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#107 (permalink) |
![]() Join Date: Nov 2007
Location: Oklahoma City, Ok
Age: 37
Posts: 1,119
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Re: PR Dev Journal.
I for one am thrilled.. even if they managed to put together 10 maps, that would be absolutely amazing... I for one am STOKED!!!
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#108 (permalink) |
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Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,227
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Re: PR Dev Journal.
I'm withholding judgement until I see how many maps will actually work without crashing the server, lol.
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#109 (permalink) |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 2,035
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Re: PR Dev Journal.
The gameplay bugs should be tried and tested and tested again until everything is ironed out, then insert new jets, vechicles etc. I understand the Devs do this in their own time, and we all owe them a lot of gratitude and thanks for bringing PR as a free add-on to the bf2 realm.
I would like to see the new Army Armored vehicle introduced, I forgot the name off of the top of my head. Or the gun trucks spec ops teams are using in afghanistan, a british and u.s. model. Jets might be a interesting gameplay function however it would be nice for some other land based vehicles/guns to be added. I heard they are working on a chinook version (it could be a nice addition to US and brit forces since the brits do use them extensively in afghanistan, though it might cause more lag than the merlin) Having a Kiowa recon heli would be a really nice addition especially with the extended hud/camera on top of the rotors, to spot enemy troops and armor/vehicle movements. I only wish my computer design techniques were better, because the best i can do on MS Paint is chicken scratch.
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#110 (permalink) | |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 33
Posts: 364
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Re: PR Dev Journal.
Quote:
I would love recon heli in the game instead of little birds for large armor based maps that have attack heli support. Then their could actually be recon going on, spotting and laser targets from additional air vehicles. And ditto on the design skills. I would love to help a mod team like PR in vehicle/weapon/object modeling but I have zero experience in that field.
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. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
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#111 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,450
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Re: PR Dev Journal.
All the scout class helis can laser target. When you are a passenger, press 2 and you get a black and white screen, left click to target & I think C zooms in
Littlebird or kiowa is just a case of graphics and models, the lb can do that job right now http://www.youtube.com/watch?v=BirVM-XtGd4&fmt=18 If it wasnt so easy for tanks to point and shoot down helis on kashan Im sure it would be an actively used feature |
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#113 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 267
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Re: PR Dev Journal.
with all these new maps coming out and the new jets and helos PR is going to slowly turn back into vanilla with some server's names becoming 24/7 PR AIRMAPS ONLY
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#114 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,966
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Re: PR Dev Journal.
We already have those dude, Look at TB and BA which run 24/7 insurgency servers. More maps will just provide a bit more variety. I think it's going to boil down to having a large map selection and having to pick the right maplist to match the server population.
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#115 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 267
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Re: PR Dev Journal.
true but i was meaning like 10 maps that had air assets that the server would run 24/7 with no variation i love they way the TG PR admins spice up the map rotation every week or so it adds so much variation to the game
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#117 (permalink) | |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 926
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Operation Barracuda.
Some pics from the upcoming map Operation Barracuda.
Quote:
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#120 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,450
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Re: PR Dev Journal.
dam, one of the devs is a commando that is hard core
linkback to the thread http://www.realitymod.com/forum/f196...barracuda.html Random pr links - http://spreadsheets.google.com/pub?k...xHlcWsau3Cs_Ug Last edited by Sabre_Tooth_Tigger; 04-13-2008 at 03:29 PM. |
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