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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: 'Zoo Town
Age: 22
Posts: 318
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Pumped up for the patch
I suspect that the .7 client patch will be arriving soon, so I thought I would jot down what I've heard about it (based on rumors and hearsay), feel free to join me.
Last edited by Charity Case; 02-06-2008 at 07:21 PM. Reason: Punctuation. |
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#3 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 267
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Re: Pumped up for the patch
i still think the spec ops kit should get a grappling hook instead of a parachute all the noobs are going to go for it and arent going to use it properly
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#4 (permalink) | |
![]() Join Date: Apr 2005
Location: New York (no, not the city)
Age: 30
Posts: 1,102
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Re: Pumped up for the patch
Quote:
I wonder what the "reworked suppression" is? More fuzzyness from the Automatic Rifleman fire?
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#5 (permalink) |
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Join Date: Apr 2007
Location: Milky Way Galaxy
Posts: 541
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Re: Pumped up for the patch
Probably, or maybe more damage/louder?
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#7 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 33
Posts: 364
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Re: Pumped up for the patch
I'm going to miss the AK for the grenadier kit on the MEC. I really hate the current G3.
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. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
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#8 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: 'Zoo Town
Age: 22
Posts: 318
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Re: Pumped up for the patch
Unfortunately, gijoe, the Harrier GR9 isn't expected to make it into the game until .8. And kilroy, I bet the devs will be tweaking the recoil/deviation of the G3 so that it's not as junky as it is right now. I wish I knew more about the suppression effects, but the conversation I had basically consisted of some random guy hinting how awesome the suppression effects would be and then claiming that he wasn't allowed to say any more. Oh well....
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#9 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,449
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Re: Pumped up for the patch
suppression effects sound very well done from what I hear and just how they should be.
Grenadier kit is my favourite so that'll be good. Are you sure all this will make the patch, I just hope they can fix the basra crashes |
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#12 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 33
Posts: 364
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Re: Pumped up for the patch
Yea see I don't like the Forgotten Hope suppression effect. Not because they are there but because in FH2 they were done excessively and their effect much too large a radius. So they actually were talking about toning it down a bit. So if PR devs make it more but do not make it excessive it will be good. If too much and I guarantee a whole lot of bitching more so than before.
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#13 (permalink) |
![]() ![]() ![]() Join Date: Dec 2005
Location: Las Vegas!
Age: 24
Posts: 3,178
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Re: Pumped up for the patch
Like ReaperMac said, I think most of you will like the changes!
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#14 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: 'Zoo Town
Age: 22
Posts: 318
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Re: Pumped up for the patch
I just finished paging through the transcript of the live Xfire chat between the PR devs and the community. I found a couple of references to the upcoming patch, the most important being that .75 is expected to arrive this February. Also, M.J.Patterson (one of the PR coders) said he is developing a turret stabilization system for armored vehicles and that he hopes to see it in the upcoming patch. And lastly, Jaymz (one of the sound artists) confirmed that all of the sniper/marksman rifles have had their deviation fixed.
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