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10-05-2009, 07:05 PM #16
Re: friday night fights
Sadly, that fallen is so broken. Fight for 4, and then one team just gets behind the other and it ends fast. I want old fallen
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10-05-2009, 07:51 PM #17
Re: friday night fights
I like having the frontline versions of the maps on for small games. We have played the 16p versions so many times that it is not fun anymore. This way we get to fight over different areas rather than the same one flag x1000. The bad thing is that about every other round of it goes bonkers and something weird will happen with the flags.
Once we have more than 12-16 people on I would prefer the regular maps however. No room for flanking = slaughter fest.


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10-05-2009, 09:44 PM #18
Re: friday night fights
"old" Fallen is currently a few maps behind the "broken" one in the rotation. Variety is good : )
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10-06-2009, 01:15 AM #19
- Join Date
- Apr 2008
- Posts
- 96
Re: friday night fights
On broken Fallen -
Cap number 2. Then cap number 3. Then cap number 7?? Or is it 4? Is that how it goes?
Project should give one of those TGU course thingies on counting.
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10-06-2009, 11:41 AM #20
Re: friday night fights
Heck, we went to the wrong one the other night : )
They should blink on your minimap or something.
I like how some teams are sending people/squads out to mess with opfor on those first couple of flags - not sure how successful it was/that is.
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10-09-2009, 11:05 AM #21
Re: friday night fights
<checks calendar>
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10-09-2009, 02:14 PM #22
- Join Date
- Apr 2008
- Posts
- 96
Re: friday night fights
<crickets>
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10-09-2009, 02:59 PM #23
Re: friday night fights
I finally reinstalled BF2 and POE2 after not playing for many months. You guys haven't run a map pack since the newest POE release, right? I wanna make sure I've got everything before tonight.
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10-09-2009, 03:21 PM #24
Re: friday night fights
Here is a link to the post with the "map pack". This is the one that has Woodlands and 6 others. You will know from the description if you already installed it or not.
http://www.tacticalgamer.com/battlef...-pack-fun.html|TG-12th| jb4






"Improvise, adapt and overcome"
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10-09-2009, 03:29 PM #25
Re: friday night fights
I might get crazy tonight and play some map pack maps, it will depend on the player makeup. Get the map pack if you don't have it yet (thanks JB).
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10-09-2009, 04:55 PM #26
Re: friday night fights
Great, he is going to break the server.



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10-09-2009, 05:02 PM #27
Re: friday night fights
You're never happy, you poop-head.
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10-09-2009, 05:36 PM #28
Re: friday night fights
Only when you break it, I said great didn't I!?!



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10-09-2009, 05:39 PM #29
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10-09-2009, 05:58 PM #30
- Join Date
- Apr 2008
- Posts
- 96
Re: friday night fights
Relax you two. The server will be fine. Hitest can't blow up the server with stray mortars tonight if he and the other triangle people are playing with their new blow up doll.
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