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11-25-2008, 02:42 PM #16
Re: The uprising of POE:2
Heck, I'll take 32p maps to start. Last night was pretty fun running some really tight squads. What especially made me happy was on Fallen at around 9:30 pm. I was SL with Zippy, Maximus and a couple of other players that i really havent had too much experience with. My goal was to have my squad take Trenches and hold it for the round. It is very easy for a player to lose focus and just start zergging around the woods of Fallen, but my squad flipped the flag and set up an awesome defensive perimeter on the Trenches Flag. It took us a while to flip that flag, since we were going up against Cyco, Bench, York and others, but my boys stayed the course with determination and will. Once we capped the flag not one person complained or even wavered abit from their assigned task. Well done Squad.






I deserve a ribbon for Mortar Specialist
Artillery conquers and infantry occupies.
J.F.C. Fuller
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11-25-2008, 03:52 PM #17
- Join Date
- Sep 2008
- Posts
- 57
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11-25-2008, 04:41 PM #18
Re: The uprising of POE:2
To me, this mod is the like an upper level of bf2. The population of the |TG| server is going down by 1, 2, 3. We did loose about 5 to7 players, but that encourages other new players to join TG.
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11-25-2008, 05:36 PM #19
Re: The uprising of POE:2
I confess I do not play it much, maybe once a week, but when I do, I have a great time, I do not kill much or stay alive for very long but I think my teamwork score at the end of the round tells a different story, sometimes.
I love the sound of the weapons in the game and the teamwork is highly addictive, the maps make for some epic, hectic battles and you are assured there will be no orbital/arty strike raining down on you to disrupt the gameplay.
sweeeeeeet...
Last edited by MrMojay; 11-25-2008 at 05:54 PM.
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11-25-2008, 05:52 PM #20
Re: The uprising of POE:2
I have had so little time as of late but I am trying to get back on more. Hope to stab... errr see you all in game soon!
Battlefield Samurai 'Banzaaaiii!!!
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11-25-2008, 10:26 PM #21
Re: The uprising of POE:2
Who is this Greasy guy?!

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11-26-2008, 09:38 AM #22
Re: The uprising of POE:2
I need to get my butt back into the server,
POE2 =

x-fire = bananajuice
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11-26-2008, 12:00 PM #23
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11-26-2008, 05:02 PM #24
- Join Date
- Aug 2007
- Location
- Quebec
- Posts
- 167
Re: The uprising of POE:2
Havent been on this week, having fun with Left For Dead instead. Anyone tried it?
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11-26-2008, 05:27 PM #25
Re: The uprising of POE:2
i think we should organize another scrim at this point. advertise our greatness!
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11-26-2008, 10:05 PM #26
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11-26-2008, 11:05 PM #27
- Join Date
- Jul 2008
- Age
- 17
- Posts
- 1,496
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11-27-2008, 12:14 AM #28
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12-08-2008, 03:48 PM #29
Re: The uprising of POE:2
So this may sound tactically fruitless.... Why not force 64 player mode for a week or two just to see how the pop handles it....
Do it on every map... I'm seeing and hearing peeps gripe (with the exception of fallen) about there not being any tanks or aircraft. I think thats killing us in part of this. Just give it a try for a week or two. Maybe its as simple as that. People wanna fly and drive...people wanna gripe about Saitchos Tanks, Shotchas Bombers, Smokeys Mobile AA's.
The AIX mod maps use tons and I mean tons of flags...its chaos crazy and the battles do centralized on one or two flags most of the time. The concept works....
Lets keep our beloved PoE alive...least till maybe the devs can get new content or maps to spur a new interest.I'm the Goat and your not...

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12-08-2008, 06:14 PM #30
Re: The uprising of POE:2
I agree with Goat I want a tank and helos to shoot down
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