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Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - About kicks and messages plz explain. - Yes Bommando, my PID was updated when I changed my nick.
  1. #16

    jmaker's Avatar

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    Re: About kicks and messages plz explain.

    Yes Bommando, my PID was updated when I changed my nick.
    |TG-12th| jmaker

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  3. #17


    Tempus's Avatar

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    Re: About kicks and messages plz explain.

    I see your entry in the script file JMaker, so I would just doublecheck your ID.



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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  5. #18

    BarnacleofDoom's Avatar

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    Re: About kicks and messages plz explain.

    OK, Tempus, you told me in another thread to update my player ID... now call me an idiot, but I can't seem to find it. Where is it hidden?
    Last edited by BarnacleofDoom; 08-27-2006 at 10:59 PM. Reason: crap puncuation

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  7. #19


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    Re: About kicks and messages plz explain.

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  9. #20

    derdmeh's Avatar

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    Re: About kicks and messages plz explain.

    I got kicked tonight about 5 separate times over the course of 20 minutes, each time the message read "your connection to the server has been lost." My player ID number seems to be correct, and my internet connection seems to be working properly. Just mentioning this in case there's some fix I don't know or some upcoming solution I haven't heard of. Still may be occasional problems with my internet connection, I've never had this problem before.

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  11. #21

    BarnacleofDoom's Avatar

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    Re: About kicks and messages plz explain.

    Got it, entered. Thanks for the assist.

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  13. #22


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    Re: About kicks and messages plz explain.

    Quote Originally Posted by derdmeh View Post
    I got kicked tonight about 5 separate times over the course of 20 minutes, each time the message read "your connection to the server has been lost." My player ID number seems to be correct, and my internet connection seems to be working properly. Just mentioning this in case there's some fix I don't know or some upcoming solution I haven't heard of. Still may be occasional problems with my internet connection, I've never had this problem before.
    If the script kicks you, it will say something about Fratricide or something like that in a box. Check for that.. Just losing connection to the server would be a connection issue.



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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  15. #23

    derdmeh's Avatar

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    Re: About kicks and messages plz explain.

    Quote Originally Posted by Tempus View Post
    If the script kicks you, it will say something about Fratricide or something like that in a box. Check for that.. Just losing connection to the server would be a connection issue.
    roger that

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  17. #24

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    Re: About kicks and messages plz explain.

    Not an issue for me as an SM, but yesterday I regularly saw kick messages when the server was full, with the reason "Unknown". I can only assume this is for supporting members. I think the reason needs to be put it so people know why they are being kicked.
    |TG| Lorian
    Member since 18th February 2006


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  19. #25


    Tempus's Avatar

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    Re: About kicks and messages plz explain.

    It does not really matter at this time since the kick messages do not make it to the client yet. We are working on that.



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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