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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#18 (permalink) |
![]() Join Date: Apr 2006
Location: Reykjavik, Iceland
Age: 36
Posts: 1,333
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Re: PR v0.6 Final Class & Kit Loadouts
According to the PR forums it should be open beta in about 10 days (maybe) and the release maybe two weeks after that (bigger maybe).
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|TG| LoyalGuard Armed Assault Admin
ArmA - Announcements & SOPs | Coop Server Mission List Question/Complaint about ArmA? PM me! Last edited by loyalguard; 05-09-2007 at 07:55 AM. Reason: typos |
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#20 (permalink) |
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Join Date: Mar 2007
Location: Fort Montgomery NY
Posts: 124
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Re: PR v0.6 Final Class & Kit Loadouts
But the base jumping part..... That's one of the good things about everyone not having a parachute. Once you get a squad or sniper trapped on a roof they/he knows it's a matter of time until they start getting hammered. In Vanilla the easy escape route was to just bail off the side of a building - thereby eluding your pursuers who will still climb the ladder to get PO'd. With limited para-capable players you have to pick your spots and stand your ground - IMHO.
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