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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#16 (permalink) |
![]() Join Date: Mar 2008
Location: Denmark
Age: 20
Posts: 133
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Re: [Beta] Download new map
Well it works great on my PC and dont eat my CPU (Athlon 64 3200+).
I like the general feal of the map and the wide street are really good, to make it harder to cross without covering fire. I did find some things that seem strange: Some of the destructeble objects dont have animated demolision they just disapear especially the plywood, dont know if its something that you are in charge of or if its just a bug. No animation if I shoot at the ground with smallarms/HMG fire, IE nothing get thrown up. On the constructionsite the wood floor between the buildings i have to jump to get on it. The landrover I was driving around in got damaged from driving on a straight road. Something i would like to see would be the vehicle from OGT (think its called SAXON)that can carry a sq replace 1 or 2 of the landrovers otherwise the the chinese are gonna have alot more transport available. Otherwise its looking like a really great map, think this could be my favorite if it get to some version of PR ![]() |
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#19 (permalink) |
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Join Date: Apr 2007
Location: Milky Way Galaxy
Posts: 467
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Re: [Beta] Download new map
Yeah, I have a 3400+ (2.4 GHz) and it's probably because I was running it in 800x600 res in windowed mode but in the settings the res still said 1280x1024 (lol). Probably something to do with that. I was also running firefox with 43 tabs open and some other crap. I checked it in fullscreen and without firefox open and it was fine.
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