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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#4 (permalink) |
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Join Date: May 2007
Location: England
Posts: 1,272
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Re: Squad Pics (lulz)
I quit mid way thorough Fools Road, but I was there for Qwai and two others which I can't remember. Here's the squad list during Fools:
![]() Here's our amazing village defense: ![]() Here's my view of the Qwai squad picture: (note the heli in the background) ![]() And here's Dirti giving us a lift in his water-taxi: ![]() Good games!
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|TG-irr| westyfield ![]() Thanks Oldirti for this sig! Xfire: westyfield Ikariam- Westopia, Quosios [18:35] (S). Colonies: Westyville, Nytios [18:29] (M), Westropolis, Tasetia [15:33] (CG). Irregular since Sept 15th, 2007 |
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#7 (permalink) |
![]() Join Date: Sep 2007
Location: Germany
Age: 43
Posts: 298
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Re: Squad Pics (lulz)
Crawlingeye, you forgot the blob in the water....
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|TG-E1st|_TMAN Project Reality Planning world domination the E1st way Help keep TG realistic - read and follow the rules Last edited by O=T-M-A-N=O; 04-20-2008 at 09:03 AM. |
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#9 (permalink) |
![]() Join Date: Mar 2007
Location: Canada
Posts: 1,032
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Re: Squad Pics (lulz)
Silence pistol sounds are similar to the VBF2 one, i was kinda disapointed. I was expecting some kick a$$ sounds but nope...
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|TG-Irr|Gijoe God be with you Michael http://www.youtube.com/watch?v=PgY4Aq9h2EE<-----My Finest 6 Seconds! |
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#11 (permalink) |
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Join Date: Apr 2007
Posts: 406
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Re: Squad Pics (lulz)
Fools road is borked simply put (yes borked). It ended before the tank squad (i was a member in it) even left the main, we got into the tanks and the round finished, the devs need to release a patch for it extremely quickly or let the server owners fix it themselves.
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unlocks_r_emo ![]() ![]() xfire = pistolfied RED VS BLUE IS BACK. CHECK ROOSTER TEETH. WEWT!!!! |
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#12 (permalink) |
![]() ![]() Join Date: Aug 2007
Location: Missoula, Montana
Age: 22
Posts: 165
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Re: Squad Pics (lulz)
Fools ended so quickly because the British bleed tickets as long as the Militia control both the Helicopter and Hilltop CPs. So if the Brits want to stand a chance, they have to push hard and take advantage of their new and improved APCs. As for the Militia tanks, those things will get thrashed by any half-competent soldier with a anti-tank kit.
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|TG-6th|Charity Case |
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#13 (permalink) |
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Join Date: Oct 2007
Posts: 623
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Re: Squad Pics (lulz)
Yeah, but i don't know if it's fair to make the British team have such a hard time on it. And if they do take it, will the bleed be as bad? Someone somewhere, suggested that tickets be lost after 10mins of holding the breaking CP, this gives the attacking team plenty of time to think out their assault, and not make them rush it. Whether or not this is possible i don't know, but it would make things more interesting.
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