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Old 09-24-2009, 12:12 AM   #121 (permalink)
 
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Re: Tgit

Seem the FL concept has been finally understood properly and people now know when to fall back and when not to spawn on squad leader to protect flags.
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Old 09-24-2009, 12:29 PM   #122 (permalink)

 
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Re: Tgit

Mostly - our other squad wasn't as versed on FL : )
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Old 09-24-2009, 06:17 PM   #123 (permalink)
 
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Re: Tgit

Lol, lots of "wrong way, wrong way, other flag, go to the other flag" on coms during the start. Was a good laugh and suprisingly we were able to finally make a go of it. Good times!
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Old 09-24-2009, 07:51 PM   #124 (permalink)
 
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Re: Tgit

I had a blast shocking people!
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Old 09-29-2009, 03:17 PM   #125 (permalink)
 
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Re: Tgit

"We've got tonight"
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Old 09-29-2009, 03:24 PM   #126 (permalink)
 
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Re: Tgit

Let's make it last?
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Old 09-29-2009, 08:48 PM   #127 (permalink)
 
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Re: Tgit

<checks calendar> ok
<checks clock> ok
<checks server> not ok!

Theres a 6 vs 6 scheduled for tonight, no?
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Old 09-29-2009, 11:07 PM   #128 (permalink)
 
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Re: Tgit

I see nobody notta nutthin no one anywhere whats up with that? I thought Tuesday and Friday were our nights guys whats up?

dissapointed......
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Old 09-29-2009, 11:33 PM   #129 (permalink)
 
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Re: Tgit

we were there
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Old 09-30-2009, 02:15 AM   #130 (permalink)
 
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Re: Tgit

yes we were there, but our server isn't showing up in the list again
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Old 09-30-2009, 06:08 AM   #131 (permalink)
 
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Exclamation Re: Tgit

Quote:
Originally Posted by Bear61 View Post
yes we were there, but our server isn't showing up in the list again
^^^Admins take note.

Yes, it didn't show up on the standard Multiplayer list, but if you typed it in manually, as Bear did, it shows up. I did, however, have our server listed in my favorites, so I was able to join that way as well.

-Aces High 16-player should be removed from the list of maps... anyone agree?

-Zip
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Old 09-30-2009, 03:30 PM   #132 (permalink)
 
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Re: Tgit

I think Aces 16 is fine, there is ground fighting, air fighting, parking jets in weird places fighting. It just has too many tickets so it takes a long time.
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Old 10-01-2009, 12:08 AM   #133 (permalink)
 
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Re: Tgit

As long as I have a sam to shoot jets I can cope with it but since it isnt a good map population wise I also vote to get it removed.
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Old 10-01-2009, 12:06 PM   #134 (permalink)
 
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Re: Tgit

God forbid we see flying things once a month .
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Old 10-01-2009, 08:47 PM   #135 (permalink)
 
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Re: Tgit

Its fine, as long as it like 100 tickets instead of 300. I am usually happy at first cause I get to fly. then about 100 tickets into it I start to hate the map. I can't figure it out.
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