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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) | |
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Join Date: Aug 2007
Posts: 97
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Engineers! Don't forget to mark your mines on the map! With the new 0.75 patch, engineers have to mark "friendly" mines on the map so that they don't get run over by teammates
. [I don't think they show up on the 3d map anymore.. but I could be wrong]Quote:
![]() Avoid unnecessary TK's today!
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#5 (permalink) |
![]() Join Date: Mar 2007
Location: Canada
Posts: 1,032
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Re: Engineers! Don't forget to...
Yeah, I was one of those who got Iced&peppered by some landmines. I knew he shouted out about 100 times "Landmines by the main road out of pigfarm and secondary roads. I thought he meant the one that goes by the little village to the east, not west. Yeah i lost my tank
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#6 (permalink) | |
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Join Date: Sep 2006
Posts: 4
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Re: Engineers! Don't forget to...
Quote:
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#7 (permalink) |
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Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,226
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Re: Engineers! Don't forget to...
Another thing is that for those driving vehicles, use common sense. If you know that a squad is defending an area, you can probably bet that there are mines at the entrances. I do agree when placing mines in the field they should be marked, but it should be horribly obvious to anyone with more then one brain cell that there are mines around a defended position.
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#8 (permalink) |
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Join Date: Feb 2008
Location: Give you a hint. They sell bacon here.
Posts: 296
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Re: Engineers! Don't forget to...
Its annoying. There was one jeep, that tried to get out of the main. He saw the engineer laying in the middle of the road, placing mines. He honked his horn, and drove straight through the mines, killing the engineer and himself...
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#9 (permalink) |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,298
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Re: Engineers! Don't forget to...
Ahhh - another Easter Egg from the DEVs - they programmed Darwin into the .75 patch! Genius!
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#10 (permalink) |
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Join Date: Feb 2008
Location: Give you a hint. They sell bacon here.
Posts: 296
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Re: Engineers! Don't forget to...
I still think its murphys law...
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#11 (permalink) |
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Join Date: Sep 2007
Posts: 42
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Re: Engineers! Don't forget to...
for some reason i can only place one mine marker - which is aweful since i will go and put anothe mine field somewhere else after i died
btw: ppl will still drive over mines even though they are marked, that make me look like this: ![]() |
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#12 (permalink) |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 1,916
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Re: Engineers! Don't forget to...
Its a bit weird to me but some mines dont blow me up, some are marked with a cross bones and some arent and I dont think you can punish for a tk via mine anymore, that is also altered in general |
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#13 (permalink) |
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Join Date: Feb 2008
Location: Give you a hint. They sell bacon here.
Posts: 296
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Re: Engineers! Don't forget to...
It would be nice if they took tk off the mines all together, but thats probably hard coded...
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![]() I am the leader Of the Zombie Defense Militia. We hold think tanks on how to live in a zombie apocalypse. Baseless self confidence kills more people each year than bathtubs. |
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#14 (permalink) |
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Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,226
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Re: Engineers! Don't forget to...
A mine is a mine. It's not a smart weapon, it knows not friend from foe.
Also SnipingCoward, you do realize that after you die, the mines disappear after a short time? So if you die between placing minefields, the older one will disappear anyway. If you are alive and placing multiple minefields, you could get another Engineer or the CO to mark them for you.
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#15 (permalink) |
![]() Join Date: Nov 2007
Location: Oklahoma City, Ok
Age: 37
Posts: 744
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Re: Engineers! Don't forget to...
You cant see markers for enemy Mines, so the best way not to blow yourself up is to look where you are driving, and dont drive over any mines.
Also some maps havnt changed, I forget which one, but sometimes I still see the mine markers.. Qwai maybee?
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