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07-20-2008, 09:08 PM #1
PoE2 News #126
POE2 News #126
Welcome back to another POE news update! As we mentioned in our last news, we've been testing the next release client for PoE2 and testing has gone extremely well. After getting the Testers seal of approval, we are pleased to announce the next release of PoE2 will be on Friday July 25th! This version will be labelled 2.5 We will be releasing the server files on Wednesday July 23rd so you have plenty of time to set up your boxes ready for Fridays' client release.

Hundreds of man-hours of hard work have gone into making this release one of our best yet. The contents of our change log for this version give a brief overview of what you can expect in 2.5. Click the image below to see what we've been up to.
One of the new features to see in this release is the introduction of more destructible statics thanks to the hard work of Dr. Destructo. Many of the new maps feature his destructible static’s but Melitopol Depot stands out as most of the map is made up of the good Dr.’s destructible environments. Don't blow everything up at once.
FBmantis has put together a review of one of our maps that has undergone a facelift in 2.5, SnakeEyes. I encourage you to take a look at his take on what we have done to refine the gameplay on this gritty map.
Thats all for today, stay tuned on Wednesday for our Server Files release and on Friday for our Client release.
POE Team, signing off...
http://www.pointofexistence.com/foru...howtopic=18200

POE2 Developer


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07-20-2008, 09:21 PM #2
Re: PoE2 News #126
Ahhhh. Very cool.

Will the client be a stand-alone DL, patch, or both?
I ask because I recently reinstalled my OS, and held off of DLing 2.1 in the hopes that the next release would be soon.
Also, will the Fan Map Pack still be a requisite for the server when 2.5 goes up?
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07-20-2008, 09:26 PM #3
Re: PoE2 News #126
There will be a 2.4 gig full client and a 615Mb patch for those already on v2.1
The map pack will still be required for play on the TG server.

POE2 Developer


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07-21-2008, 12:21 AM #4
Re: PoE2 News #126
When it comes to Destructos map...screens do not do that map justice thats for sure. You'll see what I mean on Friday.
|TG-12th|mantis


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07-21-2008, 12:23 AM #5
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07-21-2008, 12:25 PM #6
Re: PoE2 News #126
Anyway we can get a short vid of the canister rounds in use....so we dont get a blindsided education on them....lol
Even a few screenies would help an old senile man also....
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07-21-2008, 02:26 PM #7
Re: PoE2 News #126
I think we have a vid already, Will be in next news I think.

POE2 Developer


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07-21-2008, 02:42 PM #8
Re: PoE2 News #126
This news had it.
http://www.tacticalgamer.com/battlef...ews-124-a.htmlBattlefield Samurai 'Banzaaaiii!!!
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07-21-2008, 02:44 PM #9
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07-21-2008, 05:32 PM #10
Re: PoE2 News #126
More screens that did not make the news here in the interactive section. Shows some destructable stuff in action too!
http://www.pointofexistence.com/foru...0&#entry224700Battlefield Samurai 'Banzaaaiii!!!
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07-21-2008, 06:41 PM #11
Re: PoE2 News #126
This is awesome guys! I know what I'm doing this weekend!
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07-21-2008, 08:35 PM #12
Re: PoE2 News #126
I'm very interested in the snake eyes northern path. Its way more my type of attack route, than the beach assault. and on the D side, its the type of environment I like to SL up a Defense at.

looking forward to the patch, and as always thank you all for your effort and time.
-pbPark Bench
Doing laps of Lumber Yard, waiting impatiently for another POE Scrim.

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07-21-2008, 11:23 PM #13
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07-21-2008, 11:47 PM #14
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07-22-2008, 02:50 AM #15
- Join Date
- Aug 2007
- Location
- Quebec
- Posts
- 167
Re: PoE2 News #126
Will the old maps be retrofitted with destructible environnements or will it only be in the new ones?
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