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Old 05-27-2007, 07:51 PM   #181 (permalink)
 
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Re: V.06 Changelog Preview

I have been hoping for a while that RPs would make some sort of noise, like a ambient radio noise going off or such. This would help end the RP hunt, or at least make it easier and include at least one more sense in the search.

Its just an idea, but would one that I think would improve gameplay greatly.
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Old 05-27-2007, 08:20 PM   #182 (permalink)



 
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Re: V.06 Changelog Preview

I'm concerned with the knifing in this release. To capture a civilian you have to knife them. This lead to a lot of knifing silliness on the server.
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Old 05-27-2007, 09:31 PM   #183 (permalink)
 
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Re: V.06 Changelog Preview

I agree, most of the civilian action I've seen so far has been silliness.
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Old 05-29-2007, 11:28 PM   #184 (permalink)
 
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Re: V.06 Changelog Preview

Ive seen/heard ambush tactics being used but 0.6 is not so seriously played at present


Suggestions for 0.6:
wire cutters
longer lasting bullet casings

Both small changes that would be hard to implement but have fairly big implications imo.

It'd be great to hunt down a squad by their 'trail' and then circumvent their route and ambush them by cutting a hole or slipping through the fence
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Old 05-30-2007, 02:56 AM   #185 (permalink)
 
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Re: V.06 Changelog Preview

Quote:
Originally Posted by Plan6 View Post
I have been hoping for a while that RPs would make some sort of noise, like a ambient radio noise going off or such. This would help end the RP hunt, or at least make it easier and include at least one more sense in the search.

Its just an idea, but would one that I think would improve gameplay greatly.
This would be great and has already been suggested on the PR forums:

Quote:
Originally Posted by Nephrmuus
In BF2142 squad leader spawn points (They are very like rally points) have a flashing light on them and make a beeping sound so the enemy can find them if they at least get near to them. Perhaps we could have a walkie-talkie lying on top of the the rally point giving out a couple of seconds of radio chatter every 5 seconds or so, so you don't get into the situation of having to literally step on them to find them (such as happens in long grass). The noise can be very quiet, so you can't hear it at all more than 10 feet away or if there is a firefight going on.
Read the reactions here

Quote:
Originally Posted by Sabre_Tooth_Tigger View Post
Suggestions for 0.6:
wire cutters
longer lasting bullet casings
Wire cutters would rock .

If you got more suggestions, feel free to post them here .
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Old 05-30-2007, 10:27 PM   #186 (permalink)
 
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Re: V.06 Changelog Preview

I'll have to go through reg on that forum tommorow but I was just thinking about bridge builders, maybe as a commander asset?

Just something temporary enough to get a tank across, that'd do for a nice surprise
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Old 06-01-2007, 04:32 AM   #187 (permalink)
 
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Re: V.06 Changelog Preview

PR v0.605 Open Beta full changelog
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Old 06-01-2007, 10:03 PM   #188 (permalink)
 
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Re: V.06 Changelog Preview

Hey...

M16a4's?

Any sightings? The USMC has them standard issue....
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