Go Back   Tactical Gamer > Tactical > Battlefield 2 > Battlefield 2 - Project Reality Mod


Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod

Reply
 
Thread Tools
Old 02-04-2008, 10:44 AM   #16 (permalink)


 
d1sp0sabl3H3r0's Avatar
 
Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,852
Re: New Spec Op's Kit!

I like it - I never play spec ops but I'm glad that they are making the kit worthwhile.
__________________
|TG-X|d1sp0sabl3





An Admin of One





10th Tactical Guard | PR Server Rules | The TG Primer | Kicked? Banned? READ THIS FIRST! | Contact an Admin | Nominate someone for a ribbon here

Bypassing the ambush is just what the ambushers expected us to do.

d1sp0sabl3H3r0 is online now   Reply With Quote
Old 02-04-2008, 12:37 PM   #17 (permalink)
 
Delta*RandyShugart*'s Avatar
 
Join Date: Dec 2007
Location: With my roomates
Posts: 2,046
Re: New Spec Op's Kit!

Sno0ggums i read you on that!! I cannot wait to see all the new "specialty squads" that have specops or sabotage spring up.

But I like the idea of a parachute, its a nice adjustment with maps like jabal and zatar and even qwai. It should send some chills up the sides of both teams. The real interesting thing will be when someone sees a specops guy jump off of a chopper, will they jump off too?

I like how the grappling hook wasn't attached, think of it how many maps actually need a grappling hook? not too many....and even if there was one, i could see how it wouldn't be allowed on every map, hopefully the parachute will be on every map. Hopefully I will have the chance to try it out. Is it already added? or will this be for the next version?

It's a sweet addition and you are right belhade it comes at a great time with the giants beating the patriots!!
__________________
BHD Delta*RandyShugart*, |USMC|Capt.America - PR
Fmr.Gov.EliotSpitzer#9 - Arma



If someone isn't following SL or CO orders in game/being a smacktard
report them by typing this in global chat: !REPORTING

"Follow my tracers!"
Ask not what TG can do you for you, but what you can do for TG.
9/11 - Never Forget
WWJDFTW?!
Delta*RandyShugart* is online now   Reply With Quote
Sponsored links
Old 02-04-2008, 01:46 PM   #18 (permalink)
 
Sabre_Tooth_Tigger's Avatar
 
Join Date: Mar 2007
Location: افغانستان
Posts: 2,459
Re: New Spec Op's Kit!

Would parachute work from ontop of Jabal dam. In past versions pilot kit was quite usefull to get to the flag room from the top quickly



Quote:
world record for surviving the highest fall without a parachute: 10,160 meters (33,316 feet)
Quote:
full recovery from injuries which included a fractured skull, two broken legs and three broken vertebrae, which left her temporarily paralyzed from the waist down

http://en.wikipedia.org/wiki/Vesna_Vulovi%C4%87
__________________
Sabre_Tooth_Tigger is offline   Reply With Quote
Old 02-04-2008, 01:50 PM   #19 (permalink)


 
Ferris Bueller's Avatar
 
Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,970
Re: New Spec Op's Kit!

You could parachute into the dam, but as the devs have stated, in order to to survive, your chute has to be open for around 10 seconds. So jumping off the dam and trying to get to the flag room=death.
Ferris Bueller is offline   Reply With Quote
Old 02-04-2008, 01:53 PM   #20 (permalink)
 
Delta*RandyShugart*'s Avatar
 
Join Date: Dec 2007
Location: With my roomates
Posts: 2,046
Re: New Spec Op's Kit!

Quote:
Originally Posted by Ferris Bueller View Post
You could parachute into the dam, but as the devs have stated, in order to to survive, your chute has to be open for around 10 seconds. So jumping off the dam and trying to get to the flag room=death.
death from above!!
__________________
BHD Delta*RandyShugart*, |USMC|Capt.America - PR
Fmr.Gov.EliotSpitzer#9 - Arma



If someone isn't following SL or CO orders in game/being a smacktard
report them by typing this in global chat: !REPORTING

"Follow my tracers!"
Ask not what TG can do you for you, but what you can do for TG.
9/11 - Never Forget
WWJDFTW?!
Delta*RandyShugart* is online now   Reply With Quote
Old 02-04-2008, 03:49 PM   #21 (permalink)
 
TheSkudDestroyer's Avatar
 
Join Date: Apr 2007
Location: NY
Posts: 3,203
Re: New Spec Op's Kit!

BRING BACK THE SILENCER, OH YEAH BABY!

Finally, my favorite activity gets some more perks

EDIT: too bad the 'nilla tards will be all over the kit.
__________________
|TG-6th|Skud
6.5 weeks Lackland AFB
8 months Keesler AFB, 1W0X1 - Weather

The 6th Devils - Now with MORE Air Force!
"...I simply stated "Video Games". They thought I was joking..."

