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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#16 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,848
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Re: A Quick Hint: Compass
Quote:
Here's a thread already discussing this topic.
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|TG-X|d1sp0sabl3 An Admin of One ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10th Tactical Guard | PR Server Rules | The TG Primer | Kicked? Banned? READ THIS FIRST! | Contact an Admin | Nominate someone for a ribbon here Bypassing the ambush is just what the ambushers expected us to do. |
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#17 (permalink) |
![]() Join Date: Jun 2007
Location: Grande Prairie , Alberta
Posts: 272
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Re: A Quick Hint: Compass
I think he's also referring to designated fields of fire where each member is assigned a quadrant to fire into and all members know each others quadrant. This is to help prevent FF incidents by making sure you don't run into someone else's field of fire if advancing and inadvertently becoming a target.
Too much organization of a pub squad to implement. Hard enough to keep them from running out directly in front of a squads field of fire let alone designating quadrants.
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I'm not in my second childhood , I simply never outgrew my first |
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#18 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,848
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Re: A Quick Hint: Compass
Quote:
North = 0/360 East = 90 South = 180 West = 270 Please, stop coming across as uber-leet, check your spelling and grammar, and quit being so damn condescending. You lose all respect for the mature player base that TG is comprised of. Thank you.
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|TG-X|d1sp0sabl3 An Admin of One ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10th Tactical Guard | PR Server Rules | The TG Primer | Kicked? Banned? READ THIS FIRST! | Contact an Admin | Nominate someone for a ribbon here Bypassing the ambush is just what the ambushers expected us to do. Last edited by d1sp0sabl3H3r0; 01-04-2008 at 08:51 AM. Reason: grammar |
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#19 (permalink) |
![]() Join Date: Jun 2007
Location: Grande Prairie , Alberta
Posts: 272
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Re: A Quick Hint: Compass
Poor kid..getting off to a rocky start here..what with complaining bitterly about the way the server kicks for supporting members , buying a SM to be able to play and not be kicked then this.
Settle down young fella.
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I'm not in my second childhood , I simply never outgrew my first |
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#20 (permalink) |
![]() Join Date: Jun 2007
Location: CT, USA
Posts: 396
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Re: A Quick Hint: Compass
How long has .7 been out? How long have we had to adjust to this new compass/no minimap? How many players have 100's of hours of playing with mini map to now turn around and adjust, all in a week?
Just some thinking. |
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#21 (permalink) |
![]() Join Date: Jun 2007
Location: USA
Posts: 132
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Re: A Quick Hint: Compass
The Col. VonLugen is correct in his statements to a degree, I agree with him 90% on the compass + using landmarks. (STATIONARY!!!) If you are afoot, you must keep the landscape in mind along with the direction you are traveling, if you have some experience with this in real life you know that it is a constantly changing bearing. Again, the SL's and SM's must be on the same page constantly. As a caveot VonLugen, you are not dealing with SAS, USAR, USMC or any other branch here. Maybe we should tech these lads some Land Nav skills, until then...consider them Joes or Eddies. Have a nice day.
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#22 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2005
Location: Gillette Stadium, Section 309, Row 12, Seat 24
Age: 33
Posts: 8,275
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Re: A Quick Hint: Compass
I haven't played 0.7 yet, but maybe the SOP should be to use relative directions and distances? .... relative to the RP, to the current move-marker, or to some obvious landmark.
"Contact! <direction>, <count>, <distance>" ... so something like "Contacts! Northwest of RP... at least 2 infantry about 100m out." or "Contact! North of the marker, behind the water tower - I only saw one guy |
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#23 (permalink) |
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Join Date: May 2007
Location: England
Age: 15
Posts: 1,368
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Re: A Quick Hint: Compass
I find bearing particularly useful for tanks, APC's (and probably heli's too). Take bearings off flags, rally's, bunkers etc.
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|TG-Irr| westyfield ![]() Thanks Oldirti for this sig! Irregular since Sept 15th, 2007 I'll procrastinate... later. |
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#25 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,848
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Re: A Quick Hint: Compass
Quote:
It should turn as you turn, meaning it is locked on north on the map, so as you turn to face a new direction that heading is shown in the center.
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|TG-X|d1sp0sabl3 An Admin of One ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 10th Tactical Guard | PR Server Rules | The TG Primer | Kicked? Banned? READ THIS FIRST! | Contact an Admin | Nominate someone for a ribbon here Bypassing the ambush is just what the ambushers expected us to do. |
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#30 (permalink) | |
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Join Date: Sep 2007
Location: Vancouver
Age: 27
Posts: 97
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Re: A Quick Hint: Compass
Quote:
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