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Old 04-20-2009, 07:04 AM   #1456 (permalink)
 
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Re: PR Dev Journal.

Creepin, you dirty leaker!!

:-P
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Old 04-20-2009, 08:07 AM   #1457 (permalink)
 
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Re: PR Dev Journal.

i waited till know for those screens, i mean its the same, just from a different angle.. , nice to see you here!
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Old 04-20-2009, 08:12 AM   #1458 (permalink)
 
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Re: PR Dev Journal.

don't worry, no probs mate.
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Old 04-20-2009, 03:31 PM   #1459 (permalink)
 
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Re: PR Dev Journal.

Lashkar valley looks great, but I'm getting tired of the insurgency maps.
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Old 04-21-2009, 08:28 PM   #1460 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by Ecleptik View Post
Lashkar valley looks great, but I'm getting tired of the insurgency maps.
Negative, insurgency is AWESOME!!!!!!!!!



i cant believe they used my dingo model(as in its not that great), heh, i feel so special now.

Edit: Props to 77sicario for editing the model and fixing it up a bit.
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Old 04-21-2009, 09:15 PM   #1461 (permalink)
 
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Re: PR Dev Journal.

You did that vehicle? nice work
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Old 04-22-2009, 03:56 PM   #1462 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by Gumball View Post
Negative, insurgency is AWESOME!!!!!!!!!
Agreed. Also nice work on the truck, is it for the new German faction?
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Old 04-22-2009, 04:52 PM   #1463 (permalink)
 
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Re: PR Dev Journal.

From CodeRedFox

[MAP] Dili - Timor

Location:
Dili, Timor

Fighting Locations
City, Forest, Hills/Mountains.

Map Size
4km representing +16km
Based on real elevation data

Gameplay:
Insurgency/uprising/rebels (TBA)

Factions:
Current set up: BLUFOR vs. Insurgents
Future set up: Australian (TBA) vs Insurgents/civilians (or a new variant TBA)
This map is still a ways out and no faction will be decided. You will know when I know

Assets:
BlackHawks (based on real events)
Assortment of light vehicles. (based on real events)

Back Story
Loosely based on the 2006 East Timorese crisis, but will be a new scaled up crisis.

Release Date:
TBA

This image has been resized. Click this bar to view the full image. The original image is sized 600x382.

Building as proxy statics

This image has been resized. Click this bar to view the full image. The original image is sized 600x382.


This image has been resized. Click this bar to view the full image. The original image is sized 600x382.

Hopefully we will have new Forest vegetation


My blogs broken so this will have to do:
So I wanted to post this because allot of people noticed not only Feyzabad being stopped for the time but also my absents.

I'm alive and still working on PR and the future of PR. I'm finishing up a big movie which has taken allot of my time. AS it raps up I will be able to work on PR more and more.

You may have noticed my PR title got changed but this doesn't mean I've stopped mapping. Totally the opposite. I've just gotten more involved with back end things.

*The images and statics you see are all temp until we get some new ones. This wont stop anything as there are just proxy. Also these are all very...very WIP.

Anyways guys, I will hopefully get time to produce something special for you. Not much to show now as there are allot of Proxy objects that I dont want to explain to thos that don't read the intro

I'll try to update you when I can. Dont expect much for the next few weeks.

P.S. Screems can't be seen, just go to realitymod.com and check it out.
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Old 04-22-2009, 05:29 PM   #1464 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by [R-DEV]CodeRedFox View Post

[MAP] Dili - Timor

Location:
Dili, Timor

Fighting Locations
City, Forest, Hills/Mountains.

Map Size
4km representing +16km
Based on real elevation data

Gameplay:
Insurgency/uprising/rebels (TBA)

Factions:
Current set up: BLUFOR vs. Insurgents
Future set up: Australian (TBA) vs Insurgents/civilians (or a new variant TBA)
This map is still a ways out and no faction will be decided. You will know when I know ;-)

Assets:
BlackHawks (based on real events)
Assortment of light vehicles. (based on real events)

Back Story
Loosely based on the 2006 East Timorese crisis, but will be a new scaled up crisis.

