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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#61 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 351
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Re: TF21 - Behind the scenes
I would love to be able to coordinate two full squads over a TS type atmosphere utilizing in game VOIP and TS chatter to get coordinated action or reaction with 12 players.
2 SL and 2 Fireteam leaders. Basically just 4 players on TS and the rest communicate via VOIP in game. 2 squad assaults or defenses are brutal when done properly and are also so much fun. I do believe I may be joining the TF21 TS more often on my late nights off. If I can get damn PB to stop kicking my ass for MD5tool errors on files that we don't even use in PR such as Dalian_Plant... grrr
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. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
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#62 (permalink) |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,298
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Re: TF21 - Behind the scenes
We do this all the time with the 10th - that is the purpose of the separate team coordination channels. As a matter of fact, we ran a highly organized mechanized infantry squad last night on Jabal with a full 6-man infantry squad coordinated with a 3-man APC squad.
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|TG-X|d1sp0sabl3 It's all MY fault, so deal with it! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() TG-X | PR Server Rules | TG SOPs | Kicked? Banned? READ THIS FIRST! | Contact an Admin Expand your gaming horizons - TGU | How to nominate your teammates for a ribbon | Thinking of putting on TG tags? READ THIS FIRST!!!! The TG Primer To crush your enemies, see them driven before you, and to hear the lamentation of the women. |
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#63 (permalink) | |
![]() Join Date: Dec 2007
Location: With my roomates
Posts: 1,180
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Re: TF21 - Behind the scenes
Quote:
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|TG-6th|RandyShugart ![]() ![]() ![]() Ask not what TG can do you for you, but what can do for TG. 9/11 - Never Forget |
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#64 (permalink) | |
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Join Date: Jul 2007
Location: Southern California
Posts: 73
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Re: TF21 - Behind the scenes
Quote:
We usually run a 2-man APC with 6 Infantry (depending on how many of us are on at a time). And with an engineer in the Infantry squad. With Wolfe as one of the best drivers I've ever seen, you can't go wrong ![]() You should try a Mechanized Infantry squad with Fuzzhead. This was the result: ![]() ![]() ![]() The Devs were on our TS (seems to be nightly these days) so we managed to play a kickass round on Al Basrah. We weren't trying to win, but trying to immerse ourselves in the full MEC INF experience.
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#65 (permalink) |
![]() Join Date: Dec 2007
Posts: 449
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Re: TF21 - Behind the scenes
TF21 I am very dissapointed in you all. On saturday night (East Coast time), on operation ghost train, you created a locked squad called blue mod. At the beggining, you guys decided to baserape the other team. After enough yelling you guys proceeded to walk around in the woods away from any useful flags doing nothing of tactical value...
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#66 (permalink) |
![]() Join Date: Nov 2007
Location: Oklahoma City, Ok
Age: 37
Posts: 744
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Re: TF21 - Behind the scenes
Here we go again...
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#67 (permalink) |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,298
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Re: TF21 - Behind the scenes
Google, I'm very disappointed that you feel the need to create a post such as this. Perhaps we should create a post about every squad who does things that people feel to be useless in a particular map? Unless you are in the squad, how can you know what they're doing based on their position on the map? BTW - this has nothing to do with TF21, but more my feeling that posts like this do absolutely nothing to contribute to TG in a positive manner.
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|TG-X|d1sp0sabl3 It's all MY fault, so deal with it! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() TG-X | PR Server Rules | TG SOPs | Kicked? Banned? READ THIS FIRST! | Contact an Admin Expand your gaming horizons - TGU | How to nominate your teammates for a ribbon | Thinking of putting on TG tags? READ THIS FIRST!!!! The TG Primer To crush your enemies, see them driven before you, and to hear the lamentation of the women. |
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#68 (permalink) | |
![]() Join Date: Aug 2007
Posts: 692
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Re: TF21 - Behind the scenes
Quote:
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#69 (permalink) |
![]() Join Date: Dec 2007
Posts: 449
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Re: TF21 - Behind the scenes
I apologize, I just feel that such a great squad as TF21 should not (assuming they have read the rules) relentlessly baserape the hostile main. I now see that you have a point about other squads not knowing what an other squad might be up to.
EDIT: I also realize that my activity on the forums may have been unhelpful and I wish to sincerely apologize as this is probably the best gaming community i have ever seen.
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Last edited by google; 04-13-2008 at 10:28 AM. |
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#70 (permalink) | |
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Join Date: Jun 2007
Posts: 30
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Re: TF21 - Behind the scenes
Quote:
In fact, we didn't fire a single shot, lay a single mine, or plant a single C4 charge in their main base during that round. I thought we were past making accusations without supporting evidence? Guess not.
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[TF21] Halcyon |
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#71 (permalink) |
![]() ![]() Join Date: Dec 2005
Location: Philleh
Posts: 1,365
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Re: TF21 - Behind the scenes
I don't want to close this thread, but if this turns into another flamefest I'm going to have to. Keep it mature and save the complaints for the Contact and Admin forum.
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#73 (permalink) | |
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Join Date: Apr 2008
Posts: 2
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Re: TF21 - Behind the scenes
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Let it be known that no time during that round did anyone from the British team attack our main flag. They engaged us between our main and Train. They were very snicky and hard to find. However, I did manage to kill a few of them. =AKz= BNT_007 |
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#74 (permalink) |
![]() ![]() ![]() Join Date: Dec 2005
Location: Las Vegas!
Age: 24
Posts: 2,838
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Re: TF21 - Behind the scenes
This thread is now locked.
It has nothing to do with TF21, it has just run its course. Dirt
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