![]() |


|
|||||||
| Battlefield 2 - Point of Existence Discussion General discussion for Point of Existence |
![]() |
|
|
Thread Tools |
|
|
#16 (permalink) |
|
Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
|
Re: time to end the love-fest.
Guys I hate to be a party pooper but AFAIK, unless you are talking about the pickup kit, there is no AT class. It clearly says in the kit selection screen anti-personel and in the weapon selection HEAP. You're thinking this guy is using a state of the art three stage guided missile. He appears to be more modeled after the guys in Blackhawk Down tossing around RPGs at choppers. Those rockets(not missiles) can barely knock the tracks off a modern MBT(a combat report I read from early in the Iraq conflict saw only one Abrams immoblized, none destroyed after a serious ambush involving everything in the OPFOR arsenal). They simply cannot destroy such a tank irrespective of direction.
The pick up kit is different, an APC armour is different, but you seriously need to reconsider your expectations of an one-on-one RPG vs. MBT face off. That being said I have found tandem anti-armor rockets but still no hand-held guided missiles. They may not exist or I simply may not have found them. I wish those two were kit selection options rather than pickup kits. But those would be the weapons you are imagining when discussing ordinance with a high probability of destroying a MBT with one shot. Even tandem anti-armour rockets are often defeated by modern armor techniques in deflection angles, reactive armors, and chemically altering materials that absorb energy. I think the current PoE damage system reflects this more accurately than other games. Many of you seem to be discussing this purely as a balance issue from a game design standpoint. I personally prefer and also expected at TG it would be considered not just as a balance issue but also as a realism issue that support real tactics as icky is discussing it.
__________________
Xbox Live Gamertag: TG ABRA live.xbox.com/member/TG ABRA Friend me! |
|
|
|
|
|
#17 (permalink) |
|
Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
|
Re: time to end the love-fest.
Funny thing is that Operation Flashpoint had this in like what 1999? And no one has done it since in an FPS since AFAIK.
__________________
Xbox Live Gamertag: TG ABRA live.xbox.com/member/TG ABRA Friend me! |
|
|
|
| Sponsored links | |
|
|
|
|
|
#18 (permalink) | |
|
Join Date: Aug 2005
Location: Orlando, FL
Age: 26
Posts: 1,636
|
Re: time to end the love-fest.
Quote:
Correction: there is an AT class. The AT class automatically changes to Anti-Personal when your on an infantry only map. On normal maps with tanks it says Anti-tank.
__________________
![]() |
|
|
|
|
|
|
#19 (permalink) |
|
Join Date: May 2006
Location: NY, USA
Posts: 1,119
|
Re: time to end the love-fest.
AT is perfect for defending CP. A good gun for CQC, AT + the ability to mine. A well and covertly placed mine is equally as good as any C4 against tanks.
__________________
Slow is Smooth. Smooth is Fast!
|
|
|
|
|
|
#20 (permalink) |
|
Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
|
Re: time to end the love-fest.
Ah, I see. Does it give you a different round besides HEAP when you select your weapon on those vehicular maps?
__________________
Xbox Live Gamertag: TG ABRA live.xbox.com/member/TG ABRA Friend me! |
|
|
|
|
|
#22 (permalink) | |
|
Join Date: Jul 2005
Age: 22
Posts: 326
|
Re: time to end the love-fest.
Quote:
but, despite the presence of RPG's in the AT class (which, as stated, won't do squat to a modern tank), i think that the AT weapons should be similar in operation to, say, the US's AT4- a fire-and-forget one-shot tank killer. it's not like i'm asking for javelins here....although it would be nice- oh, to decimate an entire armored column on my own. ;P oh, and keep in mind that weapons like the AT4, while lethal to tanks, don't actually even blow them up. i've seen them fired- they enter the tank and make a sound like a firecracker in a tin can. that's about it. wouldn't wanna be in the tank, though. :P
__________________
![]() ![]() ![]() ![]() ![]() ![]()
|
|
|
|
|
|
|
#24 (permalink) | |
|
Join Date: Sep 2005
Age: 38
Posts: 90
|
Re: time to end the love-fest.
Quote:
|
|
|
|
|
|
|
#26 (permalink) | |
|
Join Date: Jul 2005
Location: Florida,USA
Age: 20
Posts: 1,970
|
Re: time to end the love-fest.
Quote:
![]()
__________________
_____________________ ![]() --- ![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
|
#27 (permalink) |
|
Banned
Join Date: Nov 2005
Location: Boulder, Colorado
Age: 20
Posts: 1,133
|
Re: time to end the love-fest.
The real problem is that NO ONE PLAYS MEDIC ANYMORE. And those that do don't bother reviving.
I know it's fun to shoot rockets and use rifles and tanks and stuff, but teamwork doesn't have to go out the window :/ |
|
|
|
|
|
#30 (permalink) | |
|
Join Date: Aug 2005
Location: NORTH ATLANTIC (offline)
Posts: 584
|
Re: time to end the love-fest.
Quote:
__________________
Xbox Live Gamertag: TG ABRA live.xbox.com/member/TG ABRA Friend me! |
|
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Taking the leap... first PC build | Mirfee | Hardware & Software Discussion | 37 | 07-02-2006 08:25 PM |
| tactical mod scrim AAR | burble | Battlefield 2 - After Action Reports | 107 | 12-30-2005 12:20 AM |
| Time commitment and EVE | FriedFish | EVE Online - General Discussion | 25 | 12-22-2005 07:25 PM |
| How to use that love word? | Black_V!per | The Sandbox | 45 | 07-28-2005 09:11 AM |

