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Old 03-24-2008, 01:25 PM   #46 (permalink)
BigGaayAl
 
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Re: pr wedge

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Originally Posted by google View Post
The tank support squad seems really useful and effective. However, I would not advise clumping so much armor together on maps such as kashan. Even if the support squad has AA when needed and a bunch of engineers, on CAS missle can ruin everything. It also helps to have have two tank squads spread out across the map to support many different squads on the battlefield.
How the tank squad fights is their problem off course, logically, they will stray farther away from the sullply point on a map like Kashan. It still keeps its value though. On Kashan getting an AA emplacement up is one of the key aspects of this tactic. Usually you will also be in a good spot to add in the AA kit and be useful in protecting the tanks and firebase with that. I haven't seen any jets insist on attacking our firebase when it has an AA emplacement and a SA-7.

Cas could really beat this tactic though. One bomb would wipe out the whole firebase and everything near it. Usually though the firebase will be built in a depression as low as possible. That way the CAS spotter will need to be on the target itself to lase it most of the time .

When all your armor goes down, you are very much in trouble and usually you will be taken down by a pack of tanks. That is no problem though, you just move out behind the next tank wave and do it again.

Most of the timethis tactic is simply a lot of fun. It is a useful variation on the run-in-get-killed-by-tank gameplay many desert maps tend to give for infantry. If you want to, you can even send those engineers in one of the many jeeps you will collect from the firebase to cap a newly available flag.

The other day with some of the E-1st we mounted a decisive rush-assault on refinery with a tank (crawlingeye-remember?) and a landrover. We were able to locate the enemy bunker and get our tank to take it out, securing the impending victory for our squad.
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Old 03-24-2008, 02:40 PM   #47 (permalink)
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Re: pr wedge

Well what I meant with fire and maneuver is that I dont like just having 2 guys covering my ass when moving under therefore the ballance, lets not rest on that too much.

BTW my setup is stolen from the danish army just there is a supportgunner instead of the LAT. but you cant get 2 supportgunners unfortunatly

An other tactic, that i usually use on sunset city or other citymaps is to have a jeep of somesort manned by 2 usually LAT and a rifleman. and the have 2 on each side of the vehicle. Have the jeep advance at the pace of the troops and its quite effective thou it takes some coordination and yelling not to have guys running of to hunt a lonely enemy.

I'd love to join you ingame just to get completly clear on your way of maneuver, my IGN is Katanama.
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Old 03-26-2008, 02:55 PM   #48 (permalink)
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Re: pr wedge

Made a new video of a practice run today. THis was doen with no players I know. After an extremely tough battle against RMS's squad, an apc, with a firebase in the distance, we were finally able to take the hill. Then we used fire and manoeuvre to get to the firebase.

It's a quick video as proof of concept sort of.

I was especially pleased to be able to organise the movement quickly, without my squadmembers even realizing I was using fireteams.

http://www.wegame.com/watch/PrWedge_practice_II/
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Old 03-26-2008, 06:55 PM   #49 (permalink)
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Re: pr wedge

Nice video, it was interesting choice of music but still awesome. I especially liked the slow-mo sprinting. Shows how powerful the wedge is! =)
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