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Old 12-21-2008, 06:18 PM   #1051 (permalink)
 
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Re: PR Dev Journal.

yah but it seems as though the US team will have a major advantage and have all the cool toys while the taliban just fights with aks ect
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Old 12-21-2008, 07:29 PM   #1052 (permalink)
 
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Re: PR Dev Journal.

That is unfortunate but also true. I highly doubt the Insurgents can get their hands on the top of the line equipment that some armies use. Maybe if they hijack a truckload of em or something maybe. Cause i dont think ill likely see an insurgent flying an A-10 ya know.
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Old 12-21-2008, 07:52 PM   #1053 (permalink)
 
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Re: PR Dev Journal.

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Originally Posted by warpig1292 View Post
yah but it seems as though the US team will have a major advantage and have all the cool toys while the taliban just fights with aks ect
All the cool toys? They will prolly just have HMMWVs at the start and will have to earn the A-10 and possible other vehicles, like the LB and Stryker on Korengal.

IF the map is US at all. Could be Germans aswell, for example.
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Old 12-21-2008, 07:55 PM   #1054 (permalink)
 
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Re: PR Dev Journal.

Germans with MG3
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Old 12-21-2008, 08:01 PM   #1055 (permalink)
 
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Re: PR Dev Journal.

I really want more conventional army maps myself... it's been almost nothing but insurgency for quite some time.
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Old 12-21-2008, 08:07 PM   #1056 (permalink)
 
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Re: PR Dev Journal.

I think insurgency works better in general, if ever the server is not full it still plays well imo

Besides conventional war is actually the rarity nowadays

mg4 wip
Quote:
Originally Posted by [R-CON]Kaijleor View Post



To show it complete:
1st P view:

right side:

http://www.realitymod.com/forum/f202...tml#post695877
Quote:
Originally Posted by [R-CON]Kaijleor View Post
So its done, after its exported Ill work on the textures again to suit it to the BF2 engine...


http://www.hk-tac.com/item.asp?prodID=175
http://www.hk-tac.com/subcat.asp?subcatID=7

Quote:
Originally Posted by [R-CON]azn_chopsticks_boi


http://spreadsheets.google.com/pub?k...fSGYgCR9amhSIg
http://www.realitymod.com/forum/f202...sign-plan.html
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Old 12-21-2008, 08:37 PM   #1057 (permalink)
 
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Re: PR Dev Journal.


MG4 made me jizz in my pants O_o
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Old 12-21-2008, 10:09 PM   #1058 (permalink)
 
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Re: PR Dev Journal.

What's this? A LMG with a scope? Sacrilege! It will never make it into the game. Never!
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Old 12-21-2008, 11:09 PM   #1059 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by [R-PUB]bosco View Post
All the cool toys? They will prolly just have HMMWVs at the start and will have to earn the A-10 and possible other vehicles, like the LB and Stryker on Korengal.

IF the map is US at all. Could be Germans aswell, for example.
Can i ask you will the insurgents/ taliban be more equiped than in last releases because it seems like on TG that an a10 would just be murder to and of the opfor around... I mean like the whole NATO team when i said us. and since there are humvees i assumed it would be US
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Old 12-22-2008, 02:38 AM   #1060 (permalink)
 
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Re: PR Dev Journal.

Quote:
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I mean like the whole NATO team when i said us. and since there are humvees i assumed it would be US
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IF the map is US at all. Could be Germans aswell, for example.
and....

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Originally Posted by warpig1292 View Post
Can i ask you will the insurgents/ taliban be more equiped than in last releases.
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Old 12-22-2008, 02:41 AM   #1061 (permalink)
 
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Re: PR Dev Journal.

Just the ak74 alone would be good
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Old 12-22-2008, 05:11 AM   #1062 (permalink)
 
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Re: PR Dev Journal.

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yah but it seems as though the US team will have a major advantage and have all the cool toys while the taliban just fights with aks ect
Believe me it will be balanced.
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Old 12-22-2008, 09:59 AM   #1063 (permalink)
 
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Re: PR Dev Journal.

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Originally Posted by ReaperMAC View Post
and....







I don't see any weapons on that cache to take out an A10. I 'm sure the devs will find a way to balance it, cause I was thinking the same thing as Warpig. A few manpads would definitely help but still... it 's the bloody A10 and afaik one rocket is not enough to destroy it .
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Old 12-22-2008, 10:09 AM   #1064 (permalink)
 
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it came from the desert

I think a single aa rocket can down an a10 unless it changed this version but this would be of some help also







Bigger and better ammo cache



http://en.wikipedia.org/wiki/Mig25#Former_Operators
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Old 12-22-2008, 02:03 PM   #1065 (permalink)
 
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Re: PR Dev Journal.

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I don't see any weapons on that cache to take out an A10. I 'm sure the devs will find a way to balance it, cause I was thinking the same thing as Warpig. A few manpads would definitely help but still... it 's the bloody A10 and afaik one rocket is not enough to destroy it .
This is CodeRedFox's map we're talking about here There are even MANPADs on Korengal, Im sure he'll have a couple laying around. Maybe even some ZPUs.

Then again, people are always complaining/"worrying"/speculating before they even see the actual map. (Point being, start criticizing after you've played the map).
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