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Old 05-08-2007, 02:19 PM   #31 (permalink)
 
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Re: What would you like to see in v0.6?

Or a little devil dude sinking into the ground


Infantary with laser targetting are involved with bomb guidance launched by heli and planes I think, that'd be extreme if we got that.


On al basrah Ive seen it agreed that all boat targets would be shortly after be attacked by the A10. That worked quite well. Having airsupport in a squad and being called in to clear an area or flag can work really well.

Having them locked away in a seperate squad means they wont ever hear the screams of the person they just tk'd!
No commander means seperate squads for air are especially useless imo


USA actually won al basra yesterday, as well as excellent ground squads I think it was due to air support covering flags that were otherwise apparently empty and also taking out bridges with tv missiles as per commander orders.

Infantary who like air support should take out AA if they can too
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Old 05-08-2007, 02:19 PM   #32 (permalink)
 
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Cool Re: What would you like to see in v0.6?

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Originally Posted by Portable.Cougar View Post
What I ment is take the scoring out till the round is over.
Hmmm, that never occurred to me. That could be very interesting. I don't know if that could be done but it might be worth trying. You would still need some live scoring at least as far as team kills go so abusers could be identified and kicked.
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Old 05-08-2007, 02:25 PM   #33 (permalink)
 
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Re: What would you like to see in v0.6?

^^ That'd change the game for sure. I'd like to see the person who capped the most flags be at the top of the score board rather then the person who killed the most.

Changing that will stop encouragement to people who camp UCB and spawn kill which is totally skillless.

On Phoenix we had a usa squad manning the mounted MG guns at our MEC main base for 20 minutes mowing down people down easily and they won for it
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Old 05-08-2007, 07:41 PM   #34 (permalink)
 
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Re: What would you like to see in v0.6?

Here is my #2 : a way to communicate between the SL without commander intervention.
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Old 05-09-2007, 06:47 AM   #35 (permalink)
 
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Re: What would you like to see in v0.6?

oooooooo - that could get ugly Nix. At least during daylight hours when 6 out of 8 squads are playing pickup stix at the wrong bases. I think it would be best for the commander to filter the content to the other players. It could become a verbal pissing match.
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Old 05-09-2007, 10:27 AM   #36 (permalink)
 
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Re: What would you like to see in v0.6?

The tools are already present and in-game for infantry to "paint" targets for air, whether or not they do it, and whether or not the air can take the target out are the only real variables.
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Old 05-09-2007, 07:33 PM   #37 (permalink)
 
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Re: What would you like to see in v0.6?

Just before I forget,

the support gun should have more recoil when standing, its overpowered

co can kick sl from their positions - 'if you cant do the job I'll find someone who can'

Of course the co might be a muppet but its easier to deal with 1 bad player then 6 bad sl


BUG
Artillery reports as being down even when its actually AA, even when its the enemy AA you just destroyed yourself
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Old 05-10-2007, 02:45 PM   #38 (permalink)
 
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Re: What would you like to see in v0.6?

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Originally Posted by phorcast View Post
Glad to hear that it's fixed. As for SL's exploding, well, that's just me being silly.

Beyond the RP issue, I'm absolutely into having all buildings/objects(walls,bunkers etc) be destroyable. Adds to the unpredictability and scariness of whatever map you're working - love the idea bigtime.
I think its a sweet idea too, as Helmand Province is a nice experiment in this. However, if they do it...THEY SHOULDNT TELL THE PLAYERS. I'd love to be playing a random map, campin a building, and to my dismap someone misses me with a rocket but still kills me as the building is blown apart. I would "rofl"

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Its always bugged me in BF that the mini-map is so crappy and low-res and also the fact that there are only 3 zoom levels. I'm not sure if it is possible for PR but it would be cool if the mini-map could be a higher-res and show more details of the terrain and structures so you can actually tell where you are at.

Also it would be nice if there were incremental zoom in levels much like google maps instead of just the standard 3. These could be easily implemented with steps using the (+) or (-) keys, or heck the mouse wheel would be even better.
I believe that AA had this, but I'm not sure. I havent played that since Novemeber 2006. (I played it since launch) The maps were definatly better resolution though. But I think this takes alot of extra work that the Devs could spend elsewhere...
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Old 05-10-2007, 04:42 PM   #39 (permalink)
 
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Re: What would you like to see in v0.6?

if you put a Bradley in .6, you can marry my sister.

