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Old 06-14-2008, 11:54 PM   #1 (permalink)
 
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Request re: AFKs/Spectators

With the current low player count, it really screws up the game to have several people spectating or being AFK on a team. Tonight we had several maps where one team had players "unassigned" the whole round. This isn't an issue when the server is full, but at 9 vs 9 it really hurts to be down 3 people.

So please, if you're going to be AFK for more than a few minutes, just disconnect so that the auto balance can do its magic and straighten things out a bit.
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Old 06-15-2008, 12:08 AM   #2 (permalink)
 
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Re: Request re: AFKs/Spectators

Thats totally my fault. I left my computer to answer the phone and duh, forgot to disconnect. I came back a while later and i was still logged in..
I truly apologize if this caused any disturbance to your guys games..
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Old 06-15-2008, 09:48 AM   #3 (permalink)
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Re: Request re: AFKs/Spectators

We can probably turn down the idle timer too so the server disconnects people sooner... I don't have BF2CC access at the moment, but I think it's really high... like 10 minutes or something.
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Old 06-15-2008, 10:20 AM   #4 (permalink)

 
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Re: Request re: AFKs/Spectators

Done.
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Old 06-15-2008, 11:14 AM   #5 (permalink)
 
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Re: Request re: AFKs/Spectators

I think lowering the idle time will just hurt player number. AFK people seeding the server = people see a high player count and join. Rarely does it interupt a game and it always helps seed. Just my opinion.
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Old 06-15-2008, 01:39 PM   #6 (permalink)

 
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Re: Request re: AFKs/Spectators

I've removed a few AFK SLs and a few more idle SMs in the past couple of nights, so I have been seeing it. And honestly, I don't see a 10-minute idler as being more useful to seeding purposes than a 4 or 5 minute idler. I see where you're coming from though, Ghalas, and we'll keep a close eye on the effects of the timer change and adjust it if necessary.
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Old 06-15-2008, 03:11 PM   #7 (permalink)
 
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Re: Request re: AFKs/Spectators

Quote:
Originally Posted by Gahlas View Post
AFK people seeding the server = people see a high player count and join. Rarely does it interupt a game and it always helps seed.
Only if there is an equal number of idlers on both sides. Yesterday was a bit over the top with none on one team and 30% idling on the other.

Thanks for lowering the timeout guys.
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