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Old 01-04-2009, 01:11 AM   #31 (permalink)
 
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Re: PoE now

pop. is teh ghey....now is the time.
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Old 01-04-2009, 07:14 PM   #32 (permalink)
 
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Re: PoE now

Midnight Billy? isn't that time to go cruise south Willow street in Manch-Vegas?
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Old 01-04-2009, 07:17 PM   #33 (permalink)
 
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Re: PoE now

lol....i was down there earlier buying some groceries actually : )

btw....the pop. i was referring to in that drunken spam from last night was the server population at the time. Didn't fill up like it did on Friday...but a blast as always.
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Old 01-06-2009, 11:36 AM   #34 (permalink)
 
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Re: PoE now

nice... midnight is also about the time you'll get a table at Olive Garden, Manch-Vegas. if you put your name in @ 7:30pm.

yeah I figured thats what 'pop' was, and that was a drunken spam.
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Old 01-06-2009, 04:47 PM   #35 (permalink)

 
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Re: PoE now

Quote:
Originally Posted by [tR]Greasy_mullet View Post
Orel or Spies is what is always playing when I load up or the next map.
I wish I had this problem.
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Old 01-06-2009, 06:57 PM   #36 (permalink)
 
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Re: PoE now

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I wish I had this problem.
X2

I get Dnipro Surprise, 2 other players, both are snipers.





(okay, I exaggerated a little, but only for effect. I still dont get either of those fine maps on startup)
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Old 01-07-2009, 09:13 AM   #37 (permalink)

 
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Re: PoE now

I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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Old 01-07-2009, 12:15 PM   #38 (permalink)
 
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Re: PoE now

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Originally Posted by tHa_KhAn View Post
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.

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Old 01-07-2009, 02:34 PM   #39 (permalink)
 
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Re: PoE now

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Originally Posted by tHa_KhAn View Post
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
^^What he said...
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Old 01-07-2009, 07:17 PM   #40 (permalink)
 
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Re: PoE now

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Anything that will get the server hopping again is fine by me. Those rounds when 2/3rds of the players devolve into snipers are the pits.
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Old 01-09-2009, 09:52 PM   #41 (permalink)
 
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Re: PoE now

Quote:
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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must i say more?
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Old 01-09-2009, 10:34 PM   #42 (permalink)
 
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Re: PoE now

Quote:
Originally Posted by tHa_KhAn View Post
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.

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Old 01-10-2009, 12:25 PM   #43 (permalink)
 
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Re: PoE now

We were playing good last night until we noticed a double agent on our team... in our squad... in the arty. We knew something was fishy when the enemy Commander was giving him props! ... way to go Counter Ops!!! :P
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Old 01-10-2009, 12:45 PM   #44 (permalink)
 
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Re: PoE now

Good games indeed!!
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Old 01-10-2009, 05:09 PM   #45 (permalink)

 
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Re: PoE now

Thanks for showing up last night everyone. We had between 20 and 30 people. I can't believe I played for 8 hours straight. It went by pretty fast.
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