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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 269
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PR patch 0.756 is out
http://battlefield2.filefront.com/fi...56_Patch;87861
R-DEV Alanta Falcon says there are already servers that have 0.756 updated Changes in Project Reality 0.75: - Added new player-specific message system - Added black screen when dead or critically wounded - Added new suppression effect - Added context-sensitive communication menu when using field dressings, the medic bag, ammo bags, mines, shock paddles or the shovel - Added PR tips to loading screens - Players that kill 3 civilians in a 10 minute interval are killed ("arrested") - In Insurgency only up to 3 weapons caches exist in the game world at any time - Added deviation model to grenades. Also lowered throw distance and raised timer - Lowered deviation when moving using pistols - Gave carbine rifles to crewman kits where available (China, MEC, US) - Added ammo bag to the rifleman(optics) and to the militia scout kit - Removed ammo bag from automatic rifleman - Added shovel to anti-tank kit - Added silenced pistol, grappling hook and C4 to special operations kit - Removed flashbangs from officer and special operations kit - Replaced pistols from anti-tank kits with rifles (2+1 mags) - Added slugshot shotgun to engineers as secondary weapon for door breaching. Moved the mines to the 9th slot - Added trip flare to marksman kit - Added Molotov cocktails to insurgent AA and RPG - Removed AK47 from insurgent AA - Added a delay to use for all stationary and vehicle weapons - Jeeps and IFVs can drop small ammo boxes - Added smoke launcher batteries to tanks and IFVs. They have 3 sets of smoke bombs and 60 seconds reload time between each one - Removed missile lock warning tone from all armored vehicles - Added heat signature and flares back to light helicopters - Flare launcher reload time is 90 seconds and starts after all flares were deployed - Laser targets stay in the world for up to 30 seconds - Commander assets can be built within 50m of two supply crates - There can't be more than one bunker or fire base in a 200m area - Added repair ability to the command post - Replaced deployable AA gun with deployable AA missile system - Added demolish order and mine field marker to commander right-click menu on the Caps-Lock map
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness Last edited by Mnam; 03-16-2008 at 08:55 PM. Reason: added the change log |
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#4 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 269
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Re: PR patch 0.756 is out
^^^photoshop??????? what server u on????
at 50% now but the problem is that the server patch has yet to be released so do not install it till the sever patch is released or u will be waiting for a little bit lol
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#6 (permalink) |
![]() Join Date: Jan 2008
Location: Prince Edward Island, Canada
Age: 17
Posts: 48
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Re: PR patch 0.756 is out
There are apparently some servers updated already. And I can't imagine the server files being more than a day or two away since the client files are available.
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|TG|DocZoidIV
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#7 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 269
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Re: PR patch 0.756 is out
gumball your on a local server right?
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#8 (permalink) |
![]() Join Date: Apr 2005
Location: New York (no, not the city)
Age: 30
Posts: 1,109
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Re: PR patch 0.756 is out
I figure they release the client patch, then hand out the server patch to select few groups for the first day or so. I believe that's how they've done it before.
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|TG-6th|Belhade
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#10 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 269
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Re: PR patch 0.756 is out
has TG recieved the sevrer patch yet?
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#11 (permalink) |
![]() ![]() Join Date: Dec 2005
Location: Philleh
Posts: 1,648
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Re: PR patch 0.756 is out
We are waiting for the PR devs to officially release it, then the server will be updated.
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lTG-6thl TheGreatNardini ![]() "Dave: I'll have plenty of time to play next month after my foot surgery.
Wickens: They removing it from your mouth?" |
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#12 (permalink) |
![]() Join Date: Oct 2007
Age: 37
Posts: 547
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Re: PR patch 0.756 is out
So many good things here!
- Added black screen when dead or critically wounded No more "He's still beside my dead body" - Added new suppression effect A bit worried this could be a bit overdone, but we'll see - Added deviation model to grenades. Also lowered throw distance and raised timer Out with nade spam! - Added ammo bag to the rifleman(optics) and to the militia scout kit Ammo AND optics! - Added silenced pistol, grappling hook and C4 to special operations kit Speaks for itself! Expect a lot of "Quartermaster: All 2 out of 2 special ops kits are taken - Replaced pistols from anti-tank kits with rifles (2+1 mags) Yay! - Removed missile lock warning tone from all armored vehicles Die tank die! - Added heat signature and flares back to light helicopters Die little birdy, get some of my MANPAD! Shame my ping is so stuffed I can't play at the moment... |
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#14 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 269
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Re: PR patch 0.756 is out
and now no more placeable AA creaming infantry placeable AA is now replaced with Stingers etc...
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I dont have a sig because I am to lazy to make one so deal with it! On Google type "Find Chuck Norris" and hit "Im Feeling Lucky"... My Spec Opzor L33tness |
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#15 (permalink) |
![]() Join Date: Jul 2005
Location: gent, belgium
Posts: 1,488
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Re: PR patch 0.756 is out
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Support your right to arm bears. ~Cleveland Amory I am a kind of paranoiac in reverse. I suspect people of plotting to make me happy. ~J.D. Salinger |
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