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#181 (permalink) |
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Join Date: Mar 2007
Location: Western Mass
Age: 28
Posts: 59
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Re: V.06 Changelog Preview
I have been hoping for a while that RPs would make some sort of noise, like a ambient radio noise going off or such. This would help end the RP hunt, or at least make it easier and include at least one more sense in the search.
Its just an idea, but would one that I think would improve gameplay greatly.
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I kill terrorist. I do good. I have top score. I a Dutch. -AKA- Snow411 |
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#182 (permalink) |
![]() ![]() ![]() ![]() Join Date: Oct 2003
Location: Fort Mill, SC
Age: 33
Posts: 9,707
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Re: V.06 Changelog Preview
I'm concerned with the knifing in this release. To capture a civilian you have to knife them. This lead to a lot of knifing silliness on the server.
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| My MapsGaming Videos by Tactical Gamers Fear the Frog! | Kill the Frog! | An Inconvenient Truth "Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team." -- Tactical Gamer Primer |
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#184 (permalink) |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,032
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Re: V.06 Changelog Preview
Ive seen/heard ambush tactics being used but 0.6 is not so seriously played at present
Suggestions for 0.6: wire cutters longer lasting bullet casings Both small changes that would be hard to implement but have fairly big implications imo. It'd be great to hunt down a squad by their 'trail' and then circumvent their route and ambush them by cutting a hole or slipping through the fence
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#185 (permalink) | |||
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Join Date: Mar 2007
Location: Belgium
Age: 26
Posts: 784
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Re: V.06 Changelog Preview
Quote:
Quote:
Quote:
.If you got more suggestions, feel free to post them here .
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#186 (permalink) |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,032
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Re: V.06 Changelog Preview
I'll have to go through reg on that forum tommorow but I was just thinking about bridge builders, maybe as a commander asset?
Just something temporary enough to get a tank across, that'd do for a nice surprise
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