Go Back   Tactical Gamer > Tactical > Battlefield 2 > Battlefield 2 - Project Reality Mod


Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod

Reply
 
Thread Tools
Old 10-07-2007, 08:12 AM   #1 (permalink)
Red
 
Red's Avatar
 
Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 821
After PR comes Cysis, OE2

For you that are getting a little tired of the battlefield engine check this out.

I do suspect that PR will give us many more hours of enjoyment but this mod for Crysis looks like the next thing for the future.

http://www.obsidianedge.net/forum/vi...hp?p=9261#9261
Red is offline   Reply With Quote
Old 10-07-2007, 09:27 AM   #2 (permalink)
 
BeerHunter's Avatar
 
Join Date: Jun 2007
Location: Grande Prairie , Alberta
Posts: 272
Re: After PR comes Cysis, OE2

Not really too sure.
Crysis doesn't interest me.Don't like sci-fi shooters.
FarCry2 does.
Both would require a heft hardware upgrade on my part and don't know if the game play would be to my liking...though if the PRM team were to move over to one of these engines...WOWZERS is all I can say.
They've worked miracles with the BF2 engine,imagine what they could do with these.
__________________
I'm not in my second childhood , I simply never outgrew my first
BeerHunter is offline   Reply With Quote
Sponsored links
Old 10-07-2007, 09:47 AM   #3 (permalink)
 
Betterdeadthanred's Avatar
 
Join Date: Oct 2006
Location: Naples, FL
Age: 17
Posts: 505
Re: After PR comes Cysis, OE2

Same here with the sci fi shooters, I'm most interested in that ArmA2 I heard about a while ago.
__________________


Community, not corporation!

TG-Irr BetterDeadThanRe(D)

Xfire-BetterDeadThanRed1

Irregs PR CO
Betterdeadthanred is offline   Reply With Quote
Old 10-07-2007, 09:54 AM   #4 (permalink)


 
Tempus's Avatar
 
Join Date: May 2003
Location: Miami, FL
Age: 38
Posts: 8,170
Re: After PR comes Cysis, OE2

Don't forget the Forgotten Hope 2 is coming soon!
__________________
Battlefield 2/2142 Game Officer
Contact me with server/player/admin issues.




-- Suits are what you wear when doing things you shouldn’t want to do anyway.

FROM THE TACTICAL GAMER PRIMER.
3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.
Tempus is offline   Reply With Quote
Old 10-07-2007, 10:51 AM   #5 (permalink)
 
BeerHunter's Avatar
 
Join Date: Jun 2007
Location: Grande Prairie , Alberta
Posts: 272
Re: After PR comes Cysis, OE2

Quote:
Originally Posted by Tempus View Post
Don't forget the Forgotten Hope 2 is coming soon!
So they say..so is Duke Nukem Forever..does the term "vapour ware" mean anything..
__________________
I'm not in my second childhood , I simply never outgrew my first
BeerHunter is offline   Reply With Quote
Old 10-07-2007, 12:49 PM   #6 (permalink)
 
TheSkudDestroyer's Avatar
 
Join Date: Apr 2007
Location: NY
Posts: 3,203
Re: After PR comes Cysis, OE2

Not really a fan of crysis, but I'll be trying the beta sometime...

I know that crysis will have a TON of mods, but I actually prefer nicely polished mods. If the realism mod that is supposedly going to rock PR's socks gets on its feet after crysis launches, I might buy it.

I think FH2 is going to really bring back alot of BF2 players.
__________________
|TG-6th|Skud
6.5 weeks Lackland AFB
8 months Keesler AFB, 1W0X1 - Weather

The 6th Devils - Now with MORE Air Force!
"...I simply stated "Video Games". They thought I was joking..."

TheSkudDestroyer is offline   Reply With Quote
Sponsored links
Old 10-07-2007, 03:47 PM   #7 (permalink)
 
Sabre_Tooth_Tigger's Avatar
 
Join Date: Mar 2007
Location: افغانستان
Posts: 2,455
Re: After PR comes Cysis, OE2

Ive tried crysis and its inferior to PR in most respects except for graphics.

Definetly looks modable though

edit:
I should add its still in beta and has been delibrately restricted so hopefully the demo will play alot better
__________________

Last edited by Sabre_Tooth_Tigger; 10-07-2007 at 04:06 PM.
Sabre_Tooth_Tigger is offline   Reply With Quote
Old 10-07-2007, 05:27 PM   #8 (permalink)
Red
 
Red's Avatar
 
Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 821
Re: After PR comes Cysis, OE2

I think the point of the mod is to create something similar to PR so its not the standard Crysis multiplayer. And the BF2 has one huge drawback, no physics. And its showing its age compared to newer games.

