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Old 03-09-2008, 08:16 PM   #1 (permalink)
 
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Styorfoam's [WIP]map thread 56k warning

well i have to much free time so im making maps. my first one is a china vs GB.
this is only like 25% of my map.

heres some screenshots.
with trees.

By Styrofoambullet
without.

By Styrofoambullet


with trees.

By Styrofoambullet
without.

By Styrofoambullet


with trees.

By Styrofoambullet
without.

By Styrofoambullet
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Old 03-09-2008, 09:21 PM   #2 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

gotta love the crappy ss of bf2 editor, but good start, can't wait to see the final product. Maybe if your lucky it'll go into a PR version but you might have to have another couple tries after this one for something like that to happen.
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Old 03-09-2008, 10:24 PM   #3 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

The hills and temple remind me of Mao valley
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Old 03-09-2008, 10:42 PM   #4 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

I love the temple.
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Old 03-09-2008, 10:44 PM   #5 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

this is actually my fourth go at mapping ive lost my others in a reformat
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Old 03-10-2008, 06:05 AM   #6 (permalink)
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Re: Styorfoam's [WIP]map thread 56k warning

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The hills and temple remind me of Mao valley
I was thinking the same thing. The whoel town looks a bit like it.
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Old 03-10-2008, 08:04 AM   #7 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

is that a good thing?
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Old 03-10-2008, 04:34 PM   #8 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

Lots of people liked Mao valley and it was a main pr map so seems a good thing to me. How far are you away from a playable map
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Old 03-10-2008, 04:40 PM   #9 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

looks brilliant for infantry combat, or maybe apc's, what were you thinking vehicle wise for the map??
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Old 03-10-2008, 08:15 PM   #10 (permalink)

 
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Re: Styorfoam's [WIP]map thread 56k warning

From the first picture, it seems like the map would work well for some hardcore infantry combat.

But because this is only 25%, we'll have to wait and see the rest of it before having an opinion for vehicles.
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Old 03-10-2008, 08:16 PM   #11 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

ok basicly its gonna be a inf map with only light vehs. like hummvees and vodniks(sp?) but alot of em. the map its gonna be basicly a big city.
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Old 03-10-2008, 08:44 PM   #12 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

Man like we disgussed in TS, DUNE BUGGIES!!!!! Why did they even take those out? Best darn vehicle on the face of the planet. In Vanilla i would go on road to Jalalabad just to drive the dune buggies and plow down inf.



BTW kinda off topic.....when was this ever in BF2?
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Old 03-10-2008, 08:46 PM   #13 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

wtf is that. i want to see that ingame
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Old 03-10-2008, 09:48 PM   #14 (permalink)

 
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Re: Styorfoam's [WIP]map thread 56k warning

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Man like we disgussed in TS, DUNE BUGGIES!!!!! Why did they even take those out? Best darn vehicle on the face of the planet. In Vanilla i would go on road to Jalalabad just to drive the dune buggies and plow down inf.
I think that answers your question pretty well .
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Old 03-10-2008, 10:58 PM   #15 (permalink)
 
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Re: Styorfoam's [WIP]map thread 56k warning

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wtf is that. i want to see that ingame
It's a hovercraft that can carry vehicles. It was never put in game for some reason, but I can imagine it was intended for maps such as Dalian Plant and Gulf of Oman in Vanilla. Maybe introduce it into PR for maps with carriers on it? hmmm...
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