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09-21-2008, 01:19 PM
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#736 (permalink)
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Registered User
Join Date: Jan 2007
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Re: PR Dev Journal.
What bullpup is that that they modelled?
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09-21-2008, 03:00 PM
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#737 (permalink)
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Join Date: Mar 2007
Location: Belgium
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Re: PR Dev Journal.
Quote:
Originally Posted by SuperCobra
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Check 7 posts up  .
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|TG-6th|GhostDog
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09-21-2008, 05:41 PM
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#738 (permalink)
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Join Date: May 2008
Location: Los Angeles
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Re: PR Dev Journal.
Your too quick Ghost :P, My bad.
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09-29-2008, 07:54 PM
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#739 (permalink)
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Join Date: Dec 2007
Location: New Jersey
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Re: PR Dev Journal.
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|TG-6th|Google
"I'm not playing this abortion of a map" -Charity Case
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10-02-2008, 08:49 PM
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#740 (permalink)
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Join Date: Dec 2007
Location: New Jersey
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Re: PR Dev Journal.
Sorry to double post, but no-one seems to respond to these cool updates.
Quote:
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Originally Posted by [R-DEV Kill Pirate
The PR community has spoken, and we the Dev's have listened. The community wanted more CQB big city maps and I am proud to give you Karbala. Karbala is the holiest city in Iraq and one of the major strongholds for the insurgency in the war. I used many photos in re-creating the city in hopes of bringing a true CQB experience to the PR community.
This map features a huge complex city with both wide and closed in streets, outskirt oil facilities, outskirt villages, river villages and river slums. A big thanks to [R-DEV] Dr. Rank for all his help and advice from start to finish
Info
2km
US Army vs Insurgents
US Armament
*2- Apaches
*1- Blackhawk
*2- Abrams Tanks
*1- Stryker
*5- Humvees
City
This image has been resized. Click this bar to view the full image. The original image is sized 1280x916.

Residential Area
Outskirt Areas

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http://www.realitymod.com/forum/f196...tml#post816476
In my opinion, there are too many army vs insurgents maps in the works...
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|TG-6th|Google
"I'm not playing this abortion of a map" -Charity Case
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10-02-2008, 08:56 PM
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#741 (permalink)
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Join Date: Jan 2008
Location: Connecticut.
Age: 15
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Re: PR Dev Journal.
Awesome!
It looks really good - better than average for maps, i dont know what it is though...
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10-02-2008, 09:09 PM
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#742 (permalink)
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Join Date: Aug 2008
Location: Chicago
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Re: PR Dev Journal.
I think the Americans get a little of an overkill.
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-Craz3y-
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(O.o ) Disposable: These [Team stacking]threads are like a woman's period: They come (> <)around once a month and during that time no one is happy. Then it goes away, the sun comes out, birds sing, and everything is cool for 3 weeks, then hell returns again.
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10-02-2008, 09:16 PM
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#743 (permalink)
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Join Date: Nov 2007
Location: Fort Myers, Florida
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Re: PR Dev Journal.
As it should be
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"McGann is like a level 60 aardvark mouse hunter" -Portable.Cougar
Haikus are easy.
But sometimes they don't make sense.
Refrigerator.

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10-02-2008, 10:14 PM
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#744 (permalink)
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Join Date: Dec 2007
Location: /home/minnesota
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Re: PR Dev Journal.
Quote:
Originally Posted by google
In my opinion, there are too many army vs insurgents maps in the works...
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Aye. We need Marines.
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|TG-XV| Waldo_II
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10-02-2008, 10:59 PM
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#745 (permalink)
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Join Date: Nov 2007
Location: Oklahoma City, Ok
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Re: PR Dev Journal.
I think the Cache system for insurgent maps ends up being like an Easter Egg hunt, and once people memorize where the caches are the fun just runs right out of it. I for one would like to see new life breathed into the the Insurgency Maps by adding an AAS mode, if a server chose to run them that way, they could.
Last edited by llPANCHOll; 10-02-2008 at 11:15 PM.
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10-03-2008, 12:01 AM
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#746 (permalink)
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Join Date: Mar 2007
Location: Toronto, Canada
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Re: PR Dev Journal.
New textures look good.
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10-03-2008, 12:52 AM
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#747 (permalink)
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Join Date: Mar 2007
Location: freaking out!
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Re: PR Dev Journal.
Basra used to be like that, then they added 10x more locations and you just cant guess then
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If you find yourself in a fair fight, then you have obviously failed to plan properly.
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10-03-2008, 01:00 AM
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#748 (permalink)
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Join Date: Jul 2005
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Re: PR Dev Journal.
The lightmap on Karbala looks gorgeous.
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10-03-2008, 01:33 AM
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#749 (permalink)
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Join Date: Feb 2008
Location: Austin, TX
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Re: PR Dev Journal.
doesn't bring anything new to the table, not so exciting to me.
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|TGXV| kevlarorc
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10-03-2008, 01:51 AM
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#750 (permalink)
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Join Date: May 2008
Location: Coquitlam, BC
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Re: PR Dev Journal.
Looks kinda like Ramiel+Kurfah.
~Sirsolo
I think we need a ship to ship CQB battle royale.
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|TG-Irr|Sirsolo since 18OCT08.
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