I have to say that I like the new ideas of Power Struggle in crysis, I might not like the fast and Sci-Fi of crysis but the mod Obsidian Edge 2 seem to take care of that.
Red is offline   Reply With Quote
Old 10-07-2007, 07:05 PM   #9 (permalink)
 
The Senator's Avatar
 
Join Date: Jun 2007
Location: Virginia
Posts: 27
Re: After PR comes Cysis, OE2

forgotten hope 2 is all a conspiracy
The Senator is offline   Reply With Quote
Old 10-08-2007, 02:47 AM   #10 (permalink)
 
BigGaayAl's Avatar
 
Join Date: Jul 2005
Location: gent, belgium
Posts: 1,488
Re: After PR comes Cysis, OE2

I just clicked the thread for the mysterious title:
"After PR comes Cysis, OE2" .
__________________
Support your right to arm bears. ~Cleveland Amory

I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger
BigGaayAl is offline   Reply With Quote
Sponsored links
Old 10-08-2007, 02:58 AM   #11 (permalink)
 
Perro's Avatar
 
Join Date: Apr 2007
Location: Venezuela
Age: 29
Posts: 58
Re: After PR comes Cysis, OE2

well for those lovers of BF series you are not going to wait much, FrontLines fuel of war is comming out soon they already have a beta out and is kinda sweet, also COD4 looks very nice.

Crysis is a good game but the gameplay is way too fast and diferent, spanw camp is a common thing you will see in those bunkers and the allien weapons and stuff like that are way overpowered.
__________________
Perro is offline   Reply With Quote
Old 10-08-2007, 09:14 AM   #12 (permalink)
Red
 
Red's Avatar
 
Join Date: Aug 2005
Location: Chicago
Age: 34
Posts: 821
Re: After PR comes Cysis, OE2

I am watching that one too, I havent heard or read anything about it being like PR though thats whats got my attention on Obsidian Edge 2 mod for Crysis.
Red is offline   Reply With Quote
Old 10-08-2007, 10:30 AM   #13 (permalink)
CuZ
 
CuZ's Avatar
 
Join Date: Oct 2007
Location: UK
Age: 40
Posts: 10
Re: After PR comes Cysis, OE2

Hey Red, you are doing a better job of pimping us than we are

Just to clarify folks, OE2 is a total conversion mod for Crysis.

No Science Fiction
No Nanosuit
No Quakelike gameplay

What we offer is squad based tactical gaming in modern day scenarios, with just enough realism to give it an edge. We aim for total immersion in the game, where every decision you take will have consequences for you and your team
__________________
Obsidian Edge 2: Tactical Modification for Crysis
Obsidian Edge 2 is one of the mods selected by Crytek for access to the Crysis
Pre-SDK and to receive support from Crytek during development.
CuZ is offline   Reply With Quote
Old 10-08-2007, 12:06 PM   #14 (permalink)
 
Sabre_Tooth_Tigger's Avatar
 
Join Date: Mar 2007
Location: افغانستان
Posts: 2,455
Re: After PR comes Cysis, OE2

Sounds very ambitious, Im glad such things are in the works. Companies seem to be much more mod aware now, did you win a competetion to design prerelease


How does this following part compare to the BF2 engine ?

Quote:
Can you comment on polycounts and its criticality within CE2 etc to give them a starting point for their models?


ANSWER
Weapons (1st person and 3rd person bind models)
1st person: about 6000 triangles (same as cryengine1; not more really needed – above, normal maps are not needed)
3rd person: about 1500 triangles

Characters
As we are using attachments we have to split the triangle numbers in the separate parts:
* Heads 3k triangles
* Body 5k triangles
* Attachments 1 k triangles

Vehicles
Max. 20000 polygons is our internal limit

Buildings
Hard to answer – put detail were detail is needed. No real need to go crazy. If you only have a few buildings in your level you can spend more triangles, but you should be careful in City maps.

Vegetation
Between 500 and 2500 triangles for trees –whereas the ones with 2500 should not be used in a dense forest because of the filtrate – It heavily depends on the scenery you want to create.


What are the texture resolutions for weapons, character, etc. in Crysis?

ANSWER

Weapons 1024x1024; Character head: 512 x 512 to 1024 x 1024; Character body: 1024 x 1024; Attachments: 1024 x 1024.

Found some figures here :
http://www.bfapocalypse.com/index.ph...CMS&page_id=48

eg. max 8000 polys in bf2 for vehicles
__________________

Last edited by Sabre_Tooth_Tigger; 10-08-2007 at 12:24 PM.
Sabre_Tooth_Tigger is offline   Reply With Quote
Old 10-08-2007, 12:19 PM   #15 (permalink)
CuZ
 
CuZ's Avatar
 
Join Date: Oct 2007
Location: UK
Age: 40
Posts: 10
Re: After PR comes Cysis, OE2

No, we had formed a close relationship with Crytek during the development of the original Obsidian Edge for Far Cry (FC), which was effectively a dry run for this project, that led to 5 of us working on the team that produced Crytek's official patch 1.4 for FC.

It was around that time that Soroc (OE2 Lead) and Alex Marschall (Crytek Community Manager) started discussing the possibility of us getting early access to the SDK.

Crytek wanted something of sufficient quality to showcase their new engine, but at the same time provided a contrast to the gameplay of Crysis itself.
I guess we ticked enough boxes for them

Just saw your edit, I'm not that familiar with the BF2 engine myself, but CryENGINE2 is a lot more forgiving of extra polygons than other engines, its tends to be shaders where you need to exercise more care. That said, you cant go crazy, especially if like us you are aiming for a wider (older HW) audiance.

HTH?
__________________
Obsidian Edge 2: Tactical Modification for Crysis
Obsidian Edge 2 is one of the mods selected by Crytek for access to the Crysis
Pre-SDK and to receive support from Crytek during development.

Last edited by CuZ; 10-08-2007 at 12:23 PM. Reason: addition of CE2 vs BF2 response
CuZ is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 03:09 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved