![]() |


|
|||||||
| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
![]() |
|
|
Thread Tools |
|
|
#32 (permalink) |
|
Join Date: Apr 2007
Location: Tacoma WA
Age: 38
Posts: 122
|
Re: WOW vs. PR
forget all the fancy stuff.....just load up a few hummers and make WOW hood ornaments while right clicking the radio chatter.....with a few people tossing nades out the back for good measure
. Book Done. |
|
|
|
| Sponsored links | |
|
|
|
|
|
#33 (permalink) | |
![]() Join Date: Feb 2008
Location: Southern California
Posts: 429
|
Re: WOW vs. PR
Okkkay. Read the original post.
Quote:
You guys come up with the most randomestest stuff, I swear.
__________________
|TG-Irr|Marine ![]() ![]() ![]() ![]() Tactical Gamer Project Reality - Current Events and Happenings: Tactical Gamer vs. Texas Team Players Scrim! Saturday, July 26th. Sign Ups for the scrim will CLOSE on June 28th. So sign up, be there, and Represent! |
|
|
|
|
|
|
#34 (permalink) | |
|
Join Date: Aug 2005
Location: San Pablo, California
Posts: 3,529
|
Re: WOW vs. PR
Quote:
__________________
Sig |
|
|
|
|
|
|
#35 (permalink) | |
|
Join Date: Aug 2005
Location: San Pablo, California
Posts: 3,529
|
Re: WOW vs. PR
Quote:
![]() (This skinny nerd is about to put WoW on hiatus to play some Portal, ETQW, and perhaps get a copy of Biosphere.) (BTW, if you start out fat, you have a lot of time to atrophy to nothing. Since I'm starting at close to nothing, I gotta play fast. )
__________________
Sig |
|
|
|
|
|
|
#36 (permalink) | |
![]() Join Date: Jan 2007
Location: London, England
Posts: 274
|
Re: WOW vs. PR
Quote:
A goblin built HMMWV with an Ogre of the .50 cal would be the schizzle! |
|
|
|
|
| Sponsored links | |
|
|
|
|
|
#37 (permalink) | |
|
Join Date: Oct 2007
Location: Michigan
Age: 24
Posts: 6
|
Re: WOW vs. PR
Quote:
As for the gnome building the Jeeps? I think not. You spawn at your main, we'll spawn at ours. :P However gnomes are small and love explosives. I'd assume they'd be used as sabotage squads. But gnomes nor any other WoW character have camo. Able to turn invisible if standing still maybe. But able to be seen when moving. Now, if perhaps the WoW players had a Protoss Arbiter above them... they'd all be invisible. But then again, Arbiter doesn't stand a chance against either stationary or mobile AA. |
|
|
|
|
|
|
#38 (permalink) | |||
|
Join Date: Aug 2005
Location: San Pablo, California
Posts: 3,529
|
Re: WOW vs. PR
Quote:
Quote:
Quote:
__________________
Sig |
|||
|
|
|
|
|
#40 (permalink) |
![]() Join Date: May 2006
Location: California
Posts: 2,087
|
Re: WOW vs. PR
Oy Oy! Have some respect for your fellow TGers please. Big fat sweaty nerds indeed. We're not the ones fantasizing over a fictional conflict between two game realms.
