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| Battlefield 2 - Project Reality Mod Discussion for the BF2 - Project Reality Mod |
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#31 (permalink) |
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Join Date: Mar 2007
Posts: 143
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Re: L-AT as sniper rifle, fair dos or gamey?
I'd rather have the 9mm pistol than an m16, I get more kills with the former ¬_¬
That said, there was a lot of LAT sniping going on last night, I'm all for the bunker clearing indirect fire useage against infantry, but that's just not how it was being used at all, multiple times (like 5+ in one round) I was killed (and saw others killed) when not behind cover and without anyone else near the blast radius by an AT rocket. It just gets tiresome, especially when it's used like a shotgun at close range. One of the problems is that unless you are an insurgent, it doesn't deviate at all, thus has a massive advantage over the rifle (not even counting the blast radius). I'm hoping the limited kit will calm things down in 0.6 because it's starting to get extremely commonplace
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"It's nothing to do with Stalker, really" |
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#32 (permalink) | |
![]() ![]() Join Date: Mar 2007
Location: Fermanagh, Northern Ireland
Age: 22
Posts: 805
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Re: L-AT as sniper rifle, fair dos or gamey?
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|TG-22nd|Jeepo Dum spiramus tuebimur - While we breathe, we shall defend Sam Hoy - A good LZ is like a good woman, flat, no hostile posts and not too much shrubbery |
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#33 (permalink) | |
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Join Date: Mar 2007
Posts: 143
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Re: L-AT as sniper rifle, fair dos or gamey?
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That's not me saying you are in some way wrong for not wanting to play that way, just not understanding why you would be so dissmissive of it when you wouldn't have this server to play on if it weren't for this community. Just reading the Tactical Gamer Primer explains that much.
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"It's nothing to do with Stalker, really" |
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#34 (permalink) |
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Join Date: Mar 2007
Age: 38
Posts: 496
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Re: L-AT as sniper rifle, fair dos or gamey?
My issue with this is when some US/Chinese/MEC player chooses to use the rocket instead of the gun against a guy because he might miss with the gun. I would never complain about getting rocketed by an Insurgent, that's all they got. We've all seen clear cases where the rocket was used not to clear a building, not to clear a bunker, not when someone was "surprised" by an enemy with it out, but in leiu of the gun simply because they wanted the kill. This gets even worse when the AT gets a rifleman teamed with them.
The "in place of the gun" kills are defintely the ones that should be kickable offenses. The grenidier is the same way, gotta love the guys who run around ready to fire a grenade at a moment's notice. Hey buddy, that launcher is attached to a gun you know? |
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#35 (permalink) | |
![]() Join Date: Mar 2007
Location: eurasia
Posts: 2,323
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Re: L-AT as sniper rifle, fair dos or gamey?
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I dont think it will. The limit is being brought in for another problem, a sl and his buddies all suddenly spawning LAT to take out a tank. The LAT has -Limited splash damage, similar to a grenade I think. -Its unguided & if you miss.. -Its only supplied as 1 single rocket usually. -It takes an age to reload/resupply. -Limited zoom & visibility Im thinking LAT isnt the problem really If the HAT was made purely armour piercing with no or limited splash damage then that'd fix the problem I reckon |
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#36 (permalink) | |
![]() ![]() Join Date: Mar 2007
Location: Fermanagh, Northern Ireland
Age: 22
Posts: 805
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Re: L-AT as sniper rifle, fair dos or gamey?
Quote:
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|TG-22nd|Jeepo Dum spiramus tuebimur - While we breathe, we shall defend Sam Hoy - A good LZ is like a good woman, flat, no hostile posts and not too much shrubbery |
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#37 (permalink) | |
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Join Date: Sep 2005
Location: Monterey, CA
Age: 25
Posts: 1,398
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Re: L-AT as sniper rifle, fair dos or gamey?
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There is a difference between using a LAT against an entrenched enemy versus switching over to the LAT to engage an opponent running by himself in the open. An entrenched enemy sniper who is preventing your team from advancing could call for an AT round if you've exhausted your other possibilities. I would have a tough time frowning on this. But using the LAT to take someone down because you are either too lazy, too cheap or even too scared to use your rifle to take someone down is gamey and an illegitimate tactic. If you constantly have the urge to blow someone up with rockets I am sure there is a better game out there for you besides PR. We have a BF2142 server where rocketlauncher tactics are acceptable and the gameplay is fast, intense and teamwork oriented.
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"I once thought I had mono for an entire year. It turned out I was just really bored." |
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#38 (permalink) |
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Join Date: Mar 2007
Posts: 143
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Re: L-AT as sniper rifle, fair dos or gamey?
It doesn't need to be guided, it has little or no deviation and the splash damage is respectable enough not to need a direct hit. From an elevated position you can barely miss.
It's a problem when it's being used at close range, or squads of one or two and a rifleman using them to take out infantry as a primary target. Heck we even had a guy charge into the middle of us and detonate one at our feet a while ago, sadly I misplaced my bit of paper with the time of occurance and stuff or I'd have reported it. It doesn't take long to resupply with 3 ammo bags (heck, nothing much does) and it reloads faster than the H-AT. I agree the H-AT needs to have no splash damage, that would stop it dead from being misused.
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"It's nothing to do with Stalker, really" |
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#39 (permalink) | |
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Join Date: Mar 2007
Location: Western Mass
Age: 28
Posts: 59
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Re: L-AT as sniper rifle, fair dos or gamey?
