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07-09-2009, 11:55 PM #46
- Join Date
- Aug 2007
- Location
- Quebec
- Posts
- 167
Re: Tgit
ya it was aces
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07-10-2009, 02:31 AM #47
Re: Tgit
Aces is win...you flyboys can buzz around all you want....the ground vehicle champs get their AA....and the rest of us get AKs, shotties, knives and such. Great map.
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07-10-2009, 05:13 PM #48
Re: Tgit
Raid on Kerch is good fun on a full map with enough people. Hopefully we have a good showing tonight.
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07-10-2009, 07:46 PM #49
- Join Date
- Jun 2008
- Location
- Victoria, TX
- Age
- 26
- Posts
- 453
Re: Tgit
Ill be there tonight!
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07-11-2009, 09:31 AM #50
- Join Date
- Aug 2007
- Location
- Quebec
- Posts
- 167
Re: Tgit
Aces is fun when teams are even but when one team is dominated both in the air and on the ground its pretty frustating to land troops on the main island with the choppers with so many AA. Getting bombed waiting for the chopper to spawn is adding the insult to injury.
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07-11-2009, 06:00 PM #51
Re: Tgit
No map is fun when the teams are not even, i felt the same frustration on Berezne after i found out your dozor (or dingo? i never know) has bulletproof glass and i brought a support kit.
But unlike other maps, you have more options on Aces. You can form a bomber jet squad, just to keep spawnraping the carrier, a squad to mess with the destroyer and a third to surround the island with swimming AA.
Just think outside the box, like in this video: http://www.youtube.com/watch?v=YMp-SF3i5Ic&fmt=22














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07-11-2009, 08:07 PM #52
Re: Tgit
That was cool having to keep "de-MrShawning" the destroyer.
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07-14-2009, 12:20 PM #53
Re: Tgit
Look, its Tuesday. Tell your friends.
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07-14-2009, 06:05 PM #54
Re: Tgit
mmmmmmmTuesday







"ready your breakfast, and eat hearty, for TONIGHT, we dine in Hell!"
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07-14-2009, 06:50 PM #55
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07-15-2009, 03:42 AM #56
Re: Tgit
Awesome turnout and gameplay Tuesday night!!! Started off slow, but then the numbers grew and the battles were tough. Olesko Keep and Fallen were epic!!! I think both maps ended with a close 5-0 score. Good map rotations and switching by the Admins.

Props to my squads for slugging it out all night, even when we were losing, you never gave up!
I just need a warning when the Cyborg drops in from 2142. M, you haven't lost your touch... 89 kills on Fallen. Tip of the hat to you.
Good to see the MD6 squad back, and also our friends at 3DGN.
Fun times. Well done gentleman!!!


Can't wait for Friday night...
-ZzzipOrigin Battlelog Call Sign: Zzippy

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07-15-2009, 09:40 AM #57
Re: Tgit
Classic night, great rounds, great turnout.
That Fallen round, geez. Non-stop nail-biting action all the way to the end. My squad is on Crash, its 5-5, I charge in and flop on the flag, drop a few, and all of sudden we lose 5-0. Haven't had that much fun losing in a long time.
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07-15-2009, 03:41 PM #58
Re: Tgit
I still cant believe we lost Olesko Frontlines. The GER team didnt even cap the middle flag. Out revived i guess.






I deserve a ribbon for Mortar Specialist
Artillery conquers and infantry occupies.
J.F.C. Fuller
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07-15-2009, 06:36 PM #59
Re: Tgit
I just started back playing PoE2 after a couple years and damn I forgot how much fun it is on TG server. I logged on last night for a "few mins" and a few hours later I was still playing. Great to be back and glad the community is still there playing. Was knifed 4 times last night, each one cut deeper into my soul. Gotta keep practicing and get good again.
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07-16-2009, 12:24 AM #60
- Join Date
- Aug 2007
- Location
- Quebec
- Posts
- 167
Re: Tgit
One of the best olesko round I can remember, we went back to only one flag but to my surprise the kills outweighted the bleed.
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