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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
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Join Date: Aug 2007
Location: Utah County, Utah
Age: 19
Posts: 49
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Commader assets possible perk
I know that this would take a crapload of work to accomplish for the devs, but it would be so awesome to have a ghost image of where the asset will be placed before it is placed. like most RTS games, a transparent ghost of the structure is displayed for reference purposes. This would really help to get bunker/firebase in the right spot and not 15 feet high and very visible to everone eh??
__________________ The first time I saw FTW I thought it meant Fut the Wuck!!?? In game: |TG| Maxwell_Q_Klinger |
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#3 (permalink) |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 1,180
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Re: Commader assets possible perk
I think a great new addition would also be showers near those barracks, i don't know about you but, i haven't showered in almost a total of 3 straight months or so of playing PR, i want to shower with my clothes on and then get back into battle.....anyone with me?
I think that addition would be nice especially with placing barbed wire and sandbags, esp if it shows its going to be a big one, or a puny sized one.....but that might add to some coding problems, but then again i really dont know about coding or java.
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#4 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,299
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Re: Commader assets possible perk
Quote:
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#6 (permalink) |
![]() Join Date: Dec 2007
Location: NJ
Posts: 214
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Re: Commader assets possible perk
lol when i saw the threads title i thought is said "Commander asset possible pack" and i thought it meant there was going to be a possible patch that would include new commander assets and stuff but i guess i read it wrong lol
but yeah a ghost of the commander asset would be nice
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#7 (permalink) |
![]() Join Date: Mar 2007
Location: Canada
Posts: 1,032
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Re: Commader assets possible perk
If they made it like sandbox i would scream like a little girl!
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#8 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 351
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Re: Commader assets possible perk
Since .756 patch you can't place assets on many locations you could place them before the patch. Many slopes, even slight slopes, can't have sandbags or razor wire on them. And if you have even a hint of trees above the location it doesn't place. It's quite odd actually.
I kind of wish there were pillboxes. But they can't break the ground with placeable assets so that's gone I guess.
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