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Old 11-30-2008, 11:40 AM   #1 (permalink)
 
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At Dawn We Sleep - AAR 11/28 Op Acorn

Early evening on Nov 28, the GER team received intel that the UKR forces were feeling a bit over confident about their defensive strategy protecting the ammo cache. If the GER team could breakthru and capture the ammo cache it would surely be the end of the UKR militia. The word came from HQ that the attack would start, once night started to fall. If some say "War is Hell", then I say, "Let us embrace Hell with open arms!." Lace up your boots boys, cause if your gonna die, die with your boots on.

My Squad:
SL - HiTest
SM - jb4, ParkBench, redrob, Krautman, mike54

Mission: Take the Forest Flag and defend the Hill.

We departed out of our Main Base and headed NE towards the infamous Hill. Going quietly as not to alert our enemies, I set up a spawn point for my soldiers on the north side of the flag. Shots rung out! Oh great, we were spotted. They know were here! We lost the element of surprise. I hunkered down and started to rotate counter clockwise around the hill to give my squad different looks at the flag. We were outnumbered 2 to 1 but my boys were up for the challenge. "Be aggresive men, get on that flag and fight inside the radius!" "Dead men on Lead!" The noise of all the bullets and grenades was overbearing. The OPFOR was taking some heavy casualties trying to defend that flag and kick us off the hill, but to no avail. "Smoke Out", the flag was going in our direction. 5-4-3-2-1, the Flag is ours. My squad sweeped the entire hill looking for any stranglers that might have got by, but no one was to be found. We reloaded and bandaged ourselves up getting ready for their next assault.

Taking that flag gave the GER team a foothold they needed, a spawn point, rather close to the next flag "Road Block". But it also woke the UKR giant up! The OPFOR pushed their BMP and Dingos right on the SW side of the Hill and started to pound anyone that even tried to get close to that flag. With that flag being untouchable for now, another GER squad decided to breakthru with a fast mover, and take their backflag. Nicely done! We now had 3 flags to their 2. They pulled the UKR BMP away from Road Block to concentrate on their Village Flag. This was my squads chance to take the Road Block flag. Wait!! Not so quick! Shouts of "Fast Mover, fully loaded coming up the West Road". Ok boys, there back for more! My squad rallied in position to defend the NW side of the flag. The enemy was charging up the hill in full force, they also were flanking us from the south. We are surrounded! I ditched off and found a hiding spot that would give my squad at least a little chance of survival. The flag went neutral. Thats when it seemed my squad got pissed off. Krautman started to go ballistic with his Benelli, mike and his MG3 was just ripping UKR flesh, jb4 along with bench and redrob started medicating my squad, keeping them full of health. The battle ensued and we eventually took back our flag. It was an all out great display of one squad, under certain death, fighting all the odds, coming out on top.

The battle raged on for almost the entire night but the GER team really never got anything going. The UKR BMP, driven by squinty, was just too much for our team too handle. Operation Acorn was a failure with the GER team losing by 20 tickets. Dawn was coming and it was time for the GER team to retreat and get some much needed rest. We will live to fight another day!

Kudos to the rest of the GER team for really giving it your all under heavy opposition. Much thanks also goes out to anyone on the UKR team that decided to risk fate and try their hand at the Forest Flag.


HiTest
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Old 11-30-2008, 01:23 PM   #2 (permalink)
 
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Re: At Dawn We Sleep - AAR 11/28 Op Acorn

We lost? Heck I didn't know that, all I remember is that map was a lot of fun. Which was unusual because I usually hate that map with a passion. I think we need to offer gratitude to the UKR team for putting up such good opposition, the action was hot all night and that's what made it fun. Great game everybody!
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Old 11-30-2008, 04:47 PM   #3 (permalink)
 
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Re: At Dawn We Sleep - AAR 11/28 Op Acorn

Thanks for the AAR Test. I've been enjoying that map more lately since I got a brighter monitor.
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Old 11-30-2008, 05:56 PM   #4 (permalink)
 
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Re: At Dawn We Sleep - AAR 11/28 Op Acorn

the west road dingo runs were pain full. I remember one trip someone jumped out of a solo dingo, I was able to shoot them and take their dingo, then gun down others that had come in a second dingo.
then I got the thing to close to squinty's line of sight. and then that sucked.! I'm not sure how they got past the mines dropped at the first part of the incline, but they did, often.

nice work by test.
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Old 11-30-2008, 10:00 PM   #5 (permalink)
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Re: At Dawn We Sleep - AAR 11/28 Op Acorn

Nice write up HiTest. I was switched toward the end of the UKR 1-0 when it looked like there was no way they could win. I can remember Khaerus saying "we can get this, keep reviving" and in the end, revives got it.

Also had fun on Snake Eyes with Khaerus as SL, you, PBench and (can't remember). We kept moving that whole round from one fire to the next.

I have become a bigger fan of Acorn. Gotta love that hill! One funny lowlight for me was when we were attacking the lower flag I came face to face with Project next to one of the big boulders. We exchanged a few shots and each of us did a 180 to reload and we met each other on the opposite side of the boulder. Two guys running circles. He smoked me , but it was a bit comical. Lots of good games that night.

Last edited by jb4; 12-01-2008 at 12:26 AM.
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