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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#16 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 351
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Re: Regarding Fool's Road
Fool's Road with different CP order would be nice.
British Village -> Train Depot -> Warehouse Militia Militia Outpost -> Helicopter Air Drop -> Hilltop Contest and main fighting happen between Hilltop and Warehouse making flanking a must. Or making them Counter Attack maps might be cool.
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. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
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#17 (permalink) | |
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Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,226
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Re: Regarding Fool's Road
Quote:
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|TG|Elwenil A vote for Obama is change we can believe in? So was the last ice age, but that don't make it good.
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#18 (permalink) |
![]() Join Date: Mar 2008
Location: Ipswich Uk
Age: 42
Posts: 231
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Re: Regarding Fool's Road
I really don't care what the map is...there are maps I like better than others, but give and take...there maybe guys out there that love the map I dislike, Ok so I will join a squad and do my bit.
Like what was said earlier if you dont like a certain map...Sit it out! The admins dedicate a lot of time to Pr & TG as a whole.....give them some slack, I've herd on TS..." I don't like this map! find an Admin!" Tougth sit it out. That's the thing with online gaming you are always in control....if you don't like it...Click leave... Peace to you all..... Warrior
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#19 (permalink) |
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Join Date: Jul 2007
Posts: 52
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Re: Regarding Fool's Road
How about making a TG map pack? If I'm correct Op Phoenix and Inishail Forest were made by someone from TG and would be really nice if these maps got converted for 0.7 and made into a map pack. I really miss them, they had beatiful scenery compared to never ending sand, mud and trees in current PR maps :/
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#20 (permalink) | |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,344
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Re: Regarding Fool's Road
I was really hoping that this post (below) would bring the complaints about different maps and the rotation to a close, but apparently it hasn't. I'm not looking to stifle people's opinions or say that you shouldn't post to contribute to a discussion, but I wanted to very clearly explain exactly what we have available as far as map options go. I would also like to see more constructive posts instead of the constant stream of criticisms and complaints.
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So, I'd like to turn this a new direction. How about we start posting on the maps that we do like: Tactics and strategies After actions reports Let's contribute something positive to TG and try to make everyone's gaming experience and fun time a little bit better. ![]()
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|TG-X|d1sp0sabl3 It's all MY fault, so deal with it! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() TG-X | PR Server Rules | TG SOPs | Kicked? Banned? READ THIS FIRST! | Contact an Admin Expand your gaming horizons - TGU | How to nominate your teammates for a ribbon | Thinking of putting on TG tags? READ THIS FIRST!!!! The TG Primer To crush your enemies, see them driven before you, and to hear the lamentation of the women. |
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#22 (permalink) | |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,023
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Re: Regarding Fool's Road
This is one of the best maps in pr, if you dont like it just dont play it. It goes on for ages and its gigantic I agree, so some wont like it.
I usually dont play kashan but I wouldnt bother saying remove it, I might ask it not appear twice in a maplist though! :O Quote:
Theres a custom fools road map match going ahead next weekend, see realitymod.com forums for it
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#23 (permalink) |
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Join Date: Nov 2006
Location: Canada
Posts: 527
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Re: Regarding Fool's Road
Agree with disposablehero, if you dont like certain maps dont play them. each time a map comes up that you dont like, go open bf2 editor and start working on YOUR map ^_^
enough PR players have been doing just that, and soon we will have loads and loads of maps coming from the community! mapping is not easy but its definitely the #1 way to influence PR directly. As for fools road, personally I think its an awesome map and tons of fun to play, although i admit the restrictions of AAS gameplay kind of spoil the diverse terrain of this map, but its still great fun ![]() |
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