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Old 04-07-2008, 10:35 PM   #61 (permalink)
 
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Re: PR versus ARMA

lol whyd you space out the letters in moly? its not like a curse word in Sweden is it?

In Short: ArmA is PR x1000

Slightly More In-Depth: ArmA is just about entirely relied on the community for keeping gameplay fun, entertaining and exciting.. With the new patches out players can speak to each other almost perfectly with VON (voice over net?) and if the servers dont have that enabled they usually have a teamspeak server up and running. Maps and scenarios are created and played by those who want to play them and the graphics are everything anybody could ever want them to be so long as they have good excellent comp specs... The worst thing about the game is that sounds that comes with it, which you can easily modify by dling a variety of player created sounds and adding them in making the firefights and battlezones sound real instead of kids playing with airsoft guns.
Ah yea, the planes can land themselves..
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Old 04-07-2008, 10:38 PM   #62 (permalink)
 
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Re: PR versus ARMA

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Originally Posted by Fenian420 View Post
VON (voice over net?)
Correct.


Also, we adults play Airsoft also, lol...
Video games can only be "so" realistic, Airsoft definitely takes it to the next level.
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Old 04-07-2008, 10:44 PM   #63 (permalink)
 
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Re: PR versus ARMA

Paintball > Airsoft.






And so I don't hijack the thread, how much does ARMA cost for the basic version? Isn't it about 30 bucks if I recall correctly? And can you get it at stores, or do you have to download it?
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Old 04-07-2008, 10:46 PM   #64 (permalink)
 
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Re: PR versus ARMA

Are you saying paintball is better than Airsoft? Not a chance and I have played both.

ArmA can be bought for $30 and is available in download form also from Atari, Steam, Direct2Drive and others.
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Old 04-07-2008, 10:54 PM   #65 (permalink)
 
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Re: PR versus ARMA

I've played both also. I guess it's just a matter of preference.



I almost got ARMA. But the demo's turned me away. I am going to wait until ARMA2 is released before I try to get another taste of it.
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Old 04-07-2008, 10:54 PM   #66 (permalink)
 
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Re: PR versus ARMA

[quote=Elwenil] Are you saying paintball is better than Airsoft? Not a chance and I have played both. [quote]

I actually loled there.. Just trying to imagine some hella serious guy saying that.. Airsoft was fun, havent gotten into any of the more extreme airsoft with the $350+ guns and all that but probably will or just stick with paintball when I get a dedicated job and all that..

and yea ArmA is 30$ download usually 40$ in stores and theirs some expansion pack but all you really need is the base version and a connection to the internet, the demo is ****e and singleplayer is at the level of buggyness that itll crash to desktop.

Its the type of game that you wouldnt normally just jump into a server and start playing (unless its evolution or something like that) unless you had a free hour or two.
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Old 04-07-2008, 11:01 PM   #67 (permalink)
 
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Re: PR versus ARMA

I agree the Airsoft/paintball thing is a matter of preference just like when I played paintball the rub was speedball vs "woodland paintball". I am 100% mil-sim, and Airsoft is much more of a simulation game than paintball. Paintball is like short range artillery with guns that look like household plumbing. Airsoft is more interesting to me due to the realistic weapons, real gear, and most importantly, it's an honor sport, so no wiping! Lol.

As for ArmA and the demo, I am told the demo is a horrible representation of the game. The best thing to do is check out some of the ArmA videos, and AARs and see if it interests you. It's not for everyone, but it for those looking for a more serious and realistic simulation game, it's about the best that's out there. I wouldn't expect ArmA 2 to be out anytime soon, and for $30, it's worth checking out the original. If I didn't already have it, the vid that Tigger posted would have sealed the deal for me. I watch that about every 3 days, lol.
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Old 04-07-2008, 11:03 PM   #68 (permalink)
 
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Re: PR versus ARMA

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Originally Posted by Fenian420 View Post
I actually loled there.. Just trying to imagine some hella serious guy saying that.. Airsoft was fun, havent gotten into any of the more extreme airsoft with the $350+ guns and all that but probably will or just stick with paintball when I get a dedicated job and all that..

and yea ArmA is 30$ download usually 40$ in stores and theirs some expansion pack but all you really need is the base version and a connection to the internet, the demo is ****e and singleplayer is at the level of buggyness that itll crash to desktop.

Its the type of game that you wouldnt normally just jump into a server and start playing (unless its evolution or something like that) unless you had a free hour or two.

I have a modded out 98 custom. Red dot sight, remote air, double trigger, tactical camoflauge paint job. I also do some of the military sim games....landmines, tanks, etc. Then some other little goodies I carry around for special occasions. (can I post a link to a sight that is a D-day simulation that lasts a week and is on about 740 acres, or would I get in trouble?)

