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#211 (permalink) |
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Join Date: Jul 2007
Location: Bay Area, California
Posts: 58
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Re: Project Reality Password Nights Are Here!
I've posted this in the PR forum, but I figured I should link you guys over here:
http://www.realitymod.com/forum/show...8&postcount=33 Just some suggestions to make the password nights a little more fun. Because lately they are quite boring with same old ap rotation in my opinion.
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#212 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,449
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Re: Project Reality Password Nights Are Here!
Its not a good idea to put basra on at the moment because it crashes the server apparently?
Doing that on a password night especially might lead to low counts |
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#213 (permalink) |
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Join Date: Jul 2007
Location: Bay Area, California
Posts: 58
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Re: Project Reality Password Nights Are Here!
Well then take Basrah off my list, all other maps are perfectly fine I think
![]() I still hold to my comments that we play OGT, Qwai, Mestia, and EJOD waaayyyy too much on TG.
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#214 (permalink) |
![]() Join Date: Mar 2007
Location: افغانستان
Posts: 2,449
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Re: Project Reality Password Nights Are Here!
Thats because those are the best maps. We had an awesome game on EJOD the other day, MEC forced back to its HQ but then regaining a flag, vicious
![]() Its showing as 17% because of the 16p being the starter map too Im all for variety, if it were down to me I'd have every map ever made for PR or even a couple stock maps (jalalabad, wake island ), on the map list. That'd probably lead to more crashes, its not legal by the devs and some of those old maps would play weird but it'd be fun to have a map appear at least once a fortnight imo. The devs want just a few quality maps I think, not the old 20 mins a round vanilla style The maplist has changed lots anyway recently |
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#215 (permalink) |
![]() Join Date: Sep 2005
Location: Norn Iron
Posts: 59
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Re: Project Reality Password Nights Are Here!
I'd like to try the new 16 player Kashan at the start of a PW night, purely infantry fighting over the bunkers without the worry of being killed by a tank sitting on the hills above the complex.
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#217 (permalink) |
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Join Date: Nov 2004
Location: Covington, VA USA
Age: 34
Posts: 1,227
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Re: Project Reality Password Nights Are Here!
I dunno, the 16 player size of, I think it was EJOD, last night with I assume all 62 people on it was a grenade nightmare and just a general chaotic mess. Thankfully it was over quickly. In my opinion, those maps are way too small for our server and it reminds me of the vBF2 days when it's just a constant spawn, rush, die, repeat scenario.
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#218 (permalink) |
![]() Join Date: Sep 2005
Location: Norn Iron
Posts: 59
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Re: Project Reality Password Nights Are Here!
The 16 player maps are to allow the server time to fill up when the password has been turned on.
The reason I suggested 16 player Kashan is because it is quite a large map compared to the other 16 player ones so it shouldn't be as bad as EJOD 16 when it gets too full. |
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#219 (permalink) |
![]() ![]() ![]() Join Date: Jun 2007
Location: Suburban Chicago
Age: 42
Posts: 1,842
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Re: Project Reality Password Nights Are Here!
EJOD 16 is perfect because the server fills up for PW night and it is over quickly so we can move on to the fun. We want it over fast.
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#221 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,964
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Re: Project Reality Password Nights Are Here!
Bump
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