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09-15-2006, 10:19 AM #16
Re: Reviving SL's.... Very important
thank god for tuesdays and saturdays

seriously though - you did the right thing... both by stepping up to CO, and by letting admin's know what's going on. Like Acid said, when you're CO, you're the boss... if they don't follow orders <punt>
|TG-12th|WhiskeySix
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09-15-2006, 12:26 PM #17
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09-15-2006, 01:39 PM #18
Re: Reviving SL's.... Very important
I was thinking about this more, and I think even if the person you're reviving is under fire, it's worth trying. For example 2 weeks back, someone went down right on the corner of a building. I (from the safe side of the corner) zapped him and as he crawled a foot or two back towards me was killed again. So I zapped him again, and again he only made it another foot before getting killed... Then, as I was then droping a smoke nade at my feet, he yelled at me over VOIP to stop reviving him because he kept getting killed. ZAP - he was up and safe, and we saved 1 ticket. If it cost a ticket to die, that wouldn't have been smart, but since it only costs a ticket to respawn, I think it was the right thing to do.

|TG-12th|WhiskeySix
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09-15-2006, 06:51 PM #19
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