Release Date:
TBA

Building as proxy statics


Hopefully we will have new Forest vegetation


My blogs broken so this will have to do:
So I wanted to post this because allot of people noticed not only Feyzabad being stopped for the time but also my absents.

I'm alive and still working on PR and the future of PR. I'm finishing up a big movie which has taken allot of my time. AS it raps up I will be able to work on PR more and more.

You may have noticed my PR title got changed but this doesn't mean I've stopped mapping. Totally the opposite. I've just gotten more involved with back end things.

*The images and statics you see are all temp until we get some new ones. This wont stop anything as there are just proxy. Also these are all very...very WIP.

Anyways guys, I will hopefully get time to produce something special for you. Not much to show now as there are allot of Proxy objects that I dont want to explain to thos that don't read the intro :-P

I'll try to update you when I can. Dont expect much for the next few weeks.

Formatted.
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Old 04-22-2009, 08:04 PM   #1465 (permalink)
 
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Re: PR Dev Journal.

Insurgency .9: now to include more maps.
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Old 04-23-2009, 03:24 AM   #1466 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by SamO View Post
Insurgency .9: now to include more maps.
Yeh, all the mappers seem to focus on insurgency. Maybe it 's because it 's all you see in the news these days... don't know. I would really love to see some new non-insurgency maps though.
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Old 04-23-2009, 06:59 AM   #1467 (permalink)
 
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Re: PR Dev Journal.

more MEC vs Brits
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Old 04-23-2009, 09:27 AM   #1468 (permalink)
 
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Re: PR Dev Journal.

Personnaly i'd like to see more Brits vs Chinese, and U.S vs Chinese.
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Old 04-23-2009, 10:16 AM   #1469 (permalink)

 
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Re: PR Dev Journal.

Here here on more Brit maps, also I would personally like to see more AAS conventional maps.

Some of the Insugency maps would make a great starting point for a conventional AAS map, think Al-Basra, Brit vs Mec. I understand the 'relevance' of Insurgency and quite like the mode but it seems they are going all down the same route map wise. We have only just seen the introduction of the Russians, who I really enjoy playing, how about more maps for them. Russia/China covert dispute over oil/borders etc. Brit/Russia, US/Russia, Brit or US vs Chechens.

Whilst these confilicts may seem unlikely many of these countries have been fighting proxy wars for years and to be honest are no less likely than Britain 'offering China outside'. Whilst our squaddies would frighten most people in to thinking twice, China have a slightly bigger military than us lol.
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Old 04-23-2009, 04:21 PM   #1470 (permalink)
 
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Re: PR Dev Journal.

Quote:
Originally Posted by A.WICKENS View Post
Here here on more Brit maps, also I would personally like to see more AAS conventional maps.

Some of the Insugency maps would make a great starting point for a conventional AAS map, think Al-Basra, Brit vs Mec. I understand the 'relevance' of Insurgency and quite like the mode but it seems they are going all down the same route map wise. We have only just seen the introduction of the Russians, who I really enjoy playing, how about more maps for them. Russia/China covert dispute over oil/borders etc. Brit/Russia, US/Russia, Brit or US vs Chechens.

Whilst these confilicts may seem unlikely many of these countries have been fighting proxy wars for years and to be honest are no less likely than Britain 'offering China outside'. Whilst our squaddies would frighten most people in to thinking twice, China have a slightly bigger military than us lol.

It would be nice to have AAS maps on some the Ins maps, I can never stand being insurgent as i feel like things turn intoBF 2 vanilla and some people find Insurgents fun but i dont.

So it would be a nice change to be able to play AAS on insurgency maps but if im not wrong, there would ahve to be 2 of each maps to be able to do this which would be mega download size!
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