Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 7 of 7
Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Request re: AFKs/Spectators - With the current low player count, it really screws up the game to have several
  1. #1



    Iamthefallen's Avatar

    Join Date
    Aug 2005
    Location
    Columbia, SC
    Age
    32
    Posts
    2,093

    Request re: AFKs/Spectators

    With the current low player count, it really screws up the game to have several people spectating or being AFK on a team. Tonight we had several maps where one team had players "unassigned" the whole round. This isn't an issue when the server is full, but at 9 vs 9 it really hurts to be down 3 people.

    So please, if you're going to be AFK for more than a few minutes, just disconnect so that the auto balance can do its magic and straighten things out a bit.
    |TG-12th| fallen

  2.  
  3. #2

    HiTest's Avatar

    Join Date
    Sep 2007
    Location
    Jersey
    Posts
    2,493
    Blog Entries
    1

    Re: Request re: AFKs/Spectators

    Thats totally my fault. I left my computer to answer the phone and duh, forgot to disconnect. I came back a while later and i was still logged in..
    I truly apologize if this caused any disturbance to your guys games..

  4.  
  5. #3

    WhiskeySix's Avatar

    Join Date
    Oct 2005
    Posts
    13,482
    Blog Entries
    1

    Re: Request re: AFKs/Spectators

    We can probably turn down the idle timer too so the server disconnects people sooner... I don't have BF2CC access at the moment, but I think it's really high... like 10 minutes or something.

    |TG-12th|WhiskeySix

  6.  

     
  7. #4

    khaerus's Avatar

    Join Date
    Jan 2007
    Location
    NYC
    Posts
    2,466

    Re: Request re: AFKs/Spectators

    Done.
    OPS, the bacon is on you.

  8.  
  9. #5

    Gahlas's Avatar

    Join Date
    Aug 2005
    Location
    Crawling Under My Skin
    Posts
    442

    Re: Request re: AFKs/Spectators

    I think lowering the idle time will just hurt player number. AFK people seeding the server = people see a high player count and join. Rarely does it interupt a game and it always helps seed. Just my opinion.

  10.  
  11. #6

    khaerus's Avatar

    Join Date
    Jan 2007
    Location
    NYC
    Posts
    2,466

    Re: Request re: AFKs/Spectators

    I've removed a few AFK SLs and a few more idle SMs in the past couple of nights, so I have been seeing it. And honestly, I don't see a 10-minute idler as being more useful to seeding purposes than a 4 or 5 minute idler. I see where you're coming from though, Ghalas, and we'll keep a close eye on the effects of the timer change and adjust it if necessary.
    OPS, the bacon is on you.

  12.  

     
  13. #7



    Iamthefallen's Avatar

    Join Date
    Aug 2005
    Location
    Columbia, SC
    Age
    32
    Posts
    2,093

    Re: Request re: AFKs/Spectators

    Quote Originally Posted by Gahlas View Post
    AFK people seeding the server = people see a high player count and join. Rarely does it interupt a game and it always helps seed.
    Only if there is an equal number of idlers on both sides. Yesterday was a bit over the top with none on one team and 30% idling on the other.

    Thanks for lowering the timeout guys.
    |TG-12th| fallen

  14.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top