-
02-04-2006, 11:11 AM #31
Re: Point of Existence 11/18/2005 Update
Geeez I really can't wait for this Mod. the original was really top shelf, and I expect this one to be the same. It would be nice to send a spy deep inside to get a expected release date.

A good man stands up for himself. A great man stands up for others.
-
02-10-2006, 01:29 PM #32
Re: Point of Existence 11/18/2005 Update
The 02/09/2006 PoE:2 update includes the latest renders of the Mi-24P Hind, as well as some screenshots of in-the-works maps.
Also of interest, there is a note about how to become a PoE:2 tester:
Just a reminder, if you want to apply as a POE:2 tester or want to become a member of the Development team please fill out our Join the Team form.
We do receive a lot of applications and try to respond to all of them as quickly as we can.
http://www.pointofexistence.com/join.php
I wonder if there's enough interest here at TG for us to help with their testing efforts on a fairly large scale.
-
02-11-2006, 12:40 PM #33
Re: Point of Existence 11/18/2005 Update
Oooooooh. Automatic greande launcher. Drool. I havent fired one of those things in years.
-
02-11-2006, 01:25 PM #34
Re: Point of Existence 11/18/2005 Update
good thing its gonna be mounted on a vehicle. Imagine all the pubbies noob tubing with that it was in thier hands
-
02-11-2006, 03:02 PM #35
Re: Point of Existence 11/18/2005 Update
alls i can Say is WOW
that sounds like a good idea trooper.
-Vulcan
-
02-11-2006, 06:27 PM #36
Re: Point of Existence 11/18/2005 Update
Looks very nice. The map looks plain, but it's very pretty and I'm sure it plays just as nice as anything else. This mod is going to be good
|TG-Irr|TychoCelchuuu

-
02-11-2006, 06:47 PM #37
Re: Point of Existence 11/18/2005 Update
Heh, that brings back memories of the N64 Goldeneye GL
Originally Posted by BaneII







BF2 Name: Thez(NL)
BF2142 Names:
Thierry(NL) (Sniper)
Dikkiedik(NL) (Assault)
Kittekat(NL) (Engineer)
Dimi(NL) (Support)
-
02-17-2006, 02:48 PM #38
Re: Point of Existence 11/18/2005 Update
Several screenshots of another new level are on display as part of the 02/16/2006 PoE:2 update. It's looking good! There is also talk of new teaser movies coming fairly soon.
-
02-17-2006, 03:27 PM #39
Re: Point of Existence 11/18/2005 Update
All these PoE updates are great and good, but how about release the stupid thing. Its taking them FOREVER.
Originally Posted by Strag
|TG|JackMac4


-
02-17-2006, 03:29 PM #40
Re: Point of Existence 11/18/2005 Update
Id rather have a delayed release with no bugs than a release today thats crap...........you hear that EA
Originally Posted by jackmacokc
"The Taoist sage has no ambitions, therefore he can never fail. He who never fails always succeeds. And he who always succeeds is all- powerful." -- Lao Tzu
ingame name: Zuiquan1

-
02-17-2006, 04:31 PM #41
Re: Point of Existence 11/18/2005 Update
That's an excellent idea. It can potentially lower the costs for TG but most importantly, can bring more population to the servers, which is ultimately what we want.
Originally Posted by Shiner
Telorn
-
02-24-2006, 05:10 PM #42
Re: Point of Existence 11/18/2005 Update
More great info comes our way with the 02/24/2006 PoE:2 update. There are screenshots of yet another new map, as well as a short demonstration (via screenshots) of how effective the anti-air vehicles are in PoE:2.
-
02-24-2006, 05:17 PM #43
Re: Point of Existence 11/18/2005 Update
Are we still talking about the 11/18 Update?
(hint hint)
-
02-24-2006, 05:25 PM #44
Re: Point of Existence 11/18/2005 Update
Oh my, I love that Dingo. First seen it in OFP (BW mod). I want to be a dedicated Dingo Driver
-
02-24-2006, 05:27 PM #45
Re: Point of Existence 11/18/2005 Update
Yeah, I was hoping the thread title could be edited by an Admin, but I think it has been overlooked.
Originally Posted by John CANavar
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote



Bookmarks