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01-04-2009, 01:11 AM
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#31 (permalink)
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Join Date: Feb 2007
Location: Manchester, NH USA
Age: 32
Posts: 106
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
pop. is teh ghey....now is the time.
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01-04-2009, 07:14 PM
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#32 (permalink)
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Join Date: Sep 2007
Location: Augusta, ME
Age: 37
Posts: 456
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Midnight Billy? isn't that time to go cruise south Willow street in Manch-Vegas?
__________________
Park Bench
professionally trolling the forum full time.
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01-04-2009, 07:17 PM
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#33 (permalink)
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Join Date: Feb 2007
Location: Manchester, NH USA
Age: 32
Posts: 106
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
lol....i was down there earlier buying some groceries actually : )
btw....the pop. i was referring to in that drunken spam from last night was the server population at the time. Didn't fill up like it did on Friday...but a blast as always.
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01-06-2009, 11:36 AM
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#34 (permalink)
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Join Date: Sep 2007
Location: Augusta, ME
Age: 37
Posts: 456
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
nice... midnight is also about the time you'll get a table at Olive Garden, Manch-Vegas. if you put your name in @ 7:30pm.
yeah I figured thats what 'pop' was, and that was a drunken spam.
__________________
Park Bench
professionally trolling the forum full time.
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01-06-2009, 04:47 PM
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#35 (permalink)
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Join Date: Sep 2006
Location: The Gunshine State
Age: 29
Posts: 2,646
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by [tR]Greasy_mullet
Orel or Spies is what is always playing when I load up or the next map.
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I wish I had this problem.
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01-06-2009, 06:57 PM
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#36 (permalink)
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Join Date: Sep 2007
Location: Milwaukee, WI
Age: 38
Posts: 126
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by tHa_KhAn
I wish I had this problem.
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X2
I get Dnipro Surprise, 2 other players, both are snipers.
(okay, I exaggerated a little, but only for effect. I still dont get either of those fine maps on startup)
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01-07-2009, 09:13 AM
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#37 (permalink)
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Join Date: Sep 2006
Location: The Gunshine State
Age: 29
Posts: 2,646
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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01-07-2009, 12:15 PM
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#38 (permalink)
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Join Date: Sep 2007
Location: Milwaukee, WI
Age: 38
Posts: 126
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by tHa_KhAn
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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01-07-2009, 02:34 PM
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#39 (permalink)
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Join Date: Oct 2008
Location: Calgary, Alberta
Age: 51
Posts: 6
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by tHa_KhAn
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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^^What he said...
__________________
The pen is not mightier than the sword. Just ask anyone that's been in a sword vs. pen fight.
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01-07-2009, 07:17 PM
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#40 (permalink)
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Join Date: Aug 2007
Posts: 180
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by unKind-Bud
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Anything that will get the server hopping again is fine by me. Those rounds when 2/3rds of the players devolve into snipers are the pits.
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01-09-2009, 09:52 PM
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#41 (permalink)
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Join Date: Jul 2008
Age: 14
Posts: 1,487
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
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I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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Quote:
Originally Posted by unKind-Bud
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must i say more?
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01-09-2009, 10:34 PM
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#42 (permalink)
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Join Date: Sep 2008
Location: Little Rhody
Age: 41
Posts: 269
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Quote:
Originally Posted by tHa_KhAn
I know there will never be a total agreement on the perfect rotation, but when an admin is not actively rotating maps I think a rotation of Fallen, Orel, Spies, (other), repeat would never hurt. Those maps have a tendency to attract players and burn through the tickets faster than any of the large armor/sniper maps so that wait for the next is never as long.
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01-10-2009, 12:25 PM
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#43 (permalink)
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Join Date: Jan 2007
Location: Tennessee
Age: 31
Posts: 881
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
We were playing good last night until we noticed a double agent on our team... in our squad... in the arty. We knew something was fishy when the enemy Commander was giving him props! ... way to go Counter Ops!!! :P
__________________
Leet Ninjaish Sniper/Pilot
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01-10-2009, 12:45 PM
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#44 (permalink)
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Join Date: Sep 2007
Location: Jersey
Posts: 1,319
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Good games indeed!!
__________________
I deserve a ribbon for Mortar Specialist
Artillery conquers and infantry occupies.
J.F.C. Fuller
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01-10-2009, 05:09 PM
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#45 (permalink)
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Join Date: Mar 2006
Location: Miami Beach
Age: 30
Posts: 1,199
Tournaments Joined: 0 Tournaments Won: 0
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Re: PoE now
Thanks for showing up last night everyone. We had between 20 and 30 people. I can't believe I played for 8 hours straight. It went by pretty fast.
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