TheSkudDestroyer is offline   Reply With Quote
Sponsored links
Old 02-04-2008, 03:52 PM   #22 (permalink)
 
TurkishDelight's Avatar
 
Join Date: Aug 2007
Posts: 835
Re: New Spec Op's Kit!

Nilla' Tards is right! OMGzorZ a SIlEnTZOR?! 1337!!!!
__________________
|TG-X|Turkish

TurkishDelight is offline   Reply With Quote
Old 02-04-2008, 04:02 PM   #23 (permalink)
 
Fenian420's Avatar
 
Join Date: Jun 2007
Location: Seattle
Posts: 1,062
Re: New Spec Op's Kit!

Anyone know if youll be able to reuse the parachute after using it before? If you can, it should take a second or two before you can take out your rifle or anything again (as if your getting it back together, if it took 8 seconds that would be fine as well)..

Are the models gonna be redone also so they can blend in better with the environments??
Fenian420 is offline   Reply With Quote
Old 02-04-2008, 04:59 PM   #24 (permalink)
 
TheSkudDestroyer's Avatar
 
Join Date: Apr 2007
Location: NY
Posts: 3,203
Re: New Spec Op's Kit!

I honestly hope not. It's stupid to repack your para in the field.
__________________
|TG-6th|Skud
6.5 weeks Lackland AFB
8 months Keesler AFB, 1W0X1 - Weather

The 6th Devils - Now with MORE Air Force!
"...I simply stated "Video Games". They thought I was joking..."

TheSkudDestroyer is offline   Reply With Quote
Old 02-04-2008, 05:09 PM   #25 (permalink)
 
gijoe's Avatar
 
Join Date: Mar 2007
Location: Canada
Posts: 1,451
Re: New Spec Op's Kit!

Oh...My..God.. Last night on Operation Ghost Train me and unlocks r emo and Chukk were doing heli drops with pilot kits and they were quite successful. Imagine with a rifle and slams now. It will rain slams! That would take care or RPs in high places. Without even having to land in the area of it. YES!
__________________

gijoe is offline   Reply With Quote
Sponsored links
Old 02-04-2008, 05:11 PM   #26 (permalink)

 
Bamboo's Avatar
 
Join Date: Nov 2006
Location: On the beach north of Jacksonville, NC
Posts: 3,064
Re: New Spec Op's Kit!

I think you should be able to see the left over piled up parachute, so you would know someone had droped in.
__________________



Stoop and you'll be stepped on; stand tall and you'll be shot at.

-Carlos A. Urbizo-

Bamboo is offline   Reply With Quote
Old 02-04-2008, 05:34 PM   #27 (permalink)
 
llPANCHOll's Avatar
 
Join Date: Nov 2007
Location: Oklahoma City, Ok
Age: 37
Posts: 1,125
Re: New Spec Op's Kit!

Quote:
Originally Posted by Bamboo View Post
I think you should be able to see the left over piled up parachute, so you would know someone had droped in.
Amen to that. Have it work like mines.. despawn some time after the SpecOps player dies.
llPANCHOll is online now   Reply With Quote
Old 02-04-2008, 07:40 PM   #28 (permalink)
 
Fenian420's Avatar
 
Join Date: Jun 2007
Location: Seattle
Posts: 1,062
Re: New Spec Op's Kit!

Yea but you should also get the option (somehow..) of taking it away since spec ops are trained to infiltrate entirely undetected leaving no sign of how they even got in.. Iunno, they could do the parachute like a mine (like previously said) and if your too busy with enemy to hide it then you can just leave otherwise knife it 15 times or something and it goes away..
Fenian420 is offline   Reply With Quote
Old 02-04-2008, 09:26 PM   #29 (permalink)

 
Bamboo's Avatar
 
Join Date: Nov 2006
Location: On the beach north of Jacksonville, NC
Posts: 3,064
Re: New Spec Op's Kit!

I could go for that!!
__________________



Stoop and you'll be stepped on; stand tall and you'll be shot at.

-Carlos A. Urbizo-

Bamboo is offline   Reply With Quote
Old 02-05-2008, 12:56 AM   #30 (permalink)
 
kittykatnub's Avatar
 
Join Date: Apr 2007
Location: Milky Way Galaxy
Posts: 541
Re: New Spec Op's Kit!

Sadly, I highly doubt the BF2 engine is capable of the chute dropping on the ground after landing, although I guess if the devs spent enough time on it they just might find a way to make it work. But then again they probably won't even try it since they have more important things to do. *sigh* the limits of game engines.
__________________
unlocks_r_emo / Pistolfied


~ xfire = pistolfied ~ PSN = Pistolfied
Video card shat itself. Awaiting on a new computer >.<
kittykatnub is offline   Reply With Quote
Sponsored links
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT -4. The time now is 02:02 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
©2004-2008 - Tactical Gamer - All Rights Reserved