Welcome to Tactical Gamer

+ Reply to Thread
Page 2 of 2 FirstFirst 12
Results 16 to 27 of 27
Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Tank Bug - Not being able to watch the trajectory of the drop has put me back at
  1. #16

    Axis of Eeevil's Avatar

    Join Date
    Nov 2005
    Location
    Corvallis, OR
    Age
    39
    Posts
    1,156

    Re: Tank Bug

    Not being able to watch the trajectory of the drop has put me back at new tanker status after becoming quite good at Anti-heli shots. On Berezan Island, I tried all three shot types on a very slow-hovering Hind and got only one hit: the Sabot of course, with no kill.

    Canister definitely does nasty damage on infantry, but the HEAP round is the one I'm having consistent problems with--no hit indicators, even at point blank, and with both UKR and GER tanks having no hit indicator even when very close, i.e. trajectory not a factor. Definitely more probs with UKR tanks in general.

    Has anyone had their tank auto-revert to Sabot after setting int to fire HEAP? There has been 3-4 times already when this happened, which I've never had happen before. I suppose I could have suddenly started flicking my mousewheel without noticing, or forgetting I switched to Sabot...but I don't think it's likely. I've never had any problem with that before.

    I find the Oplot a bit easier to aim with if I imaging the shell going to the point of the arrow or a few pixels above, at close-to-mid-range. At longer ranges, adjusting for a bit more drop than I have in the past seems to be working about 70% or more of the time, i.e I use the line or just below to adjust for drop.

    Do the different rounds have different mass? In other words, do they have a different ballistic path?
    http://www.tacticalgamer.com/image.php?type=sigpic&userid=8109&dateline=1228866  808

    Living proof that "Teamplay ensmartens the idiotest of us!"

    "Let us be neither hasty nor tardy, and let us always be ready to make a new start. If you fall, rise up. If you fall again, rise up again." St. Peter of Damascus, ~1196 AD


  2.  
  3. #17

    [EDF]_eflight's Avatar

    Join Date
    Oct 2005
    Location
    Rhode Island USA
    Posts
    487

    Re: Tank Bug

    So how do I train with the new tank gun if I can't see where it hits ?

    I'm still trying to figure out how to aim the fool thing.

    Is it just me or are infantry harder to kill with the machine gun and HEAT round with the new patch?

  4.  
  5. #18

    ThaGoat's Avatar

    Join Date
    Apr 2008
    Location
    West Texas
    Age
    48
    Posts
    345

    Re: Tank Bug

    I'm going to watch my gameplay on Madador during my lunchbreak today. Figure out where my shots are going. I had alot better hits last night at long distance, but I had to put the crosshair just on top of the opposing tank.

  6.  

     
  7. #19


    Namebot's Avatar

    Join Date
    Aug 2007
    Posts
    1,939

    Re: Tank Bug

    Axis my experience tells me that unless something was changed in the last patch both rounds have the same flight path.
    |TG-12th| Namebot


  8.  
  9. #20


    Join Date
    Aug 2007
    Location
    Quebec
    Posts
    167

    Re: Tank Bug

    That big puff of smokes may look nice but its very annoying because you cant follow long range shell trajectory with ease making adjusting your shot harder. New huds looks cool but will take some time to adjust.

  10.  
  11. #21

    ProjectNA's Avatar

    Join Date
    Oct 2006
    Location
    Hotlanta
    Posts
    3,241
    Blog Entries
    1

    Re: Tank Bug

    Quote Originally Posted by SAITCHO View Post
    That big puff of smokes may look nice but its very annoying because you cant follow long range shell trajectory with ease making adjusting your shot harder.
    I'm sorry, if this is the price I pay for not seeing my own shells, god bless 2.5!!! ; )

  12.  

     
  13. #22

    HiTest's Avatar

    Join Date
    Sep 2007
    Location
    Jersey
    Posts
    2,493
    Blog Entries
    1

    Re: Tank Bug

    ^^^^ lol!!!!!


    I deserve a ribbon for Mortar Specialist

    Artillery conquers and infantry occupies.
    J.F.C. Fuller

  14.  
  15. #23

    [EDF]_eflight's Avatar

    Join Date
    Oct 2005
    Location
    Rhode Island USA
    Posts
    487

    Re: Tank Bug

    New in the Can, Hide-from-SAITCHO-smoke

  16.  
  17. #24

    ThaGoat's Avatar

    Join Date
    Apr 2008
    Location
    West Texas
    Age
    48
    Posts
    345

    Re: Tank Bug

    I don't think that some of the impacts on my tank were even alerting that I was being fired upon. I caught my tanks health bar going down and there was no indication at all that I was being fired upon, no sound, no blur, no shake, no HUD indication. This is only occurring in the tanks and mainly from side and rear shots and I say that because i'm not seeing any indication of an incoming round in my hud view.

  18.  

     
  19. #25


    Namebot's Avatar

    Join Date
    Aug 2007
    Posts
    1,939

    Re: Tank Bug

    I have had that happen before as well goat.

    Earlier today I took rounds in the BMP on 16player rolling thunder from a leopard with 0 damage.
    |TG-12th| Namebot


  20.  
  21. #26

    gator skywalker's Avatar

    Join Date
    Sep 2006
    Location
    The Gator Nation
    Posts
    315

    Re: Tank Bug

    Quote Originally Posted by HiTestFest View Post
    Not to hijack my own thread but,
    I know the zoom is nerfed a bit in the dozor/dingo but has the fire power been nerfed also?
    Not that I have noticed. I never remember map names, but I was firing a across a creek next a to a bridge last night and I had no trouble at all killing anything that moved which is a rarity for me.

  22.  
  23. #27


    Join Date
    Jul 2008
    Age
    17
    Posts
    1,496

    Re: Tank Bug

    Quote Originally Posted by gator skywalker View Post
    Not that I have noticed. I never remember map names, but I was firing a across a creek next a to a bridge last night and I had no trouble at all killing anything that moved which is a rarity for me.
    That map I think is Melitpol Depot, a new map in this patch. Goat the prob u described has also happened to me in PoE and PR.

  24.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top