Thread: Be Helpful Instead Of Kicking.
-
08-01-2009 08:30 AM #46
Re: Be Helpful Instead Of Kicking.
Yes because clearly if you kick a person from your squad for not being good enough or new your a terrible SLand gets with a decent TG squad leader.



Bloods cheap, its everywhere.
Mandatory suicide, Massacre on the front line
Ni neart go cur le cheile
See someone going above and beyond? Submit a ribbon nomination!! http://www.tacticalgamer.com/awards-submit-nomination
-
08-01-2009 09:01 AM #47
Re: Be Helpful Instead Of Kicking.
-
08-01-2009 09:45 AM #48
Re: Be Helpful Instead Of Kicking.
Thats very well said lion, I think the SL has Tons of things to deal with already once ingame that includes; leading 5 other men, Constantly co-ordinating with CO or another squad, Constantly making new decisions on what to do next, Looking out for Contacts, taking point to an objective 99.9%, of the time and most importantly probably getting shot at. In my case deal with alot of different comms like TS or Mumble or both in rare cases and sometimes its not possible to help this person out since your already busy working with another squad.
I think its up to other members of the squad to stick their heads up and understand the squad leader is most likely overwhelmed already with all the above and having some one being a generaly annoying will no doubt get a kicked by the SL.
I'm always happy to help new guys out as i was once new too, but before i started playing at TG i had already learned the way to do things. Its always very easy to tell who is willing to learn and who will just Tard rush and mess around and make trouble for your squad .
I tend to kick people if i think their not working with the squad or not listening to orders(or constantly spamming orders to me ei, Set a rally, lets go there, do this, do that. If they rejoin i'll say im happy for you to be in the squad but stick with us or join/make another squad.PR ingame name - |TG-Irr| SilverJohn
-
08-01-2009 10:06 AM #49
Re: Be Helpful Instead Of Kicking.
If you deem a person unable to perform to the standard you require it is well within your right to kick/ ask them to leave. Then if a new squadie joins who is a good player you have just increased your squads performance. How is that tactically a bad decision IE: bad SL'ing?



Bloods cheap, its everywhere.
Mandatory suicide, Massacre on the front line
Ni neart go cur le cheile
See someone going above and beyond? Submit a ribbon nomination!! http://www.tacticalgamer.com/awards-submit-nomination
-
08-01-2009 10:09 AM #50
Re: Be Helpful Instead Of Kicking.
The only standard you should be judging by is obedience. If they can at least follow orders it shouldn't matter if they can't hit the sky with a G3 on full auto.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





-
08-01-2009 10:31 AM #51
Re: Be Helpful Instead Of Kicking.
Right there. You think being a good SL is all about tactics, when it shouldn't be. Tactics should come last when it comes to Squad Leading. I know it might sound crazy, but when you are sitting on the toilet for about 30 minutes or so, you gain this ability of wisdom where you can think from beyond the box and beyond out the box to where you are somewhere no where near the box and its outness..
-
08-01-2009 12:11 PM #52
Re: Be Helpful Instead Of Kicking.
|TG-Irr| Dreadnought1984

If the radiance of a thousand suns were to burst at once into the sky, that would be like the splendor of the Mighty One --
I am become Death, the shatterer of Worlds.
-J. Robert Oppenheimer, lead scientist of Manhattan Project quoting Bhagavad Gita
-
08-01-2009 12:28 PM #53
-
08-01-2009 12:49 PM #54
Re: Be Helpful Instead Of Kicking.
Hey now, don't be disrespecting my awesomeness by thinking I need to be zooted to think in such an awesome way.
-
08-01-2009 12:49 PM #55
Re: Be Helpful Instead Of Kicking.
^^ lmao!!!



Bloods cheap, its everywhere.
Mandatory suicide, Massacre on the front line
Ni neart go cur le cheile
See someone going above and beyond? Submit a ribbon nomination!! http://www.tacticalgamer.com/awards-submit-nomination
-
08-01-2009 12:53 PM #56
- Join Date
- Mar 2007
- Age
- 39
- Posts
- 1,089
Re: Be Helpful Instead Of Kicking.
-
08-01-2009 02:38 PM #57
Re: Be Helpful Instead Of Kicking.
I think youll find that having effective people in your squad works out better.