The only time I usually even play PR is when I have upwards of two and a half hours. PR isn't a game I can just jump in and out of. I feel bad, like I'm letting down my team mates if I only play half a round. I can see myself getting into ARMA. But not right now. One thing at a time, I'm not ready to switch games.
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Old 04-07-2008, 11:15 PM   #69 (permalink)
 
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Re: PR versus ARMA

Entirely agreeing with Elwenil on that, the only thing though is that it is an honor sport as you he put it. Ive heard alot of times of people getting 3 or even up to 6 pellets lighting up their chest and still playing, sometimes people dont even know when they get hit cuz theyre wearing gear but other times random walk ons are just asses.

Yea when I was really into Pbin I was about ready to buy a Tippmann 98' Custom sniper with the remote C02 canister and one of my friends dads had a friend who did pro work on camo'ing stuff up for longlasting durable jobs.

Speedball is fun but not really what im into what so ever. Woodlands is where its at.

Edit: Ah yea and were you talking about the DDay scenario they did in Pennsylvania? Dads side of family lives there and they got some crazy PB place you gotta take buses to get to the field and everything, they had the pb guns that look like actual AKs (with fat barrels of course) and MP5s all that.. Ill get the name of it sometime and post it in a thread somewhere.

Last edited by Fenian420; 04-07-2008 at 11:17 PM. Reason: Adding
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Old 04-07-2008, 11:21 PM   #70 (permalink)
 
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Re: PR versus ARMA

Airsoft requires honor. If people are cheating, you should speak with the person or organization that is hosting the game. They should take it under advisement and watch the player. If more players complain, the player is normally banned form playing and word will spread quickly about their dishonesty. It's hard to pay $300 for a AEG and then not be able to play anywhere locally, so most players follow the rules. If the player persists and the hosts don't do anything about it, move on to another group of players.

I had a 98 also. I sold it soon after reading about Airsoft and never looked back. I still have a few boxes of paintballs in the basement from about 7 years ago. I should probably throw those out, lol.
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Old 04-07-2008, 11:45 PM   #71 (permalink)
 
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Re: PR versus ARMA

I believe the D-Day scenario is in Oklahoma
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Old 04-08-2008, 12:34 AM   #72 (permalink)
 
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Re: PR versus ARMA

Jeez this turned into a Paintball vs Airsoft discussion? Well I've never.
(btw Airsoft si teh pwn! you could run around toting an M4 carbine!) But I used to own an M16A2 for a few years, in retrospect it was just for posing -_-

Fenian420: not to my knowledge, i just spelled "moly" with spaces for emphasis on the word.. I forgot this is a forum where people conceal cuss words in this manner hehe
Thanks for the info on the learning curve/difficulty level of ArmA.. Yes I got quite familiarized with the control layout of Op.Flashpoint so then I guess I'd feel more or less at home.. Wow they really DID copy every concept of the game that they could! :P Ok I'm convinced ArmA is much much better though;;
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Old 04-08-2008, 12:55 AM   #73 (permalink)

 
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Re: PR versus ARMA

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Originally Posted by dave m View Post
I believe the D-Day scenario is in Oklahoma
Pennsylvania, you may see me there next summer .

They are both different games, it's like comparing 4x4's to muscle cars. I will say I love the new patch, and player vs. player is great. Against bots, not so much...
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Old 04-08-2008, 12:57 AM   #74 (permalink)
 
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Re: PR versus ARMA

Another major thing Ive noticed lately is suppresive fire.

With the latest patch in PR, suppressive fire actually is useful.

In Armed Assault, against AI or humans, suppressive fire is really just not that useful. Players dont react to getting shot by a machine gun, they will continue trying to shoot the guy until they are dead or they get shot. It really sucks bcause this negates a huge portion of military tactics that rely on suppresion fire to fix an enemy.
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Old 04-08-2008, 01:00 AM   #75 (permalink)

 
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Re: PR versus ARMA

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Originally Posted by fuzzhead View Post
Another major thing Ive noticed lately is suppresive fire.

With the latest patch in PR, suppressive fire actually is useful.

In Armed Assault, against AI or humans, suppressive fire is really just not that useful. Players dont react to getting shot by a machine gun, they will continue trying to shoot the guy until they are dead or they get shot. It really sucks bcause this negates a huge portion of military tactics that rely on suppresion fire to fix an enemy.
Agreed, the only reason suppression works is when I'm scared of waiting for the game to end while I'm dead . Not to mention the bots are absolutely ridiculous. I was playing today and shot 1-shotted in the face by a bot over 400 yards away with an AK. I was shooting at him with a marksman rifle, he stops, looks at me and "pop", I'm dead...
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