I sure loved the weapon modifications of Americas Army. An M-4 with a silencer just looked and sounded so sweet, I would often just sit at the main and fire at rocks admiring it. Choosing between the Acog, 4x, laser, etc was pretty cool too.

Adjusting player run speed depending on the amount of gear they are carrying? Would be cool to select how many grenades/smoke/ammo I have in my pack. Some maps you just want to pack light and run fast, other times slow and heavy might be the way to go.

I'd like to see a city map with perhaps a used-car lot that has 50 destructible cars in it (for sale, of course). Or maybe a weapon shop that could be looted. Maybe a cemetery or warehouse for a cqb theme. Tanks that can run over/through crushed vehicles/trees/buildings sounds cool.

Anyone discussed monitoring stats on the TG server before? I'm sure there are good cases for and against the idea...
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Old 05-10-2007, 11:02 PM   #40 (permalink)
 
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Re: What would you like to see in v0.6?

I'm against stats.

I played AA. Got addicted to stat padding. Became CAL-worthy in DoD...for stats.

Stats in PR would only bring back my stat whoring from BF2. :-/
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Old 05-11-2007, 12:23 AM   #41 (permalink)
 
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Re: What would you like to see in v0.6?

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if you put a Bradley in .6, you can marry my sister.
Please note that he only has a brother.

I'd like to see kit requests requiring approval from a commander. That's a far cry from possible with the provided SDK, though, I'm told.
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Old 05-11-2007, 01:22 AM   #42 (permalink)
 
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Re: What would you like to see in v0.6?

Isnt the APC/AA on steel thunder and greasymullet a bradley relation?


Another small bug is you have to enter, leave and reenter a heli in order to hear it rearming or repairing
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Old 05-11-2007, 01:23 AM   #43 (permalink)
 
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Re: What would you like to see in v0.6?

  • Defibrillator works EVERY TIME you use it on a down and wounded player.
  • NEW pistol sounds for the British and SpecOps (P226N)
  • Fixed British Sniper Rifle Model (both 1st and 3rd person)
  • Entirely REDONE British Soldier Models so that they are actually on par with the Default Player Models from the other Factions
  • Lose the weird paisley green lump that is the British Kit Model, and replace with the default kit world model (if it ain't broke, don't fix it)
  • Fix the other small but very noticable bugs, problems and annoyances.

PLEASE. With cherries and whatever.
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Old 05-11-2007, 09:34 AM   #44 (permalink)
 
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Re: What would you like to see in v0.6?

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Originally Posted by IOOB_583 View Post
oooooooo - that could get ugly Nix. At least during daylight hours when 6 out of 8 squads are playing pickup stix at the wrong bases. I think it would be best for the commander to filter the content to the other players. It could become a verbal pissing match.
I don't think so, when you are commander it's not that bad. The only people that could talk or hear would be the SL and we would need a new button for that function.

Another way could be to maximise your mini-map and draw your attack plan. This plan could appear on the mini-map of your squad members and the other SL (if you click on them so they could see it).

Nix
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Old 05-11-2007, 01:32 PM   #45 (permalink)
 
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Re: What would you like to see in v0.6?

Quote:
Originally Posted by smokingGUN View Post
  • Defibrillator works EVERY TIME you use it on a down and wounded player.
  • NEW pistol sounds for the British and SpecOps (P226N)
  • Fixed British Sniper Rifle Model (both 1st and 3rd person)
  • Entirely REDONE British Soldier Models so that they are actually on par with the Default Player Models from the other Factions
  • Lose the weird paisley green lump that is the British Kit Model, and replace with the default kit world model (if it ain't broke, don't fix it)
  • Fix the other small but very noticable bugs, problems and annoyances.

PLEASE. With cherries and whatever.
I think the defribulator is an annoyance too...but maybe you have to have it dead on the chest?

I think the Brit models are a good start, but thier faces are so...bad. Thier lips are too feminine, and they might as well wear makeup.
I dont know why thier kits are so large...they adopted kit models for the Insurgents, or just stole that from BF2 SF, so I dont know why they made one from scratch.
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