![]() |


|
|||||||
| Notices |
| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
![]() |
|
|
Thread Tools |
|
|
#1 (permalink) |
|
Join Date: Aug 2007
Location: Utah County, Utah
Age: 19
Posts: 37
|
graphics problem
when I get in a .50 cal instead of seeing the notch and the sight i just see a big triangle that covers up most of the screen. I have geometry on high and i thought that was what you do to change it. it doesn't seem like any of the other models are low on geometric vertices.
this only occured recently and I have not changed any settings or any hardware. ahh!
__________________ Don't be a Selfish Pete! If you find something new in the next version of PR, share it with the class! In game: |TG| Maxwell_Q_Klinger |
|
|
|
|
|
#3 (permalink) |
![]() Join Date: Feb 2008
Location: Southern California
Posts: 208
|
Re: graphics problem
Yeah, I'm not sure what the problem is. Try following Johnny's advice. The minimum geometry level in the video settings must be at least Medium for the normal ironsight. The Low setting displays the triangle that you described on the M2 .50cal models.
__________________
|TG-Irr|Marine -- Tactical Gamer Irregulars, Project Reality Division
TacticalGamer Project Reality - Current Events and Happenings: Thanks to those that attended TGU's Basic Medic Course for PR on Saturday, May 10. Your ribbons should be arriving via PM within a week. ![]() |
|
|
|
|
|
#4 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 306
|
Re: graphics problem
Does the Zoom function looking down the iron sight still work for any of you in vehilcle .50 cal MG positions? I used to be able to do this now it doesn't seem to want to work.
__________________
. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
|
|
|
|
|
#5 (permalink) |
|
Join Date: Mar 2007
Posts: 24
|
Re: graphics problem
the zoom works for me still. but do wat johnny said or clear ur shaders cache and reoptimize ur shaders.
__________________
![]() "These things we do that others may live." BFG 6800GT 256mb Pentium 4 3.0GHz 2gig DDR ram |
|
|
|
|
|
#6 (permalink) |
![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Age: 32
Posts: 306
|
Re: graphics problem
What Key do you press to get Zoom on Vehicle Mounted MG to work? Just curious.
__________________
. "When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis |
|
|
|
|
|
#7 (permalink) |
|
Join Date: Apr 2008
Posts: 5
|
Re: graphics problem
The default one is C as far as I know (camera cycling key).
__________________
War is not about dying for your country, it's about making the bastards in your sights die for theirs. War is like marriage, you can't image the horror until you participate. |
|
|
|
|
|
#9 (permalink) |
|
Join Date: Jun 2007
Location: Texas (realy,I don't live in Canada)
Posts: 346
|
Re: graphics problem
Depends on the distance. If you shoot a bit farther down range I believe the bullet drops. With ballistics the way they are...and if they are simulated right in-game...then it should be a bit high at shorter distances. I don't believe a tank crew will sight in a .50 cal at 100 yards like you would a rifle. 350+ would be my guess.
__________________
![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#12 (permalink) |
|
Join Date: Jun 2007
Location: Texas (realy,I don't live in Canada)
Posts: 346
|
Re: graphics problem
That blows me away. I suppose you are right though. Can they not implement bullet drop in vehicles like they can hand held weapons? (well, the tank shell drops...hmmm)
What is the reasoning behind this?
__________________
![]() ![]() ![]() ![]() ![]() |
|
|
|
|
|
#13 (permalink) |
![]() Join Date: Sep 2006
Location: Fort Bragg, NC
Age: 21
Posts: 52
|
Re: graphics problem
Check out http://www.realitymod.com/forum/f18-...llet-drop.html for a huge, long thread about bullet drop on vehicles on the PR forums.
__________________
TG5th USARMY||JeonJiHyeon |
|
|
|
| Sponsored links | |
|
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|

