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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#16 (permalink) | ||
![]() Join Date: Sep 2005
Location: Norn Iron
Posts: 54
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Re: as far as ammo goes.......
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Did you ever notice in .6 it was alot easier to rearm a HAT guy than a LAT? The LAT guy would have to wait for his rifle to be rearmed before he got his LAT rearmed as it was only 1 shot and so a low priority but the HAT guy has 2 rockets and only a pistol with 3 mags so he'd rearm alot quicker. I'd like it if rallys and vechiles only had limited ammo resupply and the ammo bag was nerfed back to the .6 version. |
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#17 (permalink) | |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,265
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Re: as far as ammo goes.......
Yep right on, except I just meant the first part of his suggestion. If that was possible it would have a largely restrictive effect over what is the case now. On the other hand they could increase the rate of resupply maybe?
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#18 (permalink) | |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 1,749
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Re: as far as ammo goes.......
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I like it that a rifleman can carry ammo. |
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#19 (permalink) |
![]() Join Date: Jul 2005
Location: Tustin,CA
Age: 39
Posts: 244
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Re: as far as ammo goes.......
So today I was the ammo guy. I dropped my ammo bag and my squad member told me to stay by it to get a refill. Are the refills automatic? I was really confused regarding a resupply of the "ammo bag."
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"If the sword is always sheathed, it will become rusty, the blade will dull, and people will think as much of its owner." —Yamamoto Tsunetomo, Hagakure: The Book of the Samurai |
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#20 (permalink) |
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Join Date: Nov 2006
Location: Canada
Posts: 545
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Re: as far as ammo goes.......
just stand nearby it to get it back....
in the future this will probably be changed but for now its used... hopefully when we get jeeps and APC ammo supply, we will remove the ammo bag entirely or at least limit its ammo back down again.
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#21 (permalink) |
![]() Join Date: Apr 2005
Location: New York (no, not the city)
Age: 30
Posts: 1,027
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Re: as far as ammo goes.......
I agree; rifleman ammo bags should only rearm small arms (5.56, 7.62, maybe grenades, etc) and the rest should come off of jeeps/trucks/bunkers/firebases. I'm still undecided about ammo bags refilling themselves but with the small arms only it would be a bit better than a two-man unlimited HAT team.
Perhaps another balancing tweak to consider is lowering the kits' basic payout - eight clips on the rifleman/SL outfitting is a bit much. Give them 4-5 clips at most with the refillable small-arms ammo bag.
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#22 (permalink) |
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Join Date: Nov 2006
Location: Canada
Posts: 545
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Re: as far as ammo goes.......
You cannot change what ammo type is given, its all universal in BF2 unfortunately.
Also realistically most soldiers are carrying 12-15 mags on their person (with many more rounds in their kit) so reducing mag count at this time is not going to happen.
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#23 (permalink) | |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 877
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Re: as far as ammo goes.......
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#24 (permalink) |
![]() Join Date: Jan 2006
Location: Camp Hill, Pennsylvania
Posts: 228
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Re: as far as ammo goes.......
I thought they removed jeep and APC supply for that very reason, people were driving around resupplying troops, and then leaving them in strategic positions to resupply defenders, attackers, etc, and the Devs thought it was a cheap tactic (same with the APC spawns) so they removed them?
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#25 (permalink) | |
![]() Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 877
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Re: as far as ammo goes.......
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#26 (permalink) | |
![]() Join Date: Jan 2007
Location: London, England
Posts: 283
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Re: as far as ammo goes.......
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Vehicles should only be able to reload at Main or a CO bunker and it should take a 5 minutes to do so. For a complete squad, I'd suggest the following max ammo load per vehicle:- - Enough assault rifle mags to re-arm 3 Riflemen - Enough sniper ammo to re-arm 1 sniper - Enough support weapon ammo for 1 gunner - 2 LATs - 1 HAT - 5 field dressings - 1 paddle recharge for medics - 1 mine - 2 C4 charges - 5 frags - 5 smokes - 5 40mm frag - 5 40 mm smokes Is it possible with the BF2/PRM game mechanics to only re-arm the squad that are using the vehicle, i.e. you need an SM in the drivers seat to re-arm your squad? This would remove the chance for Ammo Fairies to drive around handing out ammo to all and sundry. |
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#27 (permalink) | ||
![]() Join Date: Apr 2005
Location: New York (no, not the city)
Age: 30
Posts: 1,027
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Re: as far as ammo goes.......
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#28 (permalink) |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,494
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Re: as far as ammo goes.......
This will be a great improvement!!
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#29 (permalink) | |
![]() Join Date: Jan 2007
Location: London, England
Posts: 283
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Re: as far as ammo goes.......
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This might have changed with the day-long firefights going on in Helmand at the moment. It's worth noting that the new Opsrey body armour probably allows less mags to be carried that the old PLCE belt system did. |
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#30 (permalink) |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 1,749
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Re: as far as ammo goes.......
I do hope they bring back the feature that includes jeeps and APC's being able to resupply. I do still think that the support gunner kit should have a larger ammo bag than a regular rifleman, because in a sense, they would be carrying more ammo than a regular inf. man.
I find it kind of oxymoron-ish that the spec forces kit doesn't have that much ammo, due to the fact that in real life spec ops members more than likely carry a large abundance of ammo during missions. |
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