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Old 04-01-2009, 02:55 AM   #211 (permalink)
 
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Re: PR versus ARMA

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Originally Posted by Sabre_Tooth_Tigger View Post


Hahahaha, in there it says the ability to reload while walking... I'm just imagining all the PR players like 'wtf...?!?'


Edit: Felt like I needed to put in something more than just that; so if you do like strategy, tacticalness (it is now a word) and teamwork then ArmA II really will be the game for you to buy.. I would say to buy ArmA right now but you might as well wait on ArmA 2 although it might be awhile before the game really gets things flowing well (ArmA sure took a helluva time (was just due to budget spending.. no worries for ArmA 2, really.)) but instead of looking at all the reviews for it and just wondering how it would compare to PR I suggest you try it out somehow and decide how PR compares to ArmA..
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Old 04-01-2009, 03:22 PM   #212 (permalink)
 
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Re: PR versus ARMA

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From what I've heard OFP2 is more "arcadey", while Arma2 is more of a simulator. They're also being developed for consoles, which isn't a good sign...
Alot of people do seem to be speculating that, but from all the interviews ive read and the videos ive seen, it looks like they are sticking true to their word and will have a true combat sim. Check out the operation flashpoint 2 forum here at TG a number of new unseen videos have been posted up.

Reason people are thinking its going to be arcadey is because its very fluent in its movement unlike Operation Flashpoint 1 and Arma where the movement was very clumsy and slow, its also made fluent to apeal to a wider audience. but I will say this game wont be any less releastic than PR is now.
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Old 04-01-2009, 06:00 PM   #213 (permalink)
 
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Re: PR versus ARMA

The major difference is that Operation Flashpoint and Arma were made by Bohemia interactive, while Codemasters has only got the right to the Flashpoint name, but none of the Bohemia staff, so the new game could be anything, from Bf2 to Arma, while Arma 2 is more set in what its going to do.
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Old 04-01-2009, 11:55 PM   #214 (permalink)

 
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Re: PR versus ARMA

ArmA2's budget is much larger than ArmA's and BIS wont run out of money 1/2 way through development. Dont forget BIS is still updating ArmA, If they still have the time to update their predecessor then development of ArmA2 must be going great.
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Old 04-13-2009, 10:11 AM   #215 (permalink)
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Re: PR versus ARMA

Check this out, and hit the HD button for the video:

http://www.tacticalgamer.com/armed-a...-minotaur.html

Chinook extract getting a bit sweaty!

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Old 04-13-2009, 01:32 PM   #216 (permalink)


 
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Re: PR versus ARMA

Since jeepo posted about yesterdays' event, here are some pics:














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Old 04-13-2009, 02:26 PM   #217 (permalink)
 
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Re: PR versus ARMA

You just love taking photo's of me, don't you Bamboo? I sense Chris Hansen will be giving you a visit. (Im the one with the union jack face)
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Old 04-14-2009, 01:23 AM   #218 (permalink)
 
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Re: PR versus ARMA

Do they have tactical ladders in arma
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Old 04-14-2009, 01:59 AM   #219 (permalink)
 
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Re: PR versus ARMA

Take this PR players:
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Old 04-14-2009, 10:05 AM   #220 (permalink)

 
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Re: PR versus ARMA

Im surprised no one has posted the ACE mod trailer, Those are ArmA's graphics on very high they were not touched up.
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Old 04-14-2009, 01:56 PM   #221 (permalink)
 
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Re: PR versus ARMA

Can a 4870 play it at 100fps on very high?

whats the point of fast roping into an open area
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Old 04-14-2009, 02:01 PM   #222 (permalink)
 
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Re: PR versus ARMA

Hah, beach party HMMWVs, ACE may not be that different from PR after all.
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Old 04-14-2009, 03:30 PM   #223 (permalink)
 
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Re: PR versus ARMA

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Hah, beach party HMMWVs, ACE may not be that different from PR after all.
Those are Special Forces Humvees, the most badass piece of infantry equipment!
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Old 04-14-2009, 06:40 PM   #224 (permalink)
 
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Re: PR versus ARMA

Is there a way to "snap" the aiming to make it like a normal FPS, not that "free roaming" aiming? If so I may buy ArmA, but I'll undoubtedly get ArmA 2.
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Old 04-14-2009, 06:57 PM   #225 (permalink)

 
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Re: PR versus ARMA

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Hah, beach party HMMWVs, ACE may not be that different from PR after all.
SF HMMWVs Charity, the only cool way to get around the battlefield; no doors and 3 mounted guns. Hoorah!
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