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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 351
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(Placeholder)
Ok so it's March 1st, 2008. PR Devs claimed .75 client patch to be ready late February. As you know that time has come and gone. So probably expect it sometime this month. They eluded to quite a few tweaks in the coming patch such as fixing USMC Sniper/Marksman deviation issues, fixing HAT control issues, tweaking G3 control, something about ammo packs beings changed, CO's being able to remove commander assets and many others. Some of those others can be found in the X-Fire chat with the community Here. Also the official PR .75 patch thread on the Project Reality site is located Here. Mainly, don't hold your breath waiting for it. They seem pretty happy about whatever they are changing and with any luck we will see it in the thawing month of March (depending on your location), we hope. So I started this thread for the community to post everything and anything about 0.75 here so we can keep it all in one place for ease. Including Feedback when it does finally come out at which time I'll rename the title of the thread to Feedback. I will also place links for the patches on this thread in the original message. P.S. I apologize now for disappointing those that thought the patch came out already. Still waiting ![]()
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. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
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#2 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 221
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Re: Official PR 0.75 Client Patch Thread
dam got realy excited when i saw this thread thought the patch just came out lol
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness Last edited by Mnam; 03-01-2008 at 12:07 PM. Reason: spelling |
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#3 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: Missoula, Montana
Age: 22
Posts: 207
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Re: Official PR 0.75 Client Patch (Still Waiting)
Here is a (very premature) thread I made anticipating the .75 patch: link
Now, I'm not totally sure if the new grenadier rifles/UGLs will be included in the patch, but I know that they are fully modeled and skinned. As for the new suppression effects, they're being programmed by the same guy who did the Forgotten Hope 2 effects. In my earlier thread, I claimed I had found a video showing the new effects, but now, after examining it closely, I'm not so sure. Also, it sounds like there are some problems with the turret stabilization system, so it may not make it into the patch.
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#4 (permalink) |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,023
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Re: Official PR 0.75 Client Patch (Still Waiting)
CC I spoke to the guy who made that video, he is with me in alpha one infantry squad in the nato tournament and that was a practise session afaik.
I wasnt there but when I mentioned the testing for suppression effects he acted like he didnt know what I was talking about, a clever rouse no doubt to throw me off the trail but I thought it might also be that he installed FH2 and the effects transferred over a bit which I heard can happen My theory on the .75 patch is that it will be released as soon as they figure out a fix for basra. Its such a major map and the only insurgency mode map in the game so the present lack of it is a dire situation they'd surely fix asap, over any other problem imo
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#5 (permalink) | |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 351
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Re: Official PR 0.75 Client Patch (Still Waiting)
For search purposes if anyone looks for this thread subject matter in the future.
Patch 0.75 now Patch 0.756 Mnam Posted this here: http://www.tacticalgamer.com/battlef...0-756-out.html Quote:
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