Also, TG-WoW is a unique community within the WoW game base as we probably have the highest Man:Woman ratio of any guild anywhere, we have 'maternity leave' as a valid excuse for not raiding, and our ages range from 18 to 60something (sorry Beep ). Now since Scratch directed me over here I might as well give a proper response.Using PR rules all PR characters would have 100 health and their guns will range in damage from 20-30 damage per hit. They will also require manual aiming. Infantry has no damage reduction beyond 'soft spots' on body armor and armor is taken off at a rate as well as health when hit. Vehicles will also have 100 health, but higher damage reduction (up to negating small arms) and can do upwards to 200-300 damage with soft spots in armor allowing penetration of lower caliber munitions. Medics can revive with defibs with close quarters and all healing is via health packs. Using WoW rules all WoW characters have upwards between 9000 and 18000 health and damage can range from 400-5000 per hit. All attacks also automatically target and hit the weakest point of what you are targeting (its funny watching hunter arrows zip around something to hit someone in the forehead). We have no 'vehicular armor' persay, but damage reduction ranges from 25% on cloth to 75% on heavy 'tank' classes such as warriors, feral druids, and paladins. Area attack spells and area saturation spells can be targeted and either 'set and forget' or channeled and shifted around. Healing can be done via spells, first aid, or eating food. PR uses Ammo which is supplied. WoW uses reagents, energy, rage, and mana which is gained back over time. How a battle will turn out: Rogues would stealth and proceed to one-shot all your medics. You would have no 'stealth detection' because PR has no full stealth and anti-stealth capabilies. Rogues could also vanish and become instantly invisible. Hunters would one shot your tanks with arcane shot which would automatically fly around the tank and hit them in the vent for upwards of 500-900 damage of the 100 health. Autoshot and regular attacks would be negated by the armor as small arms, but arcane damage ignores armor. All small arms fire from PR players would be reduced depending on who they are targeting. A shot from an assault rifle will be reduced by 75% against a feral druid and do only 10 damage against their 18000 health pool. Grenades would also be reduced and only do around 50-100 if on target. Tank rounds can be blocked with shields and spells or dodged and parried due to defensive mechanics of WoW. On the flip side a mage could walk up to any PR soldier and kill them with one hit doing 100-150 damage due to the lack of armor damage reduction. They would also survive all small arms against them if they used ice barrier (absorbs 700+ damage) or mana shield (trades mana for damage absorbsion). All hits are considered headshots because all targeting automatically hits the weakest point on the enemy in WoW. Using the weakest AoE (hunter volley) I could saturate an area for 120 damage every 3 seconds which would automatically kill any PR player (100 hp total and arcane damage ignores armor) and do so once a minute. A mage could just chain cast blizzard or cast multiple flame strikes and deny PR players from an area because they will do damage over time that will kill a PR player on any hit. Sure you have extended range with your weapons, but with 9000 health and 45% damage reduction it would take roughly 600 rounds to take me down. Against a 'tank' it would be upwards of 1800 rounds at 10 damage per round. Don't forget that WoW also has explosives, guns, and cannons. It could be assumed that if a female human warrior wearing a platemail bikini can stand toe to toe with a 100 foot tall mechanical monstrosity and shrug off those attacks then anything a PR player could throw at them using their damage and gameplay mechanics would be like spit wads. Class by class I've already covered rogues and hunters. Priests would go shadow (additional damage reduction) and melt faces. Paladins would bubble and hearthstone back to their UCB. Shamans would zap everyone with chain lightning. Warlocks would throw seeds on PR players and then chain fear them all over the place. Mages would turn everyone crispy. Warriors would either tank with area taunts, or charge in and stun your tanks before one-two shotting them in melee. Druids would go cat and stealth up to join the rogues in clawing people's faces off. Have a nice day! ^_^
__________________
My sanity is not in question... It was a confirmed casualty some time ago. ![]() |TG|Tarenth Battlefield 2142 Mirra World of Warcraft Light, grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to hide the bodies of the people I had to kill because they ticked me off. |
|
|
|
| Sponsored links | |
|
|
|
|
|
#41 (permalink) | |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,036
|
Quote:
I never played wow but Ive played muds. I'd bet on the balrog owning a challenger fosho
__________________
|
|
|
|
|
|
|
#43 (permalink) |
|
Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,226
|
Re: WOW vs. PR
Can we just delete this asinine thread? This is like trying to argue the existence of god with religious fanatics.
__________________
|TG|Elwenil A vote for Obama is change we can believe in? So was the last ice age, but that don't make it good.
|
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

