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12-19-2006, 07:53 AM #1
Hill (WIP name)
16 (Yet to be determined) -
Originally Posted by Ga-Knomboe Boy

32 (King of the Hill) -

64 (Assault) -

Screens -








POE2 Developer


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12-19-2006, 09:32 AM #2
Re: Hill (WIP name)
I like this idea. Could be very fun. Map looks good too.
|TG-12th| tHa_KhAn

XBL GT: Khan58






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12-19-2006, 06:41 PM #3
Re: Hill (WIP name)
Kinda makes me wish we had a "holdout" gametype...where the defending team only had to keep a flag till the end of the round to win

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12-19-2006, 07:16 PM #4
Re: Hill (WIP name)
Looks like a cool idea for a map. Seems like a lot of cover too. My only suggestion would be to have a lot of different spawn zones for the middle Ukrainian CP. Im sure they'll eventually be pinned down to that flag at some point, and ya dont want a spawn camp fest for the rest of the round.
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12-19-2006, 08:00 PM #5
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12-19-2006, 08:06 PM #6
Re: Hill (WIP name)
Looks good!
Thanks for sharing, Drunken!



-- Suits are what you wear when doing things you shouldn’t want to do anyway.
FROM THE TACTICAL GAMER PRIMER.
3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
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12-21-2006, 08:28 AM #7
Re: Hill (WIP name)
Ooh! I so want to play that map, it looks great. Given the terrain and layout, I think that it would be a map that is great for teamwork and real tactics in both offence and defence.
443.Urban Infantry Bat. / Bat. Anti-tank Platoon
"...There is no situation that is ever so bad that it can't get worse..."
"...and suicide isn´t an option either, since it would probably make some prick happy...But does one hear the blast?
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