Here's something I posted a while ago:
http://www.tacticalgamer.com/battlef...n-working.html
And here is the improved version (Also a bit out of date):
Real Combat Tactics Vol 2 (The refined version)
This type of tactic is for anyone to use, there is absolutely no copyright on anything down below
(Or up above for that matter). Rather I would encourage people to play like this (Not force).
Have a nice read!
This is the refined version of RCT Vol .1 which adds two (2) more people in the squad and adds one
(1) fire team. The extra fire team makes the squad more flexible in flanking attacks (Such as a
pincer attack) and it has a lot more firepower. The two (2) first teams, Alpha and Bravo, Have a
more support orientated arsenal than Charlie. Alpha has AT capabilities and Bravo has long range
grenade capabilities. Charlie on the other hand has no special abilities other than a possible
grappling hook. This makes Charlie the primary assault team (Although all teams are able to do that
if needed).
The communication of the squad will only require the team leaders in TS, but a squad that has all
the squad members in TS has its upsides when the squad leader can speak to his whole squad about
objectives. A squad that has all its members in TS would however require strict comms, only the team
leaders’ talk when needed and the squad members are quiet. Use VoIP for all team orientated business
and report anything happening to your team leader who will in turn send the information to the squad
eader.
ALPHA (Squad name RCT – I)
A1 - Squad Leader – Officer
A2 - Rifleman - Rifleman AT (Optional Anti-tank / H-AT)
A3 - Rifleman - Automatic Rifleman
A4 - Combat Medic
BRAVO (Squad name RCT – II)
B1 - Fire team Leader – Officer
B2 - Rifleman - Grenadier
B3 - Rifleman - Automatic Rifleman
B4 - Combat Medic
CHARLIE (Squad name RCT – III)
C1 - Fire team Leader – Officer
C2 - Rifleman
C3 - Field Engineer
C4 - Combat Medic
Note that there are Automatic Rifleman Kits in two (2) fire teams, this allows the squad to lay down
a lot of suppressive fire if needed.
It is the Squad leader’s responsibility to inform the commander how the squad works, and which squads
work together in this manner. The command structure of the squad looks like this:
Squad member listen to respective team leader -> Team leader listens to respective Squad leader (in Alpha team) -> Squad leader listens to Commander.
The commander (if present) tells the squad leader what to do, the squad leader tells his team leaders
how to do it, and the team leader decides how to approach it with his team. This leaves the team leader
with much responsibility on how his team will succeed his objective so that his squad can accomplish
the task.
The formations are used in fire team level (The whole squad moving in a column is unnecessary).
Formations used in the fire team are ordered by the fire team leaders and NOT by anyone else unless
they are ordered under some other teams command. It is the fire team leader’s responsibility to make
sure his squad knows what the formations are.
The squad works with only two teams as well (Alpha and Bravo) if there is not enough interest in the
setup at the time. I used this kind of setup on Qwai not too long ago where we only had Alpha and Bravo.
It worked with great success, we managed to suppress (what I think two) enemy squads while retreating.
It was the most enjoyable round of Qwai River I have had in a long time. I believe however that another
team would add much to the team as Alpha and Bravo could cover Charlie’s flanks while Charlie only needs
to focus on what is in front of him.
So how does a squad move quickly and safely? You can either run in what I call a “ball” formation where
squad members follow the squad leader only stopping to engage, OR you could “jog” slowly and methodically.
Having at least two (2) fire teams lets you move in “bounding over watch” with the other fire team. This
means that, let’s say Alpha, covers Bravo while they moves ahead 50-100m of Alpha (Bravo however are not
to move out of view of Alpha). When Bravo has moved to a suiting location they hold, scan, and lets Alpha
know that they are clear to move up to their location. This procedure should be continued until you have
reached your objective or the staging point of the attack that you are about to perform. Having another
fire team in addition to Alpha and Bravo makes the maneuver a bit more complex, but not very.