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Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Port Yalta 2.5 - One more writeup from me on a 2.1 map. Yalta should be much improved in
  1. #1


    FBmantis's Avatar

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    Port Yalta 2.5

    One more writeup from me on a 2.1 map. Yalta should be much improved in 2.5...I think you guys will like it quite a bit now. Check out the link for what has been done and some screens.

    http://www.pointofexistence.com/foru...howtopic=18219
    |TG-12th|mantis

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  3. #2

    ParkBench's Avatar

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    Re: Port Yalta 2.5

    this looks interesting...

    *thinks* the long bridge will need to get taken out, or Saitcho will roll up and down it, wasting everything on the center flag. grab your AT boys.

    the old one, he's confined to a bit less space.
    Park Bench

    Doing laps of Lumber Yard, waiting impatiently for another POE Scrim.


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  5. #3

    PhoenixxFire's Avatar

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    Re: Port Yalta 2.5

    I'm definitely liking the look of the new trees, especially with the light coming through (now that I can crank up the lighting all the way ).

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  7. #4


    FBmantis's Avatar

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    Re: Port Yalta 2.5

    Quote Originally Posted by ParkBench View Post
    this looks interesting...

    *thinks* the long bridge will need to get taken out, or Saitcho will roll up and down it, wasting everything on the center flag. grab your AT boys.

    the old one, he's confined to a bit less space.
    Confinement favored the armor...it puts a wall of infantry in front of you so ATs are forced to shoot long range.(which is a waste of time...even if you hit they can just safely back off and repair) So the inf were incapable of taking down the armor and it took a superior armor guy to negate the other teams armor. I'm sure some armor guys will try to take advantage of that new high ground but it just opens up a path somewhere else. More ways through = more breaches = more likely to get tagged in the rear while your camping a flag.
    |TG-12th|mantis

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  9. #5


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    Re: Port Yalta 2.5

    I will try that new bridge for sure.....

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  11. #6

    Smokeyandthebandit's Avatar

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    Re: Port Yalta 2.5

    It's programmed to self destruct should Saitcho try to drive over it.

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  13. #7

    ThaGoat's Avatar

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    Re: Port Yalta 2.5

    Mantis hasn't "burned out"....thats tactical smoke leaking from his ears. Excellent writeup and only a coupla more days until "Updated Meat Grinding" woo hoo...

    Someone remind York to wear clean drawers to friday's party....buhahahah

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  15. #8

    ParkBench's Avatar

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    Re: Port Yalta 2.5

    Quote Originally Posted by ThaGoat View Post
    Mantis hasn't "burned out"....thats tactical smoke leaking from his ears. Excellent writeup and only a coupla more days until "Updated Meat Grinding" woo hoo...

    Someone remind York to wear clean drawers to friday's party....buhahahah

    and send your Dr. Pepper coupons on down to Birmingham.

    clean draws? does he have any?
    Park Bench

    Doing laps of Lumber Yard, waiting impatiently for another POE Scrim.


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