Bloods cheap, its everywhere.
Mandatory suicide, Massacre on the front line
Ni neart go cur le cheile
See someone going above and beyond? Submit a ribbon nomination!! http://www.tacticalgamer.com/awards-submit-nomination
-
08-01-2009 03:11 PM #58
Re: Be Helpful Instead Of Kicking.
-
08-01-2009 04:09 PM #59
- Join Date
- Mar 2007
- Age
- 39
- Posts
- 1,089
Re: Be Helpful Instead Of Kicking.
That may be correct, but it isnt what this community was built around. This community was built around people wanting a more tactical experience, even if that came at the expense of winning.
Crombo brought up a name from the past, Corridon, who was absolutely one of the best sl's/sm's this server has ever seen, but it would take him half a clip to hit the broadside of a barn if he was inside of it. Under your definition he wasn't effective and shouldnt have been in a squad, yet any old-timer around here who played with/against him will speak of him with the utmost respect. There is more to this community then being an effective "killer".
Food for thought
-
08-02-2009 05:02 AM #60
Re: Be Helpful Instead Of Kicking.
Wow. ++++++Rep.
Morganan hit the nail right on the head. If all you care about is winning and/or your K/D ratio, perhaps you ought to re-read the primer and try and capture the real spirit of TG.
The example about Coridon is absolutely on par as well. I can remember being in his squads and having a "who can kill the least amount of people using the most ammo" competition, because just like him, I couldnt (and still cant) hit the broadside of a barn with a full clip. Hell, half the time I can empty a clip into someone at point blank range, have them turn around and blast me with one bullet. But I have other advantages to offer than pinpoint gun precision.
However, those other assets that I provide, as with Coridon's second-to-none leadership skills, came with time and learning. Had I been presented with a bunch of people with a "if you dont have uber-twitch reflexes and know every aspect of the game to a T, then I dont want you in my squad" attitudes, I would have kissed TG goodbye and never looked back. Trust me, I did it with a lot of other servers before finding a home here.
But that wasnt the case. The first time I played PR came after playing BF2 for about...oh, 2 rounds. I didnt know half of the controls, much less any of the advancements that PR brought with it. Being a typical gamer, I set in with a "screw the instruction manual" mindset and hopped in head first. Luckily, I was greeted by people who were willing to be patient and help mold me into a player that people WANTED in their squads. These people didnt necessarily care about winning. They didnt care about K/D ratios. Sure, having those things are nice, but we were there to have FUN. I've carried that with me. I can have just as much fun getting thoroughly routed by another team as I can winning by any margin.
Take yesterday on barracuda, for example. I was in a squad with 4 other TG players and one random player who I'd never seen before. We spent all freaking round getting pounded by airstrikes from choppers. We spent all round fending off attacks from three directions. None of us had a very good score. But you know what, we had fun. At the end of the round, the non-tagged player (who had been asking a lot of questions about gameplay and was obviously quite new to PR) asked us where he could find the website and how he could join TG. Now, take the negative attitude I spoke of earlier and apply it to the same situation. Do you think the guy would have been interested in joining TG if he had just been booted from a squad because he wasnt "pro"?
So no, I dont find that having more effective people in my squad works better. I think fostering better relationships with new players turns them into better players, thus increasing the effectiveness of any team as a whole over time. But its a neverending process which requires patience and the ability to lead effectively.
Thats another issue here: leading effectively. Leading effectively is more than just tactics and planning. It's more than just getting to a flag, killing the whole enemy force and coming out victorious. It's also about analyzing your squads strengths and weaknesses and applying appropriate measures to work with them. As I said, I'm horrible with a gun, so who in their right mind is going to stick me on point with a rifle and expect me to do anything more than take the first bullet? But I am a damn good medic. So a smart leader is going to figure this out and assign me a role based on that information. Take the opposite scenario: you have someone like wickens, who can kill anything that moves almost effortlessly. Are you going to assign him a role that is going to utilize that, or are you going to have him building assets the whole time? The same logic applies to ANY scenario with ANY player. A good leader knows this and can turn the worst shot in the world into someone who is effective at a certain role.
So I retract my previous statement, I do find that having effective people in my squads works better. But you know what, turning even the most green player into an effective player is no hill for a climber. And THAT is what TG is all about.
As far as axis's sentiment about gaining perspective on the universe while sitting on the can, if you dont get it, you're not old enough (or you've never spent any quality time there). The term "epiphany toilet" didnt come from nowhere.
|TG-6th|Ferris Bueller
Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide
Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon!
Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program

__________________
"Never underestimate the power of human stupidity." -Lazarus Long
Haud sileo pro scelestus.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote














Bookmarks