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Old 01-03-2008, 02:30 PM   #16 (permalink)


 
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Re: My Ranting / Complaining

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I'm only going to comment about this..

suppression is a mis-used term.

"Suppressive fire (also known as covering fire) is a term used in military science for firing weapons at or in the direction of enemy forces with the primary goal of reducing their ability to defend themselves or return fire, by forcing them to remain under cover."

The concept of suppression fire goes under the assumption your enemy doesn't want to die, and will take cover when you shoot at him. Adding that stupid haze since this is a video game and people mostly don't care about dying like they do "in reality" is quite silly in it's current incarnation.

People will end up just abusing this "feature" like I found out last evening...

I had a guy last night shooting a SAW at extreme long range at me via a binoc's sighting and I got the stupid haze from 658 meters. That's not suppressive fire, that's wild-assed shooting and taking advantage of game mechanic's that haven't been properly tested to give the desired effect using improper methods..
I stand by the combination of the "haze" and deviation of aim after movement are intended to help suppression. Sure, some players aren't afraid of dying, but if they can't see straight and their aim is off, they should be more inclined to either seek cover or remain under it. The devs have stated that .7 is about fire and maneuver, and the haze/deviation permits that.
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Old 01-03-2008, 03:13 PM   #17 (permalink)
 
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Re: My Ranting / Complaining

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I stand by the combination of the "haze" and deviation of aim after movement are intended to help suppression. Sure, some players aren't afraid of dying, but if they can't see straight and their aim is off, they should be more inclined to either seek cover or remain under it. The devs have stated that .7 is about fire and maneuver, and the haze/deviation permits that.
Im fine with Haze if it is from a Machine gun. But when someone who takes 6-7 shots to kill me with a AK but I can't return fire because his first shot hit 7 feet behind me. Thats what kills me. I feel it is just over done for some weapons
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Old 01-03-2008, 03:13 PM   #18 (permalink)
 
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Re: My Ranting / Complaining

I feal all of these complaints are minor and us gamers will adjust appropiatly.

And Dirtboy I like your sig, looks like she is a handful, hopefully not your girlfriend though.
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Old 01-03-2008, 03:20 PM   #19 (permalink)
 
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Re: My Ranting / Complaining

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And Dirtboy I like your sig, looks like she is a handful, hopefully not your girlfriend though.
HAHAH i just saw that!
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Old 01-03-2008, 03:23 PM   #20 (permalink)
 
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Re: My Ranting / Complaining

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And Dirtboy I like your sig, looks like she is a handful, hopefully not your girlfriend though.
She be a he
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Old 01-03-2008, 03:34 PM   #21 (permalink)
 
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Re: My Ranting / Complaining

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I stand by the combination of the "haze" and deviation of aim after movement are intended to help suppression. Sure, some players aren't afraid of dying, but if they can't see straight and their aim is off, they should be more inclined to either seek cover or remain under it. The devs have stated that .7 is about fire and maneuver, and the haze/deviation permits that.
That's fine, but there needs to be caps on the max distance that haze can occur. SAW's landing hits at extreme range is a luck factor, but the haze is a 100% guaranteed occurance.

In the end I'll probably end up uninstalling the mod again anyway for reasons that have nothing to do with this so I guess it really isn't worth arguing about in the grand scheme.
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Old 01-03-2008, 03:38 PM   #22 (permalink)
 
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Re: My Ranting / Complaining

I think the large maps should have as much armor and transport as the wetlands map had.

Put 9 or more APCs on Kashan, that way you could move a column of APCs to a point and chances are you get some infantry to cover. Getting stuck in pixel snipe matches in the mountains is no fun.
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Old 01-03-2008, 03:38 PM   #23 (permalink)


 
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Re: My Ranting / Complaining

Capt'n: Agreed - just trying to relate what I've read on the PR forums and my interpretation of the DEVs intent.

I haven't experienced haze from bullets hitting behind yet - none seem to miss me currently LOL
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Old 01-03-2008, 04:31 PM   #24 (permalink)
 
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Re: My Ranting / Complaining

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That's fine, but there needs to be caps on the max distance that haze can occur. SAW's landing hits at extreme range is a luck factor, but the haze is a 100% guaranteed occurance.
650m is well within the SAW's effective range for a point target and because of it's high rate of fire you might have seen 1 shot landing a bit off but not the one that landed closer to you a fration of a second later causing the blur.
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Old 01-03-2008, 05:11 PM   #25 (permalink)
 
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Re: My Ranting / Complaining

You don't actually "see" 650 meters in the game, so how in the hell can you effectively fire a weapon past your sight range? We aren't talking about laser guided or anything of that nature, but a simple automatic weapon.

Don't confuse "reality" with "project reality".
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Old 01-03-2008, 09:22 PM   #26 (permalink)
 
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Re: My Ranting / Complaining

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I haven't experienced haze from bullets hitting behind yet - none seem to miss me currently LOL
LOL... I use supressing fire.. i like the fact that when Im pouring bullets just above the head of someone hunkered in a ditch.. that they are less likely to defend themselfs from the guy thats running at them. Or that the medic will have time to get the SL back up. What is going to take some getting used to is the delay in accuracy that happens when you bring the rifle up to your eye to look down the sights. (I've noticed its not just after sprinting) I will have to train myself to shoot from the hip more.

I am looking forward the the resolution of the Nade Sounds though...
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Old 01-04-2008, 11:45 PM   #27 (permalink)
 
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Re: My Ranting / Complaining

I think the suppression is very well done. In the previous version with all teh scoped rifles, it was impossible to use the saw at its intended range. Perhaps it can be more effective now at its vital role.

It is furthermore quite possible by the way to shoot someone while blurred, I've done so often enough.

On a third not I can say I would definitely react on a viceral level if bulets impact a meter or two away from me.

Perhaps people will now use support weapons at range instead of just cqb.
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Old 01-05-2008, 03:14 AM   #28 (permalink)
 
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Re: My Ranting / Complaining

Each weapon should have it's "sweet zone".

Unscoped rifles should be the best out to say 150 meters. Give the SAW an extra 50 meters to 200m. The SAW is obviously the best weapon in this range.

Then scoped rifles (rifleman or officer) should excel at 150m to 300m.

Marksman kit from 300-600m

Sniper kit at >600m.

Inside of 200m, hell, even double that to 400m, the supression should be a factor in a firefight. Outside of that, it simply shouldn't be. It really should work similar to that for all weapons and their "supression factor". (double their max "effective range" for their supression.)

Other then the supression factor and the few bugs (the best is where you cant request a kit standing beside me while I can and you get no message as to why you can't get a kit) This version I have to admit is very well done.
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Old 01-05-2008, 07:32 AM   #29 (permalink)
 
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Re: My Ranting / Complaining

Don't forget that BF2 meters are actually closer to feet than actual meters.
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Old 01-05-2008, 09:02 AM   #30 (permalink)
 
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Re: My Ranting / Complaining

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The SAW is obviously the best weapon in this range.
The SAW is way overpowered in 0.7... I did some testing on Kashan Insurgency last night and it barely has any recoil, doesn't matter if your proned, crouched or standing up... you can easily control it on full auto.

This doesn't make sense at all, a SAW can be fired without any recoil and a G3 goes straight up in the air. I 've played a few rounds with the SAW and it 's definitely the best weapon on the field.
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