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Discussion: Battlefield 2 / Battlefield 2 - Point of Existence Discussion - Anti-Personnel Mine, new jet coming - Originally Posted by E0_ This mod already has way too much air power. I'm not
  1. #16

    jmaker's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    Quote Originally Posted by E0_ View Post
    This mod already has way too much air power. I'm not happy to see a new jet.
    ^
    |TG-12th| jmaker

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  3. #17

    RocketPunch's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    I would also like to see more AA avaliable, instead of suggesting here I would encourage TG'ers to post it on the POE forum. I already made some suggestion to the POE team to make the AA as a permanent kit and I suggested along with supplies, CO should have the ability to air drop "kits".
    Slow is Smooth. Smooth is Fast!

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  5. #18

    Foxoq's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    Quote Originally Posted by RocketPunch View Post
    ...suggested along with supplies, CO should have the ability to air drop "kits".
    That is an awesome idea, especially if they had a few more "specialty kits" that SL's could call down for situations. Like the tandem rocket launcher for heavier armour, maybe an anti-infantry rocket launcher for clearing out an enemy town. AA, stuff like that. However, I don't see much reason to put "regular kits" in the selection, or you would have everyone requesting the better MG, sniper etc.

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  7. #19

    Lekdevil.NL's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    Quote Originally Posted by Snail88 View Post
    the tornado (fighter/bomber) can outmanuver pretty much anything. That jet has a SICK turning radius and with afterburners, its hardly an effort to get a jet off your tail -

    1. hear lock tone
    2. do some crazy loops and turns with burners with or without flares
    3. in about 3 seconds of that, he'll be gone.
    One of the developers on the PoE site said that the insane turn rate of the Tornado was an unintended last-minute change that went unnoticed. It should be corrected in a later release (at least, that's what he said).

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  9. #20

    PhoenixxFire's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    Quote Originally Posted by Snail88 View Post
    the tornado (fighter/bomber) can outmanuver pretty much anything. That jet has a SICK turning radius and with afterburners, its hardly an effort to get a jet off your tail -

    1. hear lock tone
    2. do some crazy loops and turns with burners with or without flares
    3. in about 3 seconds of that, he'll be gone.
    Haha. Well Snail was in the Jet as my gunner, and this was my what it sounded like from my perspective:

    1.Hear lock tone.
    Me: "OK, I've got a jet on me, hold on Snail"
    2.Do some crazy loops and turns with burners with or without flares.
    Me:"Alright"
    3.In about 3 seconds of that, he'll be gone.
    Me:"I'm on his tail now.
    4.Shoots enemy fighter down.
    Focused

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  11. #21

    Snail88's Avatar

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    Re: Anti-Personnel Mine, new jet coming

    lol that was hilarious. You can loop so fast you can get on their tail before they even knew they lost ya.

    Also, having the AA kit as an option would be AWESOME. Theres just not enough of those pick up kits lying around. Not the uber sniper or AT...just the AA.



    Quote Originally Posted by Fehmart View Post
    well, like I tell my squads sometimes, some rounds are just "grab your ankles".

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  13. #22

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    Re: Anti-Personnel Mine, new jet coming

    Quote Originally Posted by icky View Post
    Actually, the mobile AA is pretty devastating when used properly.
    Just curious. How many jets have you shot down? I've only got one with the flak cannons because it dived straight at me. The mobile AA with missles have been useless since by the time the flares wear off, they are out of range.
    -33rd- BaneII
    Smokers & Jokers

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  15. #23

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    Re: Anti-Personnel Mine, new jet coming

    I've taken out several jets with missiles and hit them almost every time I'm in the vehicle - and wounding them is nearly as useful as killing them outright. After a jet drops flares, keep the jet in the lower edge of your reticule: this will minimize the time in which the flares are effective. Lock on again then fire away!
    A policy of freedom for the individual is the only truly progressive policy. -F.A. Hayek

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  17. #24

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    Re: Anti-Personnel Mine, new jet coming

    God yes, it's a real pain in the ass trying to shoot that tornado down. The problem with PoE is there's a lot of maps with two bombers but no fighters! Nuts.

    It's especially ridiculous on maps with two Tornados vs. two FrogFoots (FrogFeet?)

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