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Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Removing Crosshairs - Well, I posted the suggestion of removing crosshairs over in the PoE forums, and just
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    Strag's Avatar

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    Removing Crosshairs

    Well, I posted the suggestion of removing crosshairs over in the PoE forums, and just about everyone there (including PoE devs and testers) is against the idea. If it's something we'd like to see here (and I certainly hope it is), we'd have to mod it ourselves.


    EDIT: Heh, sordavie, yeah, you've got it. Either it's getting late, or I'm getting old, or both.
    Last edited by asch; 08-31-2006 at 02:21 AM. Reason: changing title to "Removing Crosshairs"

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    Re: Removing Iron Sights

    Removing crosshairs you mean?

    [edit] I wonder why some of them are so against it. Especially the ones that say things like "worst idea ever."

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    Re: Removing Iron Sights

    Well my personal opinion is that I would be happy to see higher deviations when iron sights are not used, but I would rather leave crosshairs or some mid-screen indicator in.
    Peace through fear... since 1947!

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    Strag's Avatar

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    Re: Removing Iron Sights

    Quote Originally Posted by icky View Post
    Well my personal opinion is that I would be happy to see higher deviations when iron sights are not used, but I would rather leave crosshairs or some mid-screen indicator in.
    Would you mind changing the title of the thread to "Removing Crosshairs" ?

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    Re: Removing Iron Sights

    Quote Originally Posted by Strag View Post
    Would you mind changing the title of the thread to "Removing Crosshairs" ?
    Heh... I am powerless here. I'm sure someone will get it.

    I understood the post anyway.
    Peace through fear... since 1947!

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    Re: Removing Crosshairs

    Some people get dizzy when a centralized focal point is removed. I really dont see it as much of an advantage because even if the crosshairs are removed people will learn to judge where their rifle is pointing without the crosshairs. I know I have progressively gotten better firing from the hip in tacmod without the crosshairs. Icky is right, that the true answer is to increase the deviation when not using the iron sights.

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    Re: Removing Crosshairs

    I swear, people in this community are complete sadists. Do you want infantry to be completely ineffective? The game is already very vehicle oriented, let's not make infantry's life any more difficult.

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    Re: Removing Crosshairs

    Quote Originally Posted by thebleakaffinity View Post
    I swear, people in this community are complete sadists. Do you want infantry to be completely ineffective? The game is already very vehicle oriented, let's not make infantry's life any more difficult.
    TacticalGamer has traditionally been about playing games in simulation and utilizing settings to increase the realism factor. Crosshairs is just one of those many things that make it easier for people to run-n-gun.

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    Re: Removing Crosshairs

    Ehhh, set your Crosshair Transparancy to 100% in the options and, poof, the crosshairs are gone. What's the big deal?

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    Unhappy Re: Removing Crosshairs

    Quote Originally Posted by Lekdevil.NL View Post
    Ehhh, set your Crosshair Transparancy to 100% in the options and, poof, the crosshairs are gone. What's the big deal?
    Indeed.

    Lots of players are bad shots as is. I for one fell frusted at as a grunt. This will only retard their (my) abilities more.

    I know TG changed the bleed in vanillia and all (for the good IMO), but left the crosshairs around.

    Perhaps a PoE Tac Mod is in order for such gameplay.

    And remember, if u got rid of the cross for the guns, then doesn't the crosshairs for the staitionary AA go also? This will criple this weapon against the deadly air power.

    I feel u bleak.
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    Strag's Avatar

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    Re: Removing Crosshairs

    If you read the thread over on the PoE forums, you'll note that I said "if players fire 'from the hip' (without using their iron sights), they'll shoot without any sort of accuracy." So with the change I have in mind, drawing a crosshair on the screen, or "memorizing" where a crosshair would be, would not compensate for their removal. Firing without using iron sights would be no more than spray & pray (as it should be, IMO).

    Also, the point (as I indicated in the thread on the PoE forums) is not to remove the crosshairs for myself, but to make the change for all players on the server. The idea IS to make the game harder and to slow down its pace.

    Further (again, as I indicated in the thread on the PoE forums), I'd like to see this for the small arms only.

    I'd love to see a PoE:2 version of Tac Mod; hopefully it can become a reality at some point, so that those of us who are more sim-oriented will have yet another great gaming option at TG.


    EDIT: And asch, thanks for changing this thread's title
    Last edited by Strag; 08-31-2006 at 11:59 AM.

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    Re: Removing Crosshairs

    Now I'm curious, what was the original title?
    |TG| Lorian
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    Strag's Avatar

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    Re: Removing Crosshairs

    Quote Originally Posted by Lorian View Post
    Now I'm curious, what was the original title?
    "Removing Iron Sights" (the exact opposite of what I'd like to see)

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    Re: Removing Crosshairs

    I am just looking out for the FNGs here. The compitition is already tuff enough as is.

    I felt comfortable with no crosshairs with the rifles and such in the Tac Mod. In vanillia, i do not use iron sights in close to short range combat so this allowed me to shot from the hip better.

    I never liked how the jeep 50 cals did not have crosshairs in Tac Mod, However, the tracers made things work out well. I do not know if the rifles can be focused on and the mounted guns left alone?

    I think not having crosshairs will deminish new players from playing on the server.
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    Strag's Avatar

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    Re: Removing Crosshairs

    Quote Originally Posted by Rick_the_new_guy View Post
    I think not having crosshairs will deminish new players from playing on the server.
    I'm sure you're right, which is why it'd be great to see a PoE:2 version of Tac Mod.

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