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The L-AT issue seems to have many sides to it. When the kit is limited I think we will see a lot less of it. Beyond that I think people should just keep their rifle out, though if you jump in front of me while Im trying to take down an APC, your getting the rocket in the eye. I can suck it up and reload. As for not reporting people, I rarely do it. Only when someone is being a jerk beyond reason do I feel the need to jump on TS and get it dealt with. I just assume when I take a rocket light AT rocket that its part of the game. It seems clear to me that people see L-AT as a weapon with many roles, but they do not like the point-blank-insta-I-win-button way its being used.
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I kill terrorist. I do good. I have top score. I a Dutch. -AKA- Snow411 |
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#40 (permalink) |
![]() ![]() ![]() Join Date: Sep 2006
Location: Orlando, FL
Age: 26
Posts: 4,831
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Re: L-AT as sniper rifle, fair dos or gamey?
Heres an interesting solution: give the person blurry vision for 5 seconds after an AT shot as a result of the concussive force behind firing it. I bet that'd keep people from using em in a firefight.
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|TG-6th|Ferris Bueller Important TG Reading | Support TG - Become a Supporting Member | TacticalWiki - Your TG Guide Kicked/Banned? READ THIS FIRST! | Complete list of TG Admins | Think Someone Did A Good Job? Nominate Them For a Ribbon! Report Problem Players/Appeal Your Ban | Learn TG - The TG Mentoring Program ![]() __________________ "Never underestimate the power of human stupidity." -Lazarus Long |
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#41 (permalink) |
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Join Date: Mar 2007
Posts: 5
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Re: L-AT as sniper rifle, fair dos or gamey?
I tend to not report people unless they are being a real jerk, or purposefully and blatantly breaking the rules. Most of the people on the server are really reasonable, which I like. Someone gets run over with a jeep, complains, and the driver explains he wasn't driving around with the intent to use it as a weapon but just took the opportunity to kill enemies when it presented itself, he explains, life goes on.
Reporting does not bother me, nor does telling someone when they break the rules. What really bugs me is when people are fanatical in enforcing the rules to the point of creating an oppressive atmosphere on the server. I have witnessed one TG member doing this consistently and have heard second hand from squad mates of several other people like this. The rules are here to make the server a fun and team oriented environment where exploits (Prone Spamming) and impractical behavior (H-AT sniping, driving around in a buggy with the express purpose of running squads over) is kept to a minimum. Not to provide individuals with a opportunity to exercise power over other individuals. Several times I have considered dropping my paying membership to TG simply because I am starting to see good players play on TG less and less because of these real anal individuals. If the admins want to know who I am talking about, please PM me. As to the 'being part of the problem, not the solution'. If it does not bother him, than in his eyes there is no problem to be a part of. Back on topic. PR is a game, and as such can only simulate real life. RPG's are used in real life to take out infantry, occasionally by standing armies, frequently by insurgents. All in all, RPG's represent such a small percentage of the ways that I die, that while I am sure some people get annoyed by it, I think it is a over reaction. You were probably gonna die anyways, the soup of the day just happened to be RPG. With kit limiting coming in, it will be a non-issue (amongst the non-extremist players) because of the infrequency of the kit itself. Last edited by Snoopicus; 05-21-2007 at 04:53 PM. Reason: I felt like it. |
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#42 (permalink) |
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Join Date: Mar 2007
Posts: 143
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Re: L-AT as sniper rifle, fair dos or gamey?
Hmm, well, I see good play less and less because of the rule breaking becoming more prominent due to random pubbies not caring/reading the rules and playing like its VBF2. Or people signing up merely to get the password and not reading or obeying the rules. I don't think anyone is trying to exert power over others, they just want to play the game the TG way.
We were encouraged to report issues of rule breakingas much as possible in an earlier thread that was bemoaning what was becoming of the server and now people are being accused of being anal for it?
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"It's nothing to do with Stalker, really" |
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#43 (permalink) | |
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Join Date: Mar 2007
Location: Western Mass
Age: 28
Posts: 59
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Re: L-AT as sniper rifle, fair dos or gamey?
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TS is really the way to go. Its private, doesnt drag down the server and leave it in the hands of the admin. Confronting the player rarely helps. I miss the admining system from RO where private messages could be sent to players in game. They were huge, in the middle of your screen and could not be missed. It also had ingame punishments, like the player getting no ammo for the next 3 respawns or being a mouse and dieing if someone stepped on you. TKing was a crime that was punished with style and a few laughs.
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I kill terrorist. I do good. I have top score. I a Dutch. -AKA- Snow411 |
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#45 (permalink) | |
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Join Date: Feb 2007
Location: Oklahoma City, OK.
Posts: 10
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Quote:
I don't disreguard anyone's expereinces. But as a matter of point, I went back and re-read the server rules, and SOPS (which I have never in my 3 months of playing seen anyone follow to the letter), and no where can I find that it is verbotten to use any weapon to take out infantry, or bunkers, or whatever. I just played about 4 or 5 rounds in the server, one of which being commander. If I reported all the cussing and such I WOULD NEVER GET THE CHANCE TO PLAY THE GAME. It's like herding cats, you guys ever try that? And if everyone was banned due to an infraction then that would be one empty server. Herding cats on a public server. |
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