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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#1 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,945
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Jabal (64p) Modifications
Based on a review of this map and feedback from the community we've decided to make some tweaks.
Tweak: The Dam and Bridge CPs have been placed in the same group. This means that both flags are contestable at the same time. ![]()
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#2 (permalink) |
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Join Date: Oct 2006
Location: Arlington City, with my AahGear
Posts: 949
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Re: Jabal (64p) Modifications
sweeeeeeeeeeeeeeeeeeeeeeeeeet
(now to beg for Al Basrah to be modded)
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|TG-Irr| Irregulars Intelligence Officer ![]() I semi-retired my M-Gear. I have more KMs on my level 35 AG than I do on my level 60 MG. ![]() ![]() ![]() ![]() ![]() ![]() |
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#4 (permalink) |
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Join Date: Mar 2007
Location: Fort Montgomery NY
Posts: 124
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Re: Jabal (64p) Modifications
I do believe the new grouping has enhanced the map. It no longer becomes a bloodbath at one or the other flag with little hope of winning the battle and both teams need to stretch a little further